Files
ladybird/Libraries/LibMedia/Audio/PulseAudioWrappers.cpp
Jonathan Gamble d821508775 LibMedia: Fix byte/frame mismatch in conversion to buffer size
Note that `pa_buffer_attr.tlength` is in bytes, not frames (see
`/usr/include/pulse/def.h`). I think the previous code asked for a
buffer that is 1/8 what the latency calculation wants (for float32
stereo), resulting in too frequent write callbacks, higher wakeup/CPU
churn, higher risk of crackles under load.
2026-01-17 02:20:20 -06:00

665 lines
26 KiB
C++

/*
* Copyright (c) 2022-2025, Gregory Bertilson <gregory@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "PulseAudioWrappers.h"
#include <LibMedia/Audio/SampleSpecification.h>
#include <LibThreading/Mutex.h>
namespace Audio {
static PulseAudioContext* s_pulse_audio_context;
static Threading::Mutex s_pulse_audio_context_mutex;
ErrorOr<NonnullRefPtr<PulseAudioContext>> PulseAudioContext::the()
{
auto instantiation_locker = Threading::MutexLocker(s_pulse_audio_context_mutex);
// Lock and unlock the mutex to ensure that the mutex is fully unlocked at application
// exit.
static bool registered_atexit_callback = false;
if (!registered_atexit_callback) {
auto atexit_result = atexit([]() {
s_pulse_audio_context_mutex.lock();
s_pulse_audio_context_mutex.unlock();
});
if (atexit_result)
return Error::from_string_literal("Unable to set PulseAudioContext atexit action");
registered_atexit_callback = true;
}
RefPtr<PulseAudioContext> strong_instance_pointer = RefPtr<PulseAudioContext>(s_pulse_audio_context);
if (strong_instance_pointer == nullptr) {
auto* main_loop = pa_threaded_mainloop_new();
if (main_loop == nullptr)
return Error::from_string_literal("Failed to create PulseAudio main loop");
auto* api = pa_threaded_mainloop_get_api(main_loop);
if (api == nullptr)
return Error::from_string_literal("Failed to get PulseAudio API");
auto* context = pa_context_new(api, "Ladybird");
if (context == nullptr)
return Error::from_string_literal("Failed to get PulseAudio connection context");
strong_instance_pointer = make_ref_counted<PulseAudioContext>(main_loop, api, context);
// Set a callback to signal ourselves to wake when the state changes, so that we can
// synchronously wait for the connection.
pa_context_set_state_callback(
context, [](pa_context*, void* user_data) {
static_cast<PulseAudioContext*>(user_data)->signal_to_wake();
},
strong_instance_pointer.ptr());
if (auto error = pa_context_connect(context, nullptr, PA_CONTEXT_NOFLAGS, nullptr); error < 0) {
warnln("Starting PulseAudio context connection failed with error: {}", pulse_audio_error_to_string(static_cast<PulseAudioErrorCode>(-error)));
return Error::from_string_literal("Error while starting PulseAudio daemon connection");
}
if (auto error = pa_threaded_mainloop_start(main_loop); error < 0) {
warnln("Starting PulseAudio main loop failed with error: {}", pulse_audio_error_to_string(static_cast<PulseAudioErrorCode>(-error)));
return Error::from_string_literal("Failed to start PulseAudio main loop");
}
{
auto locker = strong_instance_pointer->main_loop_locker();
while (true) {
bool is_ready = false;
switch (strong_instance_pointer->get_connection_state()) {
case PulseAudioContextState::Connecting:
case PulseAudioContextState::Authorizing:
case PulseAudioContextState::SettingName:
break;
case PulseAudioContextState::Ready:
is_ready = true;
break;
case PulseAudioContextState::Failed:
warnln("PulseAudio server connection failed with error: {}", pulse_audio_error_to_string(strong_instance_pointer->get_last_error()));
return Error::from_string_literal("Failed to connect to PulseAudio server");
case PulseAudioContextState::Unconnected:
case PulseAudioContextState::Terminated:
VERIFY_NOT_REACHED();
break;
}
if (is_ready)
break;
strong_instance_pointer->wait_for_signal();
}
pa_context_set_state_callback(context, nullptr, nullptr);
strong_instance_pointer->request_device_sample_specification();
while (!strong_instance_pointer->m_device_sample_specification.is_valid() && strong_instance_pointer->connection_is_good())
strong_instance_pointer->wait_for_signal();
VERIFY(strong_instance_pointer->m_device_sample_specification.is_valid());
// FIXME: We should hook up a callback to update the device sample specification
// when it changes and somehow reinitialize any existing streams.
