Files
ladybird/Libraries/LibWeb/HTML/HTMLCanvasElement.cpp
Shannon Booth fd44da6829 LibWeb/Bindings: Emit one bindings header and cpp per IDL
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.

This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.

Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
2026-04-21 07:36:13 +02:00

508 lines
20 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Base64.h>
#include <AK/Checked.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/ImmutableBitmap.h>
#include <LibWeb/Bindings/ExceptionOrUtils.h>
#include <LibWeb/Bindings/HTMLCanvasElement.h>
#include <LibWeb/CSS/CascadedProperties.h>
#include <LibWeb/CSS/ComputedProperties.h>
#include <LibWeb/CSS/StyleComputer.h>
#include <LibWeb/CSS/StyleValues/DisplayStyleValue.h>
#include <LibWeb/CSS/StyleValues/KeywordStyleValue.h>
#include <LibWeb/CSS/StyleValues/NumberStyleValue.h>
#include <LibWeb/CSS/StyleValues/RatioStyleValue.h>
#include <LibWeb/CSS/StyleValues/StyleValueList.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/Canvas/SerializeBitmap.h>
#include <LibWeb/HTML/CanvasRenderingContext2D.h>
#include <LibWeb/HTML/HTMLCanvasElement.h>
#include <LibWeb/HTML/Navigable.h>
#include <LibWeb/HTML/Numbers.h>
#include <LibWeb/HTML/Scripting/ExceptionReporter.h>
#include <LibWeb/Layout/CanvasBox.h>
#include <LibWeb/Page/Page.h>
#include <LibWeb/Platform/EventLoopPlugin.h>
#include <LibWeb/Platform/FontPlugin.h>
#include <LibWeb/WebGL/WebGL2RenderingContext.h>
#include <LibWeb/WebGL/WebGLRenderingContext.h>
#include <LibWeb/WebIDL/AbstractOperations.h>
namespace Web::HTML {
GC_DEFINE_ALLOCATOR(HTMLCanvasElement);
static constexpr auto max_canvas_area = 16384 * 16384;
HTMLCanvasElement::HTMLCanvasElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: HTMLElement(document, move(qualified_name))
{
}
HTMLCanvasElement::~HTMLCanvasElement() = default;
void HTMLCanvasElement::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLCanvasElement);
Base::initialize(realm);
document().page().register_canvas_element({}, unique_id());
}
void HTMLCanvasElement::finalize()
{
Base::finalize();
document().page().unregister_canvas_element({}, unique_id());
}
void HTMLCanvasElement::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
m_context.visit(
[&](GC::Ref<CanvasRenderingContext2D>& context) {
visitor.visit(context);
},
[&](GC::Ref<WebGL::WebGLRenderingContext>& context) {
visitor.visit(context);
},
[&](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
visitor.visit(context);
},
[](Empty) {
});
}
bool HTMLCanvasElement::is_presentational_hint(FlyString const& name) const
{
if (Base::is_presentational_hint(name))
return true;
return first_is_one_of(name,
HTML::AttributeNames::width,
HTML::AttributeNames::height);
}
void HTMLCanvasElement::apply_presentational_hints(GC::Ref<CSS::CascadedProperties> cascaded_properties) const
{
Base::apply_presentational_hints(cascaded_properties);
// https://html.spec.whatwg.org/multipage/rendering.html#attributes-for-embedded-content-and-images
// The width and height attributes map to the aspect-ratio property on canvas elements.
