Files
ladybird/Libraries/LibWeb/SVG/SVGLinearGradientElement.cpp
Shannon Booth fd44da6829 LibWeb/Bindings: Emit one bindings header and cpp per IDL
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.

This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.

Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
2026-04-21 07:36:13 +02:00

189 lines
7.6 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
/*
* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/SVGLinearGradientElement.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/Painting/PaintStyle.h>
#include <LibWeb/SVG/AttributeNames.h>
#include <LibWeb/SVG/AttributeParser.h>
#include <LibWeb/SVG/SVGLinearGradientElement.h>
#include <LibWeb/SVG/SVGStopElement.h>
namespace Web::SVG {
GC_DEFINE_ALLOCATOR(SVGLinearGradientElement);
SVGLinearGradientElement::SVGLinearGradientElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGradientElement(document, qualified_name)
{
}
void SVGLinearGradientElement::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGLinearGradientElement);
Base::initialize(realm);
}
void SVGLinearGradientElement::attribute_changed(FlyString const& name, Optional<String> const& old_value, Optional<String> const& value, Optional<FlyString> const& namespace_)
{
Base::attribute_changed(name, old_value, value, namespace_);
// FIXME: Should allow for `<number-percentage> | <length>` for x1, x2, y1, y2
if (name == SVG::AttributeNames::x1) {
m_x1 = AttributeParser::parse_number_percentage(value.value_or(String {}));
} else if (name == SVG::AttributeNames::y1) {
m_y1 = AttributeParser::parse_number_percentage(value.value_or(String {}));
} else if (name == SVG::AttributeNames::x2) {
m_x2 = AttributeParser::parse_number_percentage(value.value_or(String {}));
} else if (name == SVG::AttributeNames::y2) {
m_y2 = AttributeParser::parse_number_percentage(value.value_or(String {}));
}
}
// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementX1Attribute
NumberPercentage SVGLinearGradientElement::start_x() const
{
HashTable<SVGGradientElement const*> seen_gradients;
return start_x_impl(seen_gradients);
}
NumberPercentage SVGLinearGradientElement::start_x_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
{
if (m_x1.has_value())
return *m_x1;
if (auto gradient = linked_linear_gradient(seen_gradients))
return gradient->start_x_impl(seen_gradients);
// If the attribute is not specified, the effect is as if a value of '0%' were specified.
return NumberPercentage::create_percentage(0);
}
// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementY1Attribute
NumberPercentage SVGLinearGradientElement::start_y() const
{
HashTable<SVGGradientElement const*> seen_gradients;
return start_y_impl(seen_gradients);
}
NumberPercentage SVGLinearGradientElement::start_y_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
{
if (m_y1.has_value())
return *m_y1;
if (auto gradient = linked_linear_gradient(seen_gradients))
return gradient->start_y_impl(seen_gradients);
// If the attribute is not specified, the effect is as if a value of '0%' were specified.
return NumberPercentage::create_percentage(0);
}
// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementX2Attribute
NumberPercentage SVGLinearGradientElement::end_x() const
{
HashTable<SVGGradientElement const*> seen_gradients;
return end_x_impl(seen_gradients);
}
NumberPercentage SVGLinearGradientElement::end_x_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
{
if (m_x2.has_value())
return *m_x2;
if (auto gradient = linked_linear_gradient(seen_gradients))
return gradient->end_x_impl(seen_gradients);
// If the attribute is not specified, the effect is as if a value of '100%' were specified.
return NumberPercentage::create_percentage(100);
}
// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementY2Attribute
NumberPercentage SVGLinearGradientElement::end_y() const
{
HashTable<SVGGradientElement const*> seen_gradients;
return end_y_impl(seen_gradients);
}
NumberPercentage SVGLinearGradientElement::end_y_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
{
if (m_y2.has_value())
return *m_y2;
if (auto gradient = linked_linear_gradient(seen_gradients))
return gradient->end_y_impl(seen_gradients);
// If the attribute is not specified, the effect is as if a value of '0%' were specified.
return NumberPercentage::create_percentage(0);
}
Optional<Painting::PaintStyle> SVGLinearGradientElement::to_gfx_paint_style(SVGPaintContext const& paint_context) const
{
Gfx::FloatPoint start_point {};
Gfx::FloatPoint end_point {};
// https://svgwg.org/svg2-draft/pservers.html#LinearGradientElementGradientUnitsAttribute
if (gradient_units() == GradientUnits::ObjectBoundingBox) {
// If gradientUnits="objectBoundingBox", the user coordinate system for attributes x1, y1, x2 and y2
// is established using the bounding box of the element to which the gradient is applied (see Object bounding
// box units) and then applying the transform specified by attribute gradientTransform. Percentages represent
// values relative to the bounding box for the object.
// Note: For gradientUnits="objectBoundingBox" both "100%" and "1" are treated the same.
auto const& bounding_box = paint_context.path_bounding_box;
start_point = {
bounding_box.location().x() + start_x().value() * bounding_box.width(),
bounding_box.location().y() + start_y().value() * bounding_box.height(),
};
end_point = {
bounding_box.location().x() + end_x().value() * bounding_box.width(),
bounding_box.location().y() + end_y().value() * bounding_box.height(),
};
} else {
// GradientUnits::UserSpaceOnUse
// If gradientUnits="userSpaceOnUse", x1, y1, x2, and y2 represent values in the coordinate system
// that results from taking the current user coordinate system in place at the time when the gradient element
// is referenced (i.e., the user coordinate system for the element referencing the gradient element via a
// fill or stroke property) and then applying the transform specified by attribute gradientTransform.
// Percentages represent values relative to the current SVG viewport.
start_point = {
start_x().resolve_relative_to(paint_context.viewport.width()),
start_y().resolve_relative_to(paint_context.viewport.height()),
};
end_point = {
end_x().resolve_relative_to(paint_context.viewport.width()),
end_y().resolve_relative_to(paint_context.viewport.height()),
};
}
if (!m_paint_style) {
m_paint_style = Painting::SVGLinearGradientPaintStyle::create(start_point, end_point);
// FIXME: Update stops in DOM changes:
add_color_stops(*m_paint_style);
} else {
m_paint_style->set_start_point(start_point);
m_paint_style->set_end_point(end_point);
}
m_paint_style->set_gradient_transform(gradient_paint_transform(paint_context));
m_paint_style->set_spread_method(to_painting_spread_method(spread_method()));
m_paint_style->set_color_space(color_space());
return *m_paint_style;
}
GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::x1() const
{
return fake_animated_length_fixme();
}
GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::y1() const
{
return fake_animated_length_fixme();
}
GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::x2() const
{
return fake_animated_length_fixme();
}
GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::y2() const
{
return fake_animated_length_fixme();
}
}