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Previously we were inconsistent by generating code for enum definitions but not generating code for dictionaries. With future changes to the IDL generator to expose helpers to convert to and from IDL values this produced circular depdendencies. To solve this problem, also generate the dictionary definitions in bindings headers.
56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
/*
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* Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Variant.h>
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#include <LibWeb/Bindings/AudioContext.h>
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#include <LibWeb/HighResolutionTime/DOMHighResTimeStamp.h>
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#include <LibWeb/WebAudio/BaseAudioContext.h>
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#include <LibWeb/WebAudio/MediaElementAudioSourceNode.h>
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namespace Web::WebAudio {
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// https://webaudio.github.io/web-audio-api/#AudioContext
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class AudioContext final : public BaseAudioContext {
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WEB_PLATFORM_OBJECT(AudioContext, BaseAudioContext);
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GC_DECLARE_ALLOCATOR(AudioContext);
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public:
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static WebIDL::ExceptionOr<GC::Ref<AudioContext>> construct_impl(JS::Realm&, Optional<Bindings::AudioContextOptions> const& context_options = {});
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virtual ~AudioContext() override;
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double base_latency() const { return m_base_latency; }
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double output_latency() const { return m_output_latency; }
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Bindings::AudioTimestamp get_output_timestamp();
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WebIDL::ExceptionOr<GC::Ref<WebIDL::Promise>> resume();
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WebIDL::ExceptionOr<GC::Ref<WebIDL::Promise>> suspend();
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WebIDL::ExceptionOr<GC::Ref<WebIDL::Promise>> close();
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WebIDL::ExceptionOr<GC::Ref<MediaElementAudioSourceNode>> create_media_element_source(GC::Ptr<HTML::HTMLMediaElement>);
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private:
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explicit AudioContext(JS::Realm& realm)
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: BaseAudioContext(realm)
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{
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}
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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double m_base_latency { 0 };
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double m_output_latency { 0 };
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bool m_allowed_to_start = true;
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Vector<GC::Ref<WebIDL::Promise>> m_pending_resume_promises;
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bool m_suspended_by_user = false;
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bool start_rendering_audio_graph();
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};
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}
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