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ECMAScript hoisting keeps the LAST function declaration with a given name. The Rust scope_collector and script GDI extraction implemented this with a single reverse scan that pushed first-seen entries, which left the resulting list in REVERSE source order. The C++ side then iterated `m_functions_to_initialize.in_reverse()` to undo that. Switch the Rust side to a two-pass forward scan that records the last position per name and emits entries in source order, and drop the matching `.in_reverse()` calls in Script.cpp and AbstractOperations.cpp. Same hoisting semantics; NewFunction emission and global property iteration order now follow the source. The HashMap that tracks last positions is keyed on `SharedUtf16String`, so each insert is a refcount bump on the AST's existing Rc instead of a deep `Vec<u16>` clone. Add bytecode tests at script and nested-function scope that exercise multiple declarations and a duplicate name to pin the new ordering.
18 lines
455 B
JavaScript
18 lines
455 B
JavaScript
// Multiple top-level function declarations should be emitted in source
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// order. ECMAScript "last function with name X wins" hoisting still
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// applies, so the duplicate `dup` keeps the second body.
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function alpha() { return 1; }
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function beta() { return 2; }
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function dup() { return "first"; }
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function gamma() { return 3; }
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function dup() { return "second"; }
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function delta() { return 4; }
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console.log(alpha(), beta(), gamma(), delta(), dup());
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