Files
ladybird/Libraries/LibWeb/WebAudio/AudioContext.h
Shannon Booth fd44da6829 LibWeb/Bindings: Emit one bindings header and cpp per IDL
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.

This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.

Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
2026-04-21 07:36:13 +02:00

66 lines
1.9 KiB
C++

/*
* Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Variant.h>
#include <LibWeb/Bindings/AudioContext.h>
#include <LibWeb/HighResolutionTime/DOMHighResTimeStamp.h>
#include <LibWeb/WebAudio/BaseAudioContext.h>
#include <LibWeb/WebAudio/MediaElementAudioSourceNode.h>
namespace Web::WebAudio {
struct AudioContextOptions {
Variant<Bindings::AudioContextLatencyCategory, double> latency_hint = Bindings::AudioContextLatencyCategory::Interactive;
Optional<float> sample_rate;
};
struct AudioTimestamp {
double context_time { 0 };
double performance_time { 0 };
};
// https://webaudio.github.io/web-audio-api/#AudioContext
class AudioContext final : public BaseAudioContext {
WEB_PLATFORM_OBJECT(AudioContext, BaseAudioContext);
GC_DECLARE_ALLOCATOR(AudioContext);
public:
static WebIDL::ExceptionOr<GC::Ref<AudioContext>> construct_impl(JS::Realm&, Optional<AudioContextOptions> const& context_options = {});
virtual ~AudioContext() override;
double base_latency() const { return m_base_latency; }
double output_latency() const { return m_output_latency; }
AudioTimestamp get_output_timestamp();
WebIDL::ExceptionOr<GC::Ref<WebIDL::Promise>> resume();
WebIDL::ExceptionOr<GC::Ref<WebIDL::Promise>> suspend();
WebIDL::ExceptionOr<GC::Ref<WebIDL::Promise>> close();
WebIDL::ExceptionOr<GC::Ref<MediaElementAudioSourceNode>> create_media_element_source(GC::Ptr<HTML::HTMLMediaElement>);
private:
explicit AudioContext(JS::Realm& realm)
: BaseAudioContext(realm)
{
}
virtual void initialize(JS::Realm&) override;
virtual void visit_edges(Cell::Visitor&) override;
double m_base_latency { 0 };
double m_output_latency { 0 };
bool m_allowed_to_start = true;
Vector<GC::Ref<WebIDL::Promise>> m_pending_resume_promises;
bool m_suspended_by_user = false;
bool start_rendering_audio_graph();
};
}