Files
ladybird/Libraries/LibWeb/SVG/SVGTransform.cpp
Shannon Booth fd44da6829 LibWeb/Bindings: Emit one bindings header and cpp per IDL
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.

This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.

Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
2026-04-21 07:36:13 +02:00

88 lines
2.3 KiB
C++

/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
* Copyright (c) 2024, Jamie Mansfield <jmansfield@cadixdev.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/SVGTransform.h>
#include <LibWeb/SVG/SVGTransform.h>
namespace Web::SVG {
GC_DEFINE_ALLOCATOR(SVGTransform);
GC::Ref<SVGTransform> SVGTransform::create(JS::Realm& realm)
{
return realm.create<SVGTransform>(realm);
}
SVGTransform::SVGTransform(JS::Realm& realm)
: PlatformObject(realm)
{
}
SVGTransform::~SVGTransform() = default;
void SVGTransform::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGTransform);
Base::initialize(realm);
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__type
SVGTransform::Type SVGTransform::type()
{
dbgln("FIXME: Implement SVGTransform::type()");
return SVGTransform::Type::Unknown;
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__angle
float SVGTransform::angle()
{
dbgln("FIXME: Implement SVGTransform::angle()");
return 0;
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setTranslate
void SVGTransform::set_translate(float tx, float ty)
{
(void)tx;
(void)ty;
dbgln("FIXME: Implement SVGTransform::set_translate(float tx, float ty)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setScale
void SVGTransform::set_scale(float sx, float sy)
{
(void)sx;
(void)sy;
dbgln("FIXME: Implement SVGTransform::set_scale(float sx, float sy)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setRotate
void SVGTransform::set_rotate(float angle, float cx, float cy)
{
(void)angle;
(void)cx;
(void)cy;
dbgln("FIXME: Implement SVGTransform::set_rotate(float angle, float cx, float cy)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setSkewX
void SVGTransform::set_skew_x(float angle)
{
(void)angle;
dbgln("FIXME: Implement SVGTransform::set_skew_x(float angle)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setSkewY
void SVGTransform::set_skew_y(float angle)
{
(void)angle;
dbgln("FIXME: Implement SVGTransform::set_skew_y(float angle)");
}
}