The std default RandomState (SipHash) was using ~9 percentage points
of CPU on hash_one and write across the parse hot path, with the
string interner adding another ~3 pp on top. The cost was spread
across the interner, the scope collector's IndexMap<Utf16String, _>,
and several parser-side HashSet<Utf16String> declarations.
Use foldhash::quality::RandomState for the parser, scope collector,
and string interner via a new fast_hash module. Quality keeps
HashDoS resistance (keys are lexer tokens, attacker-controlled in a
browser context) while shedding SipHash's per-byte cost, and on this
workload it benchmarks slightly faster than foldhash::fast.