}
s_pulse_audio_context = strong_instance_pointer;
}
return strong_instance_pointer.release_nonnull();
}
bool PulseAudioContext::is_connected()
{
auto locker = Threading::MutexLocker(s_pulse_audio_context_mutex);
return s_pulse_audio_context != nullptr;
}
PulseAudioContext::PulseAudioContext(pa_threaded_mainloop* main_loop, pa_mainloop_api* api, pa_context* context)
: m_main_loop(main_loop)
, m_api(api)
, m_context(context)
{
}
PulseAudioContext::~PulseAudioContext()
{
auto locker = Threading::MutexLocker(s_pulse_audio_context_mutex);
{
auto loop_locker = main_loop_locker();
pa_context_disconnect(m_context);
pa_context_unref(m_context);
}
pa_threaded_mainloop_stop(m_main_loop);
pa_threaded_mainloop_free(m_main_loop);
s_pulse_audio_context = nullptr;
}
bool PulseAudioContext::current_thread_is_main_loop_thread()
{
return static_cast<bool>(pa_threaded_mainloop_in_thread(m_main_loop));
}
void PulseAudioContext::lock_main_loop()
{
if (!current_thread_is_main_loop_thread())
pa_threaded_mainloop_lock(m_main_loop);
}
void PulseAudioContext::unlock_main_loop()
{
if (!current_thread_is_main_loop_thread())
pa_threaded_mainloop_unlock(m_main_loop);
}
void PulseAudioContext::wait_for_signal()
{
pa_threaded_mainloop_wait(m_main_loop);
}
void PulseAudioContext::signal_to_wake()
{
pa_threaded_mainloop_signal(m_main_loop, 0);
}
PulseAudioContextState PulseAudioContext::get_connection_state()
{
return static_cast<PulseAudioContextState>(pa_context_get_state(m_context));
}
bool PulseAudioContext::connection_is_good()
{
return PA_CONTEXT_IS_GOOD(pa_context_get_state(m_context));
}
PulseAudioErrorCode PulseAudioContext::get_last_error()
{
return static_cast<PulseAudioErrorCode>(pa_context_errno(m_context));
}
void PulseAudioContext::request_device_sample_specification()
{
VERIFY(pa_context_get_state(m_context) == PA_CONTEXT_READY);
static constexpr auto set_default_sample_specification = [](PulseAudioContext& context) {
context.m_device_sample_specification = SampleSpecification(44100, ChannelMap::stereo());
context.signal_to_wake();
};
m_device_sample_specification = {};
auto* operation = pa_context_get_server_info(
m_context, [](pa_context*, pa_server_info const* info, void* user_data) {
auto& context = *reinterpret_cast<PulseAudioContext*>(user_data);
if (info->default_sink_name == nullptr) {
set_default_sample_specification(context);
return;
}
auto* operation = pa_context_get_sink_info_by_name(
context.m_context, info->default_sink_name, [](pa_context*, pa_sink_info const* info, int status, void* user_data) {
auto& context = *reinterpret_cast<PulseAudioContext*>(user_data);
if (status != 0) {
if (!context.m_device_sample_specification.is_valid()) {
warnln("PulseAudio was unable to find the default sink by name.");
set_default_sample_specification(context);
}
return;
}
auto channel_map_result = pulse_audio_channel_map_to_channel_map(info->channel_map);
if (channel_map_result.is_error()) {
warnln("Failed to convert the PulseAudio's default sink's channel map to ChannelMap.");
set_default_sample_specification(context);
return;
}
context.m_device_sample_specification = SampleSpecification(info->sample_spec.rate, channel_map_result.release_value());
context.signal_to_wake();
},
&context);
VERIFY(operation != nullptr);
pa_operation_unref(operation);
},
this);
VERIFY(operation != nullptr);
pa_operation_unref(operation);
}
#define STREAM_SIGNAL_CALLBACK(stream) \
[](auto*, int, void* user_data) { \
static_cast<PulseAudioStream*>(user_data)->m_context->signal_to_wake(); \
}, \
(stream)
ErrorOr<NonnullRefPtr<PulseAudioStream>> PulseAudioContext::create_stream(OutputState initial_state, u32 target_latency_ms, PulseAudioDataRequestCallback write_callback)
{
auto locker = main_loop_locker();
VERIFY(get_connection_state() == PulseAudioContextState::Ready);
pa_sample_spec sample_specification {
PA_SAMPLE_FLOAT32LE,
m_device_sample_specification.sample_rate(),
m_device_sample_specification.channel_map().channel_count(),
};
// Check the sample specification and channel map here. These are also checked by stream_new(),
// but we can return a more accurate error if we check beforehand.