// FIXME: Multiple elements have aspect-ratio presentational hints, make this into a helper function
// https://html.spec.whatwg.org/multipage/rendering.html#map-to-the-aspect-ratio-property
// if element has both attributes w and h, and parsing those attributes' values using the rules for parsing non-negative integers doesn't generate an error for either
auto w = parse_non_negative_integer(get_attribute_value(HTML::AttributeNames::width));
auto h = parse_non_negative_integer(get_attribute_value(HTML::AttributeNames::height));
if (w.has_value() && h.has_value())
// then the user agent is expected to use the parsed integers as a presentational hint for the 'aspect-ratio' property of the form auto w / h.
cascaded_properties->set_property_from_presentational_hint(CSS::PropertyID::AspectRatio,
CSS::StyleValueList::create(CSS::StyleValueVector {
CSS::KeywordStyleValue::create(CSS::Keyword::Auto),
CSS::RatioStyleValue::create(CSS::NumberStyleValue::create(w.value()), CSS::NumberStyleValue::create(h.value())) },
CSS::StyleValueList::Separator::Space));
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-width
WebIDL::UnsignedLong HTMLCanvasElement::width() const
{
// The width and height IDL attributes must reflect the respective content attributes of the same name, with the same defaults.
// https://html.spec.whatwg.org/multipage/canvas.html#obtain-numeric-values
// The rules for parsing non-negative integers must be used to obtain their numeric values.
// If an attribute is missing, or if parsing its value returns an error, then the default value must be used instead.
// The width attribute defaults to 300
if (auto width_string = get_attribute(HTML::AttributeNames::width); width_string.has_value()) {
if (auto width = parse_non_negative_integer(*width_string); width.has_value() && *width <= 2147483647)
return *width;
}
return 300;
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-height
WebIDL::UnsignedLong HTMLCanvasElement::height() const
{
// The width and height IDL attributes must reflect the respective content attributes of the same name, with the same defaults.
// https://html.spec.whatwg.org/multipage/canvas.html#obtain-numeric-values
// The rules for parsing non-negative integers must be used to obtain their numeric values.
// If an attribute is missing, or if parsing its value returns an error, then the default value must be used instead.
// the height attribute defaults to 150
if (auto height_string = get_attribute(HTML::AttributeNames::height); height_string.has_value()) {
if (auto height = parse_non_negative_integer(*height_string); height.has_value() && *height <= 2147483647)
return *height;
}
return 150;
}
Painting::ExternalContentSource& HTMLCanvasElement::ensure_external_content_source()
{
if (!m_external_content_source)
m_external_content_source = Painting::ExternalContentSource::create();
return *m_external_content_source;
}
void HTMLCanvasElement::reset_context_to_default_state()
{
if (m_external_content_source)
m_external_content_source->clear();
m_context.visit(
[](GC::Ref<CanvasRenderingContext2D>& context) {
context->reset_to_default_state();
},
[](GC::Ref<WebGL::WebGLRenderingContext>& context) {
context->reset_to_default_state();
},
[](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
context->reset_to_default_state();
},
[](Empty) {
// Do nothing.
});
}
CSS::ComputationContext HTMLCanvasElement::canvas_font_computation_context()
{
DOM::AbstractElement abstract_element { *this };
Optional<CSS::Length::ResolutionContext> length_resolution_context;
if (is_connected() && this->navigable()) {
length_resolution_context = CSS::Length::ResolutionContext::for_element(abstract_element);
} else {
// NB: This is similar to the document's LRC but using the default canvas context font size of 10px
CSS::Length::FontMetrics font_metrics { 10, Platform::FontPlugin::the().default_font(8)->pixel_metrics(), CSS::InitialValues::line_height() };
CSSPixelRect viewport_rect;
if (auto navigable = this->navigable())
viewport_rect = navigable->viewport_rect();
length_resolution_context = {
.viewport_rect = viewport_rect,
.font_metrics = font_metrics,
.root_font_metrics = font_metrics
};
}
return CSS::ComputationContext {
.length_resolution_context = length_resolution_context.value(),
// NB: We require a abstract element here since tree counting functions are allowed in font values unlike for
// OffscreenCanvas
.abstract_element = abstract_element,
// FIXME: Do we require a color scheme to resolve light-dark()?
