Files
ladybird/Libraries/LibWeb/IndexedDB/Internal/Database.cpp
Zaggy1024 c64d276653 LibWeb: Make IDB connections weakly-referenced by their database
We shouldn't be keeping these permanently alive.
2026-04-08 03:03:38 +02:00

210 lines
6.4 KiB
C++

/*
* Copyright (c) 2024-2025, stelar7 <dudedbz@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/IndexedDB/IDBDatabase.h>
#include <LibWeb/IndexedDB/IDBTransaction.h>
#include <LibWeb/IndexedDB/Internal/Algorithms.h>
#include <LibWeb/IndexedDB/Internal/ConnectionQueueHandler.h>
#include <LibWeb/IndexedDB/Internal/Database.h>
namespace Web::IndexedDB {
using IDBDatabaseMapping = HashMap<StorageAPI::StorageKey, HashMap<String, GC::Root<Database>>>;
static IDBDatabaseMapping m_databases;
void Database::for_each_database(AK::Function<void(Database&)> const& visitor)
{
for (auto const& [key, mapping] : m_databases) {
for (auto const& [_, database] : mapping) {
if (!database)
continue;
visitor(*database);
}
}
}
GC_DEFINE_ALLOCATOR(Database);
Database::~Database() = default;
GC::Ref<Database> Database::create(JS::Realm& realm, String const& name)
{
return realm.create<Database>(realm, name);
}
void Database::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_upgrade_transaction);
visitor.visit(m_object_stores);
if (m_pending_connection_wait.has_value())
visitor.visit(m_pending_connection_wait->callback);
}
GC::Ptr<ObjectStore> Database::object_store_with_name(String const& name) const
{
for (auto const& object_store : m_object_stores) {
if (object_store->name() == name)
return object_store;
}
return nullptr;
}
Vector<GC::Weak<Database>> Database::for_key(StorageAPI::StorageKey const& key)
{
Vector<GC::Weak<Database>> databases;
for (auto const& database_mapping : m_databases.get(key).value_or({})) {
databases.append(*database_mapping.value);
}
return databases;
}
RequestList& ConnectionQueueHandler::for_key_and_name(StorageAPI::StorageKey const& key, String const& name)
{
auto& instance = ConnectionQueueHandler::the();
auto maybe_connection = instance.m_open_requests.find_if([&key, &name](Connection const& connection) {
return connection.storage_key == key && connection.name == name;
});
if (!maybe_connection.is_end())
return (*maybe_connection)->request_list;
auto new_connection = adopt_ref(*new Connection(key, name));
instance.m_open_requests.append(new_connection);
return new_connection->request_list;
}
Optional<Database&> Database::for_key_and_name(StorageAPI::StorageKey const& key, String const& name)
{
auto database_mapping = m_databases.ensure(key, [] { return HashMap<String, GC::Root<Database>>(); });
if (auto maybe_database = database_mapping.get(name); maybe_database.has_value())
return *maybe_database.value();
return {};
}
ErrorOr<GC::Ref<Database>> Database::create_for_key_and_name(JS::Realm& realm, StorageAPI::StorageKey const& key, String const& name)
{
auto database_mapping = TRY(m_databases.try_ensure(key, [] {
return HashMap<String, GC::Root<Database>>();
}));
auto value = Database::create(realm, name);
database_mapping.set(name, value);
m_databases.set(key, database_mapping);
return value;
}
ErrorOr<void> Database::delete_for_key_and_name(StorageAPI::StorageKey const& key, String const& name)
{
// FIXME: Is a missing entry a failure?
auto maybe_database_mapping = m_databases.get(key);
if (!maybe_database_mapping.has_value())
return {};
auto& database_mapping = maybe_database_mapping.value();
auto maybe_database = database_mapping.get(name);
if (!maybe_database.has_value())
return {};
auto did_remove = database_mapping.remove(name);
if (!did_remove)
return {};
m_databases.set(key, database_mapping);
return {};
}
void Database::associate(GC::Ref<IDBDatabase> connection)
{
m_associated_connections.append(connection);
}
void Database::dissociate(IDBDatabase& connection)
{
m_associated_connections.remove_first_matching([&](auto& entry) { return entry == &connection; });
}
GC::Ref<Database::AssociatedConnections> Database::associated_connections_as_heap_vector()
{
auto connections = realm().heap().allocate<AssociatedConnections>();
for (auto& associated_connection : m_associated_connections) {
if (associated_connection)
connections->elements().append(*associated_connection);
}
return connections;
}
GC::RootVector<GC::Ref<IDBDatabase>> Database::associated_connections_as_root_vector()
{
GC::RootVector<GC::Ref<IDBDatabase>> connections(realm().heap());
for (auto& connection : m_associated_connections) {
if (connection)
connections.append(*connection);
}
return connections;
}
GC::Ref<Database::AssociatedConnections> Database::associated_connections_as_heap_vector_except(IDBDatabase& connection)
{
auto connections = realm().heap().allocate<AssociatedConnections>();
for (auto& associated_connection : m_associated_connections) {
if (associated_connection && associated_connection != &connection)
connections->elements().append(*associated_connection);
}
return connections;
}
void Database::wait_for_connections_to_close(ReadonlySpan<GC::Ref<IDBDatabase>> connections, GC::Ref<GC::Function<void()>> after_all)
{
bool all_closed = true;
for (auto const& entry : connections) {
if (entry->state() != ConnectionState::Closed) {
all_closed = false;
break;
}
}
if (all_closed) {
queue_a_database_task(after_all);
return;
}
VERIFY(!m_pending_connection_wait.has_value());
Vector<GC::Weak<IDBDatabase>> weak_connections;
weak_connections.ensure_capacity(connections.size());
for (auto const& connection : connections)
weak_connections.unchecked_append(connection);
m_pending_connection_wait = PendingConnectionWait {
.connections = move(weak_connections),
.callback = after_all,
};
}
void Database::check_pending_connection_wait()
{
if (!m_pending_connection_wait.has_value())
return;
auto& wait = m_pending_connection_wait.value();
for (auto const& connection : wait.connections) {
if (connection && connection->state() != ConnectionState::Closed)
return;
}
// All connections are closed - invoke the callback and clear the wait
auto callback = wait.callback;
m_pending_connection_wait.clear();
queue_a_database_task(callback);
}
}