if (pa_sample_spec_valid(&sample_specification) == 0)
return Error::from_string_literal("PulseAudio sample specification is invalid");
pa_channel_map pa_channel_map = TRY(channel_map_to_pulse_audio_channel_map(m_device_sample_specification.channel_map()));
if (!pa_channel_map_valid(&pa_channel_map)) {
warnln("Channel map is incompatible with PulseAudio: {}", m_device_sample_specification.channel_map());
return Error::from_string_literal("Channel map is incompatible with PulseAudio");
}
// Create the stream object and set a callback to signal ourselves to wake when the stream changes states,
// allowing us to wait synchronously for it to become Ready or Failed.
auto* stream = pa_stream_new_with_proplist(m_context, "Audio Stream", &sample_specification, &pa_channel_map, nullptr);
if (stream == nullptr) {
warnln("Instantiating PulseAudio stream failed with error: {}", pulse_audio_error_to_string(get_last_error()));
return Error::from_string_literal("Failed to create PulseAudio stream");
}
pa_stream_set_state_callback(
stream, [](pa_stream*, void* user_data) {
static_cast<PulseAudioContext*>(user_data)->signal_to_wake();
},
this);
auto stream_wrapper = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) PulseAudioStream(*this, stream)));
stream_wrapper->m_write_callback = move(write_callback);
pa_stream_set_write_callback(
stream, [](pa_stream* stream, size_t bytes_to_write, void* user_data) {
auto& stream_wrapper = *static_cast<PulseAudioStream*>(user_data);
VERIFY(stream_wrapper.m_stream == stream);
stream_wrapper.on_write_requested(bytes_to_write);
},
stream_wrapper.ptr());
// Borrowing logic from cubeb to set reasonable buffer sizes for a target latency:
// https://searchfox.org/mozilla-central/rev/3b707c8fd7e978eebf24279ee51ccf07895cfbcb/third_party/rust/cubeb-sys/libcubeb/src/cubeb_pulse.c#910-927
pa_buffer_attr buffer_attributes;
buffer_attributes.maxlength = -1;
buffer_attributes.prebuf = -1;
u64 const target_latency_frames = target_latency_ms * sample_specification.rate / 1000u;
u64 const target_latency_bytes = target_latency_frames * pa_frame_size(&sample_specification);
buffer_attributes.tlength = static_cast<u32>(min<u64>(target_latency_bytes, NumericLimits<u32>::max()));
buffer_attributes.minreq = buffer_attributes.tlength / 4;
buffer_attributes.fragsize = buffer_attributes.minreq;
auto flags = static_cast<pa_stream_flags>(PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_RELATIVE_VOLUME);
if (initial_state == OutputState::Suspended) {
stream_wrapper->m_suspended = true;
flags = static_cast<pa_stream_flags>(static_cast<u32>(flags) | PA_STREAM_START_CORKED);
}
// This is a workaround for an issue with starting the stream corked, see PulseAudioStream::total_time_played().
