Files
ladybird/Libraries/LibWeb/WebAudio/AudioBufferSourceNode.h
Shannon Booth 5adfd1c43a LibWeb/Bindings: Generate struct definitions from IDL dictionaries
Previously we were inconsistent by generating code for enum definitions
but not generating code for dictionaries. With future changes to the
IDL generator to expose helpers to convert to and from IDL values
this produced circular depdendencies. To solve this problem, also
generate the dictionary definitions in bindings headers.
2026-05-09 10:49:49 +02:00

60 lines
2.1 KiB
C++

/*
* Copyright (c) 2024, Bar Yemini <bar.ye651@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Bindings/AudioBufferSourceNode.h>
#include <LibWeb/WebAudio/AudioBuffer.h>
#include <LibWeb/WebAudio/AudioParam.h>
#include <LibWeb/WebAudio/AudioScheduledSourceNode.h>
namespace Web::WebAudio {
// https://webaudio.github.io/web-audio-api/#AudioBufferSourceNode
class AudioBufferSourceNode : public AudioScheduledSourceNode {
WEB_PLATFORM_OBJECT(AudioBufferSourceNode, AudioScheduledSourceNode);
GC_DECLARE_ALLOCATOR(AudioBufferSourceNode);
public:
virtual ~AudioBufferSourceNode() override;
WebIDL::ExceptionOr<void> set_buffer(GC::Ptr<AudioBuffer>);
GC::Ptr<AudioBuffer> buffer() const;
GC::Ref<AudioParam> playback_rate() const;
GC::Ref<AudioParam> detune() const;
WebIDL::ExceptionOr<void> set_loop(bool);
bool loop() const;
WebIDL::ExceptionOr<void> set_loop_start(double);
double loop_start() const;
WebIDL::ExceptionOr<void> set_loop_end(double);
double loop_end() const;
WebIDL::UnsignedLong number_of_inputs() override { return 0; }
WebIDL::UnsignedLong number_of_outputs() override { return 1; }
WebIDL::ExceptionOr<void> start(Optional<double>, Optional<double>, Optional<double>);
static WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> create(JS::Realm&, GC::Ref<BaseAudioContext>, Bindings::AudioBufferSourceOptions const& = {});
static WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> construct_impl(JS::Realm&, GC::Ref<BaseAudioContext>, Bindings::AudioBufferSourceOptions const& = {});
protected:
AudioBufferSourceNode(JS::Realm&, GC::Ref<BaseAudioContext>, Bindings::AudioBufferSourceOptions const& = {});
virtual void initialize(JS::Realm&) override;
virtual void visit_edges(Cell::Visitor&) override;
private:
GC::Ptr<AudioBuffer> m_buffer;
GC::Ref<AudioParam> m_playback_rate;
GC::Ref<AudioParam> m_detune;
bool m_loop { false };
// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-buffer-set-slot
bool m_buffer_set { false };
double m_loop_start { 0.0 };
double m_loop_end { 0.0 };
};
}