mirror of
https://github.com/LadybirdBrowser/ladybird
synced 2026-05-11 09:27:00 +02:00
Previously we were inconsistent by generating code for enum definitions but not generating code for dictionaries. With future changes to the IDL generator to expose helpers to convert to and from IDL values this produced circular depdendencies. To solve this problem, also generate the dictionary definitions in bindings headers.
61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
/*
|
|
* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibWeb/Bindings/Intrinsics.h>
|
|
#include <LibWeb/WebAudio/AudioNode.h>
|
|
#include <LibWeb/WebAudio/AudioParam.h>
|
|
#include <LibWeb/WebAudio/BaseAudioContext.h>
|
|
#include <LibWeb/WebAudio/GainNode.h>
|
|
|
|
namespace Web::WebAudio {
|
|
|
|
GC_DEFINE_ALLOCATOR(GainNode);
|
|
|
|
GainNode::~GainNode() = default;
|
|
|
|
WebIDL::ExceptionOr<GC::Ref<GainNode>> GainNode::create(JS::Realm& realm, GC::Ref<BaseAudioContext> context, Bindings::GainOptions const& options)
|
|
{
|
|
return construct_impl(realm, context, options);
|
|
}
|
|
|
|
// https://webaudio.github.io/web-audio-api/#dom-gainnode-gainnode
|
|
WebIDL::ExceptionOr<GC::Ref<GainNode>> GainNode::construct_impl(JS::Realm& realm, GC::Ref<BaseAudioContext> context, Bindings::GainOptions const& options)
|
|
{
|
|
// Create the node and allocate memory
|
|
auto node = realm.create<GainNode>(realm, context, options);
|
|
|
|
// Default options for channel count and interpretation
|
|
// https://webaudio.github.io/web-audio-api/#GainNode
|
|
AudioNodeDefaultOptions default_options;
|
|
default_options.channel_count_mode = Bindings::ChannelCountMode::Max;
|
|
default_options.channel_interpretation = Bindings::ChannelInterpretation::Speakers;
|
|
default_options.channel_count = 2;
|
|
// FIXME: Set tail-time to no
|
|
|
|
TRY(node->initialize_audio_node_options(options, default_options));
|
|
return node;
|
|
}
|
|
|
|
GainNode::GainNode(JS::Realm& realm, GC::Ref<BaseAudioContext> context, Bindings::GainOptions const& options)
|
|
: AudioNode(realm, context)
|
|
, m_gain(AudioParam::create(realm, context, options.gain, NumericLimits<float>::lowest(), NumericLimits<float>::max(), Bindings::AutomationRate::ARate))
|
|
{
|
|
}
|
|
|
|
void GainNode::initialize(JS::Realm& realm)
|
|
{
|
|
WEB_SET_PROTOTYPE_FOR_INTERFACE(GainNode);
|
|
Base::initialize(realm);
|
|
}
|
|
|
|
void GainNode::visit_edges(Cell::Visitor& visitor)
|
|
{
|
|
Base::visit_edges(visitor);
|
|
visitor.visit(m_gain);
|
|
}
|
|
|
|
}
|