pa_stream_set_started_callback(
stream, [](pa_stream* stream, void* user_data) {
static_cast<PulseAudioStream*>(user_data)->m_started_playback = true;
pa_stream_set_started_callback(stream, nullptr, nullptr);
},
stream_wrapper.ptr());
pa_stream_set_underflow_callback(
stream, [](pa_stream*, void* user_data) {
auto& stream = *static_cast<PulseAudioStream*>(user_data);
if (stream.m_underrun_callback)
stream.m_underrun_callback();
},
stream_wrapper.ptr());
if (auto error = pa_stream_connect_playback(stream, nullptr, &buffer_attributes, flags, nullptr, nullptr); error != 0) {
warnln("Failed to start PulseAudio stream connection with error: {}", pulse_audio_error_to_string(static_cast<PulseAudioErrorCode>(error)));
return Error::from_string_literal("Error while connecting the PulseAudio stream");
}
while (true) {
bool is_ready = false;
switch (stream_wrapper->get_connection_state()) {
case PulseAudioStreamState::Creating:
break;
case PulseAudioStreamState::Ready:
is_ready = true;
break;
case PulseAudioStreamState::Failed:
warnln("PulseAudio stream connection failed with error: {}", pulse_audio_error_to_string(get_last_error()));
return Error::from_string_literal("Failed to connect to PulseAudio daemon");
case PulseAudioStreamState::Unconnected:
case PulseAudioStreamState::Terminated:
VERIFY_NOT_REACHED();
break;
}
if (is_ready)
break;
wait_for_signal();
}
pa_stream_set_state_callback(stream, nullptr, nullptr);
return stream_wrapper;
}
PulseAudioStream::PulseAudioStream(NonnullRefPtr<PulseAudioContext>&& context, pa_stream* stream)
: m_context(context)
, m_stream(stream)
{
}
PulseAudioStream::~PulseAudioStream()
{
auto locker = m_context->main_loop_locker();
pa_stream_set_write_callback(m_stream, nullptr, nullptr);
pa_stream_set_underflow_callback(m_stream, nullptr, nullptr);
pa_stream_set_started_callback(m_stream, nullptr, nullptr);
pa_stream_disconnect(m_stream);
pa_stream_unref(m_stream);
}
PulseAudioStreamState PulseAudioStream::get_connection_state()
{
return static_cast<PulseAudioStreamState>(pa_stream_get_state(m_stream));
}
bool PulseAudioStream::connection_is_good()
{
return PA_STREAM_IS_GOOD(pa_stream_get_state(m_stream));
}
void PulseAudioStream::set_underrun_callback(Function<void()> callback)
{
auto locker = m_context->main_loop_locker();
m_underrun_callback = move(callback);
}
SampleSpecification PulseAudioStream::sample_specification()
{
auto const* pa_sample_specification = pa_stream_get_sample_spec(m_stream);
auto const* pa_channel_map = pa_stream_get_channel_map(m_stream);
VERIFY(pa_sample_specification->format == PA_SAMPLE_FLOAT32LE);
auto channel_map = MUST(pulse_audio_channel_map_to_channel_map(*pa_channel_map));
return SampleSpecification(pa_sample_specification->rate, channel_map);
}
u32 PulseAudioStream::sample_rate()
{
return pa_stream_get_sample_spec(m_stream)->rate;
}
size_t PulseAudioStream::sample_size()
{
return pa_sample_size(pa_stream_get_sample_spec(m_stream));
}
size_t PulseAudioStream::frame_size()
{
return pa_frame_size(pa_stream_get_sample_spec(m_stream));
}
u8 PulseAudioStream::channel_count()
{
return pa_stream_get_sample_spec(m_stream)->channels;
}
void PulseAudioStream::on_write_requested(size_t bytes_to_write)
{
VERIFY(m_write_callback);
if (m_suspended)
return;
while (bytes_to_write > 0) {
auto buffer = begin_write(bytes_to_write).release_value_but_fixme_should_propagate_errors();
auto frame_size = this->frame_size();
VERIFY(buffer.size() % frame_size == 0);
auto written_buffer = m_write_callback(*this, buffer.reinterpret<float>()).reinterpret<u8 const>();
if (written_buffer.size() == 0) {
cancel_write().release_value_but_fixme_should_propagate_errors();
break;
}
bytes_to_write -= written_buffer.size();
write(written_buffer).release_value_but_fixme_should_propagate_errors();
}
}
ErrorOr<Bytes> PulseAudioStream::begin_write(size_t bytes_to_write)
{
void* data_pointer;
size_t data_size = bytes_to_write;
if (pa_stream_begin_write(m_stream, &data_pointer, &data_size) != 0 || data_pointer == nullptr)
return Error::from_string_literal("Failed to get the playback stream's write buffer from PulseAudio");
