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Teach the Rust bytecode generator to treat the synthetic entry GetLexicalEnvironment as a removable prologue load. We still model reg4 as the saved entry lexical environment during codegen, but assemble() now deletes that load when no emitted instruction refers to the saved environment register. This keeps the semantics of unwinding and environment restoration intact while letting empty functions and other simple bodies start at their first real instruction.
18 lines
601 B
Plaintext
18 lines
601 B
Plaintext
$169c53c3 expression-identifier-number-format.js:1:1
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Registers: 8
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Blocks: 1
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Constants:
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[0] = Double(1.1e-32)
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[1] = Int32(42)
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block0:
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[ 0] NewObject dst:reg5
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[ 10] SetGlobal `x`, src:reg5
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[ 28] GetGlobal dst:reg5, `x`
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[ 40] NewObject dst:reg6
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[ 50] PutByValue base:reg5, property:Double(1.1e-32), src:reg6, kind:Normal (x[Double(1.1e-32)])
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[ 68] GetGlobal dst:reg5, `x`
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[ 80] GetByValue dst:reg7, base:reg5, property:Double(1.1e-32) (x[Double(1.1e-32)])
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[ 98] PutById base:reg7, `foo`, src:Int32(42), kind:Normal (x[1.1e-32].foo)
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[ c0] End value:Int32(42)
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