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This ensures that we are explicitly declaring the allocator to use when allocating a cell(-inheriting) type, instead of silently falling back to size-based allocation. Since this is done in allocate_cell, this will only be detected for types that are actively being allocated. However, since that means they're _not_ being allocated, that means it's safe to not declare an allocator to use for those. For example, the base TypedArray<T>, which is never directly allocated and only the defined specializations are ever allocated.
32 lines
595 B
C++
32 lines
595 B
C++
/*
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* Copyright (c) 2020-2024, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGC/Cell.h>
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#include <LibGC/CellAllocator.h>
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#include <LibJS/Export.h>
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#include <LibJS/Forward.h>
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namespace JS {
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class JS_API Cell : public GC::Cell {
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GC_CELL(Cell, GC::Cell);
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public:
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virtual void initialize(Realm&);
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virtual bool is_generator_result() const { return false; }
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virtual bool is_environment() const { return false; }
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ALWAYS_INLINE VM& vm() const;
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template<typename T>
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bool fast_is() const = delete;
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};
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}
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