return Bytes { data_pointer, data_size };
}
ErrorOr<void> PulseAudioStream::write(ReadonlyBytes data)
{
if (pa_stream_write(m_stream, data.data(), data.size(), nullptr, 0, PA_SEEK_RELATIVE) != 0)
return Error::from_string_literal("Failed to write data to PulseAudio playback stream");
return {};
}
ErrorOr<void> PulseAudioStream::cancel_write()
{
if (pa_stream_cancel_write(m_stream) != 0)
return Error::from_string_literal("Failed to get the playback stream's write buffer from PulseAudio");
return {};
}
bool PulseAudioStream::is_suspended() const
{
return m_suspended;
}
StringView pulse_audio_error_to_string(PulseAudioErrorCode code)
{
if (code < PulseAudioErrorCode::OK || code >= PulseAudioErrorCode::Sentinel)
return "Unknown error code"sv;
char const* string = pa_strerror(static_cast<int>(code));
return StringView { string, strlen(string) };
}
ErrorOr<void> PulseAudioStream::wait_for_operation(pa_operation* operation, StringView error_message)
{
while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
m_context->wait_for_signal();
if (!m_context->connection_is_good() || !this->connection_is_good()) {
auto pulse_audio_error_name = pulse_audio_error_to_string(m_context->get_last_error());
warnln("Encountered stream error: {}", pulse_audio_error_name);
return Error::from_string_view(error_message);
}
pa_operation_unref(operation);
return {};
}
ErrorOr<void> PulseAudioStream::drain_and_suspend()
{
auto locker = m_context->main_loop_locker();
if (m_suspended)
return {};
m_suspended = true;
if (pa_stream_is_corked(m_stream) > 0)
return {};
TRY(wait_for_operation(pa_stream_drain(m_stream, STREAM_SIGNAL_CALLBACK(this)), "Draining PulseAudio stream failed"sv));
TRY(wait_for_operation(pa_stream_cork(m_stream, 1, STREAM_SIGNAL_CALLBACK(this)), "Corking PulseAudio stream after drain failed"sv));
return {};
}
ErrorOr<void> PulseAudioStream::flush_and_suspend()
{
auto locker = m_context->main_loop_locker();
if (m_suspended)
return {};
m_suspended = true;
if (pa_stream_is_corked(m_stream) > 0)
return {};
TRY(wait_for_operation(pa_stream_flush(m_stream, STREAM_SIGNAL_CALLBACK(this)), "Flushing PulseAudio stream failed"sv));
TRY(wait_for_operation(pa_stream_cork(m_stream, 1, STREAM_SIGNAL_CALLBACK(this)), "Corking PulseAudio stream after flush failed"sv));
return {};
}
ErrorOr<void> PulseAudioStream::resume()
{
auto locker = m_context->main_loop_locker();
if (!m_suspended)
return {};
m_suspended = false;
TRY(wait_for_operation(pa_stream_cork(m_stream, 0, STREAM_SIGNAL_CALLBACK(this)), "Uncorking PulseAudio stream failed"sv));
// Defer a write to the playback buffer on the PulseAudio main loop. Otherwise, playback will not
// begin again, despite the fact that we uncorked.
// NOTE: We ref here and then unref in the callback so that this stream will not be deleted until
// it finishes.
ref();
pa_mainloop_api_once(
m_context->m_api, [](pa_mainloop_api*, void* user_data) {
auto& stream = *static_cast<PulseAudioStream*>(user_data);
// NOTE: writable_size() returns -1 in case of an error. However, the value is still safe
// since begin_write() will interpret -1 as a default parameter and choose a good size.
auto bytes_to_write = pa_stream_writable_size(stream.m_stream);
stream.on_write_requested(bytes_to_write);
stream.unref();
},
this);
return {};
}
AK::Duration PulseAudioStream::total_time_played() const
{
auto locker = m_context->main_loop_locker();
// NOTE: This is a workaround for a PulseAudio issue. When a stream is started corked,
// the time smoother doesn't seem to be aware of it, so it will return the time
// since the stream was connected. Once the playback actually starts, the time
// resets back to zero. However, since we request monotonically-increasing time,
// this means that the smoother will register that it had a larger time before,
// and return that time instead, until we reach a timestamp greater than the
// last-returned time. If we never call pa_stream_get_time() until after giving
// the stream its first samples, the issue never occurs.
