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Previously, the LibWeb bindings generator would output multiple per interface files like Prototype/Constructor/Namespace/GlobalMixin depending on the contents of that IDL file. This complicates the build system as it means that it does not know what files will be generated without knowledge of the contents of that IDL file. Instead, for each IDL file only generate a single Bindings/<IDLFile>.h and Bindings/<IDLFile>.cpp.
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/*
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* Copyright (c) 2022, Tim Flynn <trflynn89@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/SVGAnimatedLength.h>
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#include <LibWeb/SVG/SVGAnimatedLength.h>
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namespace Web::SVG {
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GC_DEFINE_ALLOCATOR(SVGAnimatedLength);
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GC::Ref<SVGAnimatedLength> SVGAnimatedLength::create(JS::Realm& realm, GC::Ref<SVGLength> base_val, GC::Ref<SVGLength> anim_val)
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{
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return realm.create<SVGAnimatedLength>(realm, base_val, anim_val);
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}
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SVGAnimatedLength::SVGAnimatedLength(JS::Realm& realm, GC::Ref<SVGLength> base_val, GC::Ref<SVGLength> anim_val)
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: PlatformObject(realm)
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, m_base_val(base_val)
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, m_anim_val(anim_val)
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{
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// The object referenced by animVal will always be distinct from the one referenced by baseVal, even when the
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// attribute is not animated.
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VERIFY(m_base_val.ptr() != m_anim_val.ptr());
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// https://svgwg.org/svg2-draft/types.html#InterfaceSVGLength
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// SVGLength objects reflected through the animVal IDL attribute are always read only.
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VERIFY(m_anim_val->read_only() == SVGLength::ReadOnly::Yes);
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}
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SVGAnimatedLength::~SVGAnimatedLength() = default;
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void SVGAnimatedLength::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGAnimatedLength);
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Base::initialize(realm);
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}
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void SVGAnimatedLength::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_base_val);
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visitor.visit(m_anim_val);
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}
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}
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