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https://github.com/LadybirdBrowser/ladybird
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Previously, the LibWeb bindings generator would output multiple per interface files like Prototype/Constructor/Namespace/GlobalMixin depending on the contents of that IDL file. This complicates the build system as it means that it does not know what files will be generated without knowledge of the contents of that IDL file. Instead, for each IDL file only generate a single Bindings/<IDLFile>.h and Bindings/<IDLFile>.cpp.
196 lines
6.7 KiB
C++
196 lines
6.7 KiB
C++
/*
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* Copyright (c) 2023, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/VisualViewport.h>
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#include <LibWeb/CSS/VisualViewport.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/EventDispatcher.h>
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#include <LibWeb/HTML/EventNames.h>
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#include <LibWeb/HTML/Navigable.h>
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namespace Web::CSS {
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GC_DEFINE_ALLOCATOR(VisualViewport);
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GC::Ref<VisualViewport> VisualViewport::create(DOM::Document& document)
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{
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return document.realm().create<VisualViewport>(document);
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}
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VisualViewport::VisualViewport(DOM::Document& document)
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: DOM::EventTarget(document.realm())
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, m_document(document)
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{
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}
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void VisualViewport::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(VisualViewport);
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Base::initialize(realm);
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}
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void VisualViewport::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_document);
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}
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// https://drafts.csswg.org/cssom-view/#dom-visualviewport-offsetleft
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double VisualViewport::offset_left() const
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{
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// 1. If the visual viewport’s associated document is not fully active, return 0.
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if (!m_document->is_fully_active())
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return 0;
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// 2. Otherwise, return the offset of the left edge of the visual viewport from the left edge of the layout viewport.
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return m_offset.x().to_double();
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}
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// https://drafts.csswg.org/cssom-view/#dom-visualviewport-offsettop
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double VisualViewport::offset_top() const
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{
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// 1. If the visual viewport’s associated document is not fully active, return 0.
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if (!m_document->is_fully_active())
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return 0;
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// 2. Otherwise, return the offset of the top edge of the visual viewport from the top edge of the layout viewport.
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return m_offset.y().to_double();
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}
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// https://drafts.csswg.org/cssom-view/#dom-visualviewport-pageleft
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double VisualViewport::page_left() const
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{
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// 1. If the visual viewport’s associated document is not fully active, return 0.
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if (!m_document->is_fully_active())
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return 0;
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// 2. Otherwise, return the offset of the left edge of the visual viewport from the
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// left edge of the initial containing block of the layout viewport’s document.
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return m_document->viewport_rect().x().to_double() + offset_left();
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}
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// https://drafts.csswg.org/cssom-view/#dom-visualviewport-pagetop
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double VisualViewport::page_top() const
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{
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// 1. If the visual viewport’s associated document is not fully active, return 0.
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if (!m_document->is_fully_active())
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return 0;
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// 2. Otherwise, return the offset of the top edge of the visual viewport from the
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// top edge of the initial containing block of the layout viewport’s document.
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return m_document->viewport_rect().y().to_double() + offset_top();
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}
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// https://drafts.csswg.org/cssom-view/#dom-visualviewport-width
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double VisualViewport::width() const
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{
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// 1. If the visual viewport’s associated document is not fully active, return 0.
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if (!m_document->is_fully_active())
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return 0;
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// 2. Otherwise, return the width of the visual viewport
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// FIXME: excluding the width of any rendered vertical classic scrollbar that is fixed to the visual viewport.
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return m_document->viewport_rect().size().width() / m_scale;
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}
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// https://drafts.csswg.org/cssom-view/#dom-visualviewport-height
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double VisualViewport::height() const
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{
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// 1. If the visual viewport’s associated document is not fully active, return 0.
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if (!m_document->is_fully_active())
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return 0;
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// 2. Otherwise, return the height of the visual viewport
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// FIXME: excluding the height of any rendered vertical classic scrollbar that is fixed to the visual viewport.
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return m_document->viewport_rect().size().height() / m_scale;
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}
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// https://drafts.csswg.org/cssom-view/#dom-visualviewport-scale
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double VisualViewport::scale() const
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{
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return m_scale;
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}
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void VisualViewport::set_onresize(WebIDL::CallbackType* event_handler)
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{
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set_event_handler_attribute(HTML::EventNames::resize, event_handler);
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}
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WebIDL::CallbackType* VisualViewport::onresize()
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{
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return event_handler_attribute(HTML::EventNames::resize);
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}
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void VisualViewport::set_onscroll(WebIDL::CallbackType* event_handler)
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{
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set_event_handler_attribute(HTML::EventNames::scroll, event_handler);
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}
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WebIDL::CallbackType* VisualViewport::onscroll()
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{
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return event_handler_attribute(HTML::EventNames::scroll);
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}
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void VisualViewport::set_onscrollend(WebIDL::CallbackType* event_handler)
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{
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set_event_handler_attribute(HTML::EventNames::scrollend, event_handler);
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}
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WebIDL::CallbackType* VisualViewport::onscrollend()
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{
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return event_handler_attribute(HTML::EventNames::scrollend);
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}
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Gfx::AffineTransform VisualViewport::transform() const
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{
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Gfx::AffineTransform transform;
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auto offset = m_offset.to_type<double>() * m_scale;
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transform.translate(-offset.x(), -offset.y());
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transform.scale({ m_scale, m_scale });
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return transform;
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}
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void VisualViewport::zoom(CSSPixelPoint position, double scale_delta)
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{
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static constexpr double MIN_ALLOWED_SCALE = 1.0;
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static constexpr double MAX_ALLOWED_SCALE = 5.0;
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double new_scale = clamp(m_scale * (1 + scale_delta), MIN_ALLOWED_SCALE, MAX_ALLOWED_SCALE);
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double applied_delta = new_scale / m_scale;
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// For pinch zoom we want focal_point to stay put on screen:
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// scale_new * (focal_point - offset_new) = scale_old * (focal_point - offset_old)
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auto new_offset = m_offset.to_type<double>() * m_scale * applied_delta;
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new_offset += position.to_type<int>().to_type<double>() * (applied_delta - 1.0f);
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auto viewport_float_size = m_document->navigable()->viewport_rect().size().to_type<double>();
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auto max_x_offset = max(0.0, viewport_float_size.width() * (new_scale - 1.0f));
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auto max_y_offset = max(0.0, viewport_float_size.height() * (new_scale - 1.0f));
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new_offset = { clamp(new_offset.x(), 0.0f, max_x_offset), clamp(new_offset.y(), 0.0f, max_y_offset) };
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m_scale = new_scale;
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m_offset = (new_offset / m_scale).to_type<CSSPixels>();
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m_document->set_needs_accumulated_visual_contexts_update(true);
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m_document->set_needs_repaint(Badge<CSS::VisualViewport> {}, InvalidateDisplayList::Yes);
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}
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CSSPixelPoint VisualViewport::map_to_layout_viewport(CSSPixelPoint position) const
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{
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auto inverse = transform().inverse().value_or({});
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return inverse.map(position.to_type<int>()).to_type<CSSPixels>();
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}
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void VisualViewport::reset()
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{
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m_scale = 1.0;
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m_offset = { 0, 0 };
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m_document->set_needs_accumulated_visual_contexts_update(true);
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m_document->set_needs_repaint(Badge<CSS::VisualViewport> {}, InvalidateDisplayList::Yes);
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}
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}
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