.color_scheme = {}
};
}
void HTMLCanvasElement::notify_context_about_canvas_size_change()
{
m_context.visit(
[&](GC::Ref<CanvasRenderingContext2D>& context) {
context->set_size(bitmap_size_for_canvas());
},
[&](GC::Ref<WebGL::WebGLRenderingContext>& context) {
context->set_size(bitmap_size_for_canvas());
},
[&](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
context->set_size(bitmap_size_for_canvas());
},
[](Empty) {
// Do nothing.
});
}
void HTMLCanvasElement::set_width(unsigned value)
{
if (value > 2147483647)
value = 300;
set_attribute_value(HTML::AttributeNames::width, String::number(value));
notify_context_about_canvas_size_change();
reset_context_to_default_state();
}
void HTMLCanvasElement::set_height(WebIDL::UnsignedLong value)
{
if (value > 2147483647)
value = 150;
set_attribute_value(HTML::AttributeNames::height, String::number(value));
notify_context_about_canvas_size_change();
reset_context_to_default_state();
}
void HTMLCanvasElement::attribute_changed(FlyString const& local_name, Optional<String> const& old_value, Optional<String> const& value, Optional<FlyString> const& namespace_)
{
Base::attribute_changed(local_name, old_value, value, namespace_);
if (local_name.is_one_of(HTML::AttributeNames::width, HTML::AttributeNames::height)) {
notify_context_about_canvas_size_change();
reset_context_to_default_state();
set_needs_layout_update(DOM::SetNeedsLayoutReason::HTMLCanvasElementWidthOrHeightChange);
}
}
GC::Ptr<Layout::Node> HTMLCanvasElement::create_layout_node(GC::Ref<CSS::ComputedProperties> style)
{
return heap().allocate<Layout::CanvasBox>(document(), *this, move(style));
}
void HTMLCanvasElement::adjust_computed_style(CSS::ComputedProperties& style)
{
// https://drafts.csswg.org/css-display-3/#unbox
if (style.display().is_contents())
style.set_property(CSS::PropertyID::Display, CSS::DisplayStyleValue::create(CSS::Display::from_short(CSS::Display::Short::None)));
}
JS::ThrowCompletionOr<HTMLCanvasElement::HasOrCreatedContext> HTMLCanvasElement::create_2d_context(JS::Value options)
{
if (!m_context.has<Empty>())
return m_context.has<GC::Ref<CanvasRenderingContext2D>>() ? HasOrCreatedContext::Yes : HasOrCreatedContext::No;
m_context = TRY(CanvasRenderingContext2D::create(realm(), *this, options));
return HasOrCreatedContext::Yes;
}
template<typename ContextType>
JS::ThrowCompletionOr<HTMLCanvasElement::HasOrCreatedContext> HTMLCanvasElement::create_webgl_context(JS::Value options)
{
if (!m_context.has<Empty>())
return m_context.has<GC::Ref<ContextType>>() ? HasOrCreatedContext::Yes : HasOrCreatedContext::No;
auto maybe_context = TRY(ContextType::create(realm(), *this, options));
if (!maybe_context)
return HasOrCreatedContext::No;
m_context = GC::Ref<ContextType>(*maybe_context);
return HasOrCreatedContext::Yes;
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-getcontext
JS::ThrowCompletionOr<HTMLCanvasElement::RenderingContext> HTMLCanvasElement::get_context(String const& type, JS::Value options)
{
// 1. If options is not an object, then set options to null.
if (!options.is_object())
options = JS::js_null();
// 2. Set options to the result of converting options to a JavaScript value.
// NOTE: No-op.
