Files
ladybird/Libraries/LibWeb/WebGL/Extensions/WebGLVertexArrayObjectOES.cpp
Shannon Booth 4178ec0af4 LibWeb/WebGL: Remove Extensions interface
No other third layer folder in LibWeb has its own namespace which
makes this a special case for the IDLGenerator when determining
namespaces. Instead of adding a special case, simply remove the
namespace.
2026-04-24 20:08:29 +02:00

36 lines
1.0 KiB
C++

/*
* Copyright (c) 2024, Andrew Kaster <andrew@ladybird.org>
* Copyright (c) 2025, Luke Wilde <luke@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/WebGLVertexArrayObjectOES.h>
#include <LibWeb/WebGL/Extensions/WebGLVertexArrayObjectOES.h>
namespace Web::WebGL {
GC_DEFINE_ALLOCATOR(WebGLVertexArrayObjectOES);
GC::Ref<WebGLVertexArrayObjectOES> WebGLVertexArrayObjectOES::create(JS::Realm& realm, WebGLRenderingContextBase& context, GLuint handle)
{
return realm.create<WebGLVertexArrayObjectOES>(realm, context, handle);
}
WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(JS::Realm& realm, WebGLRenderingContextBase& context, GLuint handle)
: WebGLObject(realm, context, handle)
{
}
WebGLVertexArrayObjectOES::~WebGLVertexArrayObjectOES() = default;
void WebGLVertexArrayObjectOES::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(WebGLVertexArrayObjectOES);
Base::initialize(realm);
}
}