if (!m_started_playback)
return AK::Duration::zero();
pa_usec_t time = 0;
auto error = pa_stream_get_time(m_stream, &time);
if (error)
return AK::Duration::zero();
if (error != 0) {
warnln("Unexpected error in pa_stream_get_time(): {}", error);
return AK::Duration::zero();
}
if (time > NumericLimits<i64>::max()) {
warnln("WARNING: Audio time is too large!");
time -= NumericLimits<i64>::max();
}
return AK::Duration::from_microseconds(static_cast<i64>(time));
}
ErrorOr<void> PulseAudioStream::set_volume(double volume)
{
auto locker = m_context->main_loop_locker();
auto index = pa_stream_get_index(m_stream);
if (index == PA_INVALID_INDEX)
return Error::from_string_literal("Failed to get PulseAudio stream index while setting volume");
auto pulse_volume = pa_sw_volume_from_linear(volume);
pa_cvolume per_channel_volumes;
pa_cvolume_set(&per_channel_volumes, channel_count(), pulse_volume);
auto* operation = pa_context_set_sink_input_volume(m_context->m_context, index, &per_channel_volumes, STREAM_SIGNAL_CALLBACK(this));
return wait_for_operation(operation, "Failed to set PulseAudio stream volume"sv);
}
#define ENUMERATE_CHANNEL_POSITIONS(C) \
C(Audio::Channel::FrontLeft, PA_CHANNEL_POSITION_FRONT_LEFT) \
C(Audio::Channel::FrontRight, PA_CHANNEL_POSITION_FRONT_RIGHT) \
C(Audio::Channel::FrontCenter, PA_CHANNEL_POSITION_FRONT_CENTER) \
C(Audio::Channel::LowFrequency, PA_CHANNEL_POSITION_LFE) \
C(Audio::Channel::BackLeft, PA_CHANNEL_POSITION_REAR_LEFT) \
C(Audio::Channel::BackRight, PA_CHANNEL_POSITION_REAR_RIGHT) \
C(Audio::Channel::FrontLeftOfCenter, PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER) \
C(Audio::Channel::FrontRightOfCenter, PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER) \
C(Audio::Channel::BackCenter, PA_CHANNEL_POSITION_REAR_CENTER) \
C(Audio::Channel::SideLeft, PA_CHANNEL_POSITION_SIDE_LEFT) \
C(Audio::Channel::SideRight, PA_CHANNEL_POSITION_SIDE_RIGHT) \
C(Audio::Channel::TopCenter, PA_CHANNEL_POSITION_TOP_CENTER) \
C(Audio::Channel::TopFrontLeft, PA_CHANNEL_POSITION_TOP_FRONT_LEFT) \
C(Audio::Channel::TopFrontCenter, PA_CHANNEL_POSITION_TOP_FRONT_CENTER) \
C(Audio::Channel::TopFrontRight, PA_CHANNEL_POSITION_TOP_FRONT_RIGHT) \
C(Audio::Channel::TopBackLeft, PA_CHANNEL_POSITION_TOP_REAR_LEFT) \
C(Audio::Channel::TopBackCenter, PA_CHANNEL_POSITION_TOP_REAR_CENTER) \
C(Audio::Channel::TopBackRight, PA_CHANNEL_POSITION_TOP_REAR_RIGHT)
ErrorOr<Audio::ChannelMap> pulse_audio_channel_map_to_channel_map(pa_channel_map const& channel_map)
{
if (channel_map.channels <= 0)
return Error::from_string_literal("PulseAudio channel map had no channels");
if (static_cast<size_t>(channel_map.channels) > Audio::ChannelMap::capacity())
return Error::from_string_literal("PulseAudio channel map had too many channels");
Vector<Audio::Channel, Audio::ChannelMap::capacity()> channels;
channels.resize(channel_map.channels);
#define PA_CHANNEL_POSITION_TO_AUDIO_CHANNEL(audio_channel, pa_channel_position) \
case pa_channel_position: \
return audio_channel;
for (int i = 0; i < channel_map.channels; i++) {
auto channel = [&] {
switch (channel_map.map[i]) {
ENUMERATE_CHANNEL_POSITIONS(PA_CHANNEL_POSITION_TO_AUDIO_CHANNEL);
default:
return Audio::Channel::Unknown;
}
}();
channels[i] = channel;
}
return Audio::ChannelMap(channels);
}
ErrorOr<pa_channel_map> channel_map_to_pulse_audio_channel_map(Audio::ChannelMap const& channel_map)
{
static_assert(sizeof(pa_channel_map::map) >= PA_CHANNELS_MAX * sizeof(*pa_channel_map::map));
if (static_cast<size_t>(channel_map.channel_count()) > PA_CHANNELS_MAX)
return Error::from_string_literal("PulseAudio channel map had too many channels");
pa_channel_map map;
map.channels = channel_map.channel_count();
#define AUDIO_CHANNEL_TO_PA_CHANNEL_POSITION(audio_channel, pa_channel_position) \
case audio_channel: \
return pa_channel_position;
u32 i = 0;
while (i < channel_map.channel_count()) {
auto channel = [&] {
switch (channel_map.channel_at(i)) {
ENUMERATE_CHANNEL_POSITIONS(AUDIO_CHANNEL_TO_PA_CHANNEL_POSITION);
default:
return PA_CHANNEL_POSITION_INVALID;
}
}();
map.map[i++] = channel;
}
while (i < PA_CHANNELS_MAX)
map.map[i++] = PA_CHANNEL_POSITION_INVALID;
return map;
}
}