Aliaksandr Kalenik
b37fbcb159
LibWeb: Use PaintContext::would_be_fully_clipped_by_painter() everywhere
...
Always use `would_be_fully_clipped_by_painter` to check if painting can
be skipped.
This allows to quickly find all the places where this check happens and
also removes incosistency that before we checked for intersection with
viewport rect in some places and for intersection with painter clip
rect in other places.
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