// 3. Run the steps in the cell of the following table whose column header matches this canvas element's canvas context mode and whose row header matches contextId:
// NOTE: See the spec for the full table.
if (type == "2d"sv) {
if (TRY(create_2d_context(options)) == HasOrCreatedContext::Yes)
return GC::make_root(*m_context.get<GC::Ref<HTML::CanvasRenderingContext2D>>());
return Empty {};
}
// NOTE: The WebGL spec says "experimental-webgl" is also acceptable and must be equivalent to "webgl". Other engines accept this, so we do too.
if (type.is_one_of("webgl"sv, "experimental-webgl"sv)) {
if (TRY(create_webgl_context<WebGL::WebGLRenderingContext>(options)) == HasOrCreatedContext::Yes)
return GC::make_root(*m_context.get<GC::Ref<WebGL::WebGLRenderingContext>>());
return Empty {};
}
if (type == "webgl2"sv) {
if (TRY(create_webgl_context<WebGL::WebGL2RenderingContext>(options)) == HasOrCreatedContext::Yes)
return GC::make_root(*m_context.get<GC::Ref<WebGL::WebGL2RenderingContext>>());
return Empty {};
}
return Empty {};
}
Gfx::IntSize HTMLCanvasElement::bitmap_size_for_canvas(size_t minimum_width, size_t minimum_height) const
{
auto width = max(this->width(), minimum_width);
auto height = max(this->height(), minimum_height);
Checked<size_t> area = width;
area *= height;
if (area.has_overflow()) {
dbgln("Refusing to create {}x{} canvas (overflow)", width, height);
return {};
}
if (area.value() > max_canvas_area) {
dbgln("Refusing to create {}x{} canvas (exceeds maximum size)", width, height);
return {};
}
return Gfx::IntSize(width, height);
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-todataurl
String HTMLCanvasElement::to_data_url(StringView type, JS::Value js_quality)
{
// It is possible the canvas doesn't have an associated bitmap so create one
allocate_painting_surface_if_needed();
auto surface = this->surface();
auto size = bitmap_size_for_canvas();
if (!surface && !size.is_empty()) {
// If the context is not initialized yet, we need to allocate transparent surface for serialization
surface = Gfx::PaintingSurface::create_with_size(size, Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied);
}
// FIXME: 1. If this canvas element's bitmap's origin-clean flag is set to false, then throw a "SecurityError" DOMException.
// 2. If this canvas element's bitmap has no pixels (i.e. either its horizontal dimension or its vertical dimension is zero),
// then return the string "data:,". (This is the shortest data: URL; it represents the empty string in a text/plain resource.)
if (!surface)
return "data:,"_string;
// 3. Let file be a serialization of this canvas element's bitmap as a file, passing type and quality if given.
auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, surface->size()));
surface->read_into_bitmap(*bitmap);
Optional<double> quality = js_quality.is_number() ? js_quality.as_double() : Optional<double>();
auto file = serialize_bitmap(bitmap, type, quality);
// 4. If file is null, then return "data:,".
if (file.is_error()) {
dbgln("HTMLCanvasElement: Failed to encode canvas bitmap to {}: {}", type, file.error());
return "data:,"_string;
}
// 5. Return a data: URL representing file. [RFC2397]
auto base64_encoded_or_error = encode_base64(file.value().buffer);
if (base64_encoded_or_error.is_error()) {
return "data:,"_string;
}
return URL::create_with_data(file.value().mime_type, base64_encoded_or_error.release_value(), true).to_string();
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-toblob
WebIDL::ExceptionOr<void> HTMLCanvasElement::to_blob(GC::Ref<WebIDL::CallbackType> callback, StringView type, JS::Value js_quality)
{
// FIXME: 1. If this canvas element's bitmap's origin-clean flag is set to false, then throw a "SecurityError" DOMException.
// 2. Let result be null.
// 3. If this canvas element's bitmap has pixels (i.e., neither its horizontal dimension nor its vertical dimension is zero),
// then set result to a copy of this canvas element's bitmap.
auto bitmap_result = get_bitmap_from_surface();
Optional<double> quality = js_quality.is_number() ? js_quality.as_double() : Optional<double>();
// 4. Run these steps in parallel:
Platform::EventLoopPlugin::the().deferred_invoke(GC::create_function(heap(), [this, callback, bitmap_result, type, quality] {
// 1. If result is non-null, then set result to a serialization of result as a file with type and quality if given.
Optional<SerializeBitmapResult> file_result;
if (bitmap_result) {
if (auto result = serialize_bitmap(*bitmap_result, type, quality); !result.is_error())
file_result = result.release_value();
}
// 2. Queue an element task on the canvas blob serialization task source given the canvas element to run these steps:
queue_an_element_task(Task::Source::CanvasBlobSerializationTask, [this, callback, file_result = move(file_result)] {
auto maybe_error = Bindings::throw_dom_exception_if_needed(vm(), [&]() -> WebIDL::ExceptionOr<void> {
// 1. If result is non-null, then set result to a new Blob object, created in the relevant realm of this canvas element, representing result. [FILEAPI]
GC::Ptr<FileAPI::Blob> blob_result;
if (file_result.has_value())
blob_result = FileAPI::Blob::create(realm(), file_result->buffer, TRY_OR_THROW_OOM(vm(), String::from_utf8(file_result->mime_type)));
// 2. Invoke callback with « result » and "report".
TRY(WebIDL::invoke_callback(*callback, {}, WebIDL::ExceptionBehavior::Report, { { blob_result } }));
return {};
});
if (maybe_error.is_throw_completion())
report_exception(maybe_error.throw_completion(), realm());
});
}));
return {};
}
RefPtr<Gfx::Bitmap> HTMLCanvasElement::get_bitmap_from_surface()
{
// It is possible the canvas doesn't have an associated bitmap so create one
allocate_painting_surface_if_needed();
auto surface = this->surface();
if (auto const size = bitmap_size_for_canvas(); !surface && !size.is_empty()) {
// If the context is not initialized yet, we need to allocate transparent surface for serialization
surface = Gfx::PaintingSurface::create_with_size(size, Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied);
}
RefPtr<Gfx::Bitmap> bitmap;
if (surface) {
bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, surface->size()));
surface->read_into_bitmap(*bitmap);
}
return bitmap;
}
void HTMLCanvasElement::set_canvas_content_dirty()
{
m_canvas_content_dirty = true;
}
void HTMLCanvasElement::present()
{
if (!m_canvas_content_dirty)
return;
m_canvas_content_dirty = false;
m_context.visit(
[](GC::Ref<CanvasRenderingContext2D>&) {
// Do nothing, CRC2D writes directly to the canvas bitmap.
},
[](GC::Ref<WebGL::WebGLRenderingContext>& context) {
context->present();
},
[](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
context->present();
},
[](Empty) {
// Do nothing.
});
if (auto surface = this->surface()) {
surface->flush();
auto snapshot = Gfx::ImmutableBitmap::create_snapshot_from_painting_surface(*surface);
ensure_external_content_source().update(snapshot);
}
}
RefPtr<Gfx::PaintingSurface> HTMLCanvasElement::surface() const
{
return m_context.visit(
[&](GC::Ref<CanvasRenderingContext2D> const& context) {
return context->surface();
},
[&](GC::Ref<WebGL::WebGLRenderingContext> const& context) -> RefPtr<Gfx::PaintingSurface> {
return context->surface();
},
[&](GC::Ref<WebGL::WebGL2RenderingContext> const& context) -> RefPtr<Gfx::PaintingSurface> {
return context->surface();
},
[](Empty) -> RefPtr<Gfx::PaintingSurface> {
return {};
});
}
void HTMLCanvasElement::allocate_painting_surface_if_needed()
{
m_context.visit(
[&](GC::Ref<CanvasRenderingContext2D>& context) {
context->allocate_painting_surface_if_needed();
},
[&](GC::Ref<WebGL::WebGLRenderingContext>& context) {
context->allocate_painting_surface_if_needed();
},
[&](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
context->allocate_painting_surface_if_needed();
},
[](Empty) {
// Do nothing.
});
}
}