Files
ladybird/Libraries/LibWeb/Painting/BackingStoreManager.cpp
Aliaksandr Kalenik 516fb5f2fe LibWeb: Make RenderingThread own display list and backing stores
This change prepares for a future where the rendering thread handles
input events directly, allowing it to trigger repainting without
waiting for the main thread. To support this, the compositor needs to
own the display list, scroll state, and backing stores rather than
receiving them per-frame from the main thread.
2026-01-26 14:53:08 +01:00

174 lines
6.7 KiB
C++

/*
* Copyright (c) 2024-2026, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/Timer.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/PaintingSurface.h>
#include <LibWeb/HTML/TraversableNavigable.h>
#include <LibWeb/Painting/BackingStoreManager.h>
#include <WebContent/PageClient.h>
#ifdef AK_OS_MACOS
# include <LibCore/IOSurface.h>
# include <LibCore/MachPort.h>
# include <LibCore/Platform/MachMessageTypes.h>
#endif
namespace Web::Painting {
GC_DEFINE_ALLOCATOR(BackingStoreManager);
#ifdef AK_OS_MACOS
static Optional<Core::MachPort> s_browser_mach_port;
void BackingStoreManager::set_browser_mach_port(Core::MachPort&& port)
{
s_browser_mach_port = move(port);
}
#endif
BackingStoreManager::BackingStoreManager(HTML::Navigable& navigable)
: m_navigable(navigable)
{
m_backing_store_shrink_timer = Core::Timer::create_single_shot(3000, [this] {
resize_backing_stores_if_needed(WindowResizingInProgress::No);
});
}
void BackingStoreManager::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_navigable);
}
void BackingStoreManager::restart_resize_timer()
{
m_backing_store_shrink_timer->restart();
}
void BackingStoreManager::reallocate_backing_stores(Gfx::IntSize size)
{
auto skia_backend_context = m_navigable->skia_backend_context();
RefPtr<Gfx::PaintingSurface> front_store;
RefPtr<Gfx::PaintingSurface> back_store;
#ifdef AK_OS_MACOS
if (skia_backend_context && s_browser_mach_port.has_value()) {
auto back_iosurface = Core::IOSurfaceHandle::create(size.width(), size.height());
auto back_iosurface_port = back_iosurface.create_mach_port();
auto front_iosurface = Core::IOSurfaceHandle::create(size.width(), size.height());
auto front_iosurface_port = front_iosurface.create_mach_port();
m_front_bitmap_id = m_next_bitmap_id++;
m_back_bitmap_id = m_next_bitmap_id++;
auto& page_client = m_navigable->top_level_traversable()->page().client();
Core::Platform::BackingStoreMetadata metadata;
metadata.page_id = page_client.id();
metadata.front_backing_store_id = m_front_bitmap_id;
metadata.back_backing_store_id = m_back_bitmap_id;
Core::Platform::MessageWithBackingStores message;
message.header.msgh_remote_port = s_browser_mach_port->port();
message.header.msgh_local_port = MACH_PORT_NULL;
message.header.msgh_bits = MACH_MSGH_BITS(MACH_MSG_TYPE_COPY_SEND, 0) | MACH_MSGH_BITS_COMPLEX;
message.header.msgh_size = sizeof(message);
message.header.msgh_id = Core::Platform::BACKING_STORE_IOSURFACES_MESSAGE_ID;
message.body.msgh_descriptor_count = 2;
message.front_descriptor.name = front_iosurface_port.release();
message.front_descriptor.disposition = MACH_MSG_TYPE_MOVE_SEND;
message.front_descriptor.type = MACH_MSG_PORT_DESCRIPTOR;
message.back_descriptor.name = back_iosurface_port.release();
message.back_descriptor.disposition = MACH_MSG_TYPE_MOVE_SEND;
message.back_descriptor.type = MACH_MSG_PORT_DESCRIPTOR;
message.metadata = metadata;
mach_msg_timeout_t const timeout = 100; // milliseconds
auto const send_result = mach_msg(&message.header, MACH_SEND_MSG | MACH_SEND_TIMEOUT, message.header.msgh_size, 0, MACH_PORT_NULL, timeout, MACH_PORT_NULL);
if (send_result != KERN_SUCCESS) {
dbgln("Failed to send message to server: {}", mach_error_string(send_result));
VERIFY_NOT_REACHED();
}
front_store = Gfx::PaintingSurface::create_from_iosurface(move(front_iosurface), *skia_backend_context);
back_store = Gfx::PaintingSurface::create_from_iosurface(move(back_iosurface), *skia_backend_context);
m_allocated_size = size;
m_navigable->rendering_thread().update_backing_stores(front_store, back_store, m_front_bitmap_id, m_back_bitmap_id);
return;
}
#endif
m_front_bitmap_id = m_next_bitmap_id++;
m_back_bitmap_id = m_next_bitmap_id++;
auto front_bitmap = Gfx::Bitmap::create_shareable(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, size).release_value();
auto back_bitmap = Gfx::Bitmap::create_shareable(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, size).release_value();
#ifdef USE_VULKAN
if (skia_backend_context) {
front_store = Gfx::PaintingSurface::create_with_size(skia_backend_context, size, Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied);
front_store->on_flush = [front_bitmap](auto& surface) {
surface.read_into_bitmap(*front_bitmap);
};
back_store = Gfx::PaintingSurface::create_with_size(skia_backend_context, size, Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied);
back_store->on_flush = [back_bitmap](auto& surface) {
surface.read_into_bitmap(*back_bitmap);
};
}
#endif
if (!front_store)
front_store = Gfx::PaintingSurface::wrap_bitmap(*front_bitmap);
if (!back_store)
back_store = Gfx::PaintingSurface::wrap_bitmap(*back_bitmap);
if (m_navigable->is_top_level_traversable()) {
auto& page_client = m_navigable->top_level_traversable()->page().client();
page_client.page_did_allocate_backing_stores(m_front_bitmap_id, front_bitmap->to_shareable_bitmap(), m_back_bitmap_id, back_bitmap->to_shareable_bitmap());
}
m_allocated_size = size;
m_navigable->rendering_thread().update_backing_stores(front_store, back_store, m_front_bitmap_id, m_back_bitmap_id);
}
void BackingStoreManager::resize_backing_stores_if_needed(WindowResizingInProgress window_resize_in_progress)
{
if (!m_navigable->is_top_level_traversable() || m_navigable->is_svg_page())
return;
auto viewport_size = m_navigable->page().css_to_device_rect(m_navigable->viewport_rect()).size();
if (viewport_size.is_empty())
return;
Web::DevicePixelSize minimum_needed_size;
bool force_reallocate = false;
if (window_resize_in_progress == WindowResizingInProgress::Yes) {
// Pad the minimum needed size so that we don't have to keep reallocating backing stores while the window is being resized.
minimum_needed_size = { viewport_size.width() + 256, viewport_size.height() + 256 };
} else {
// If we're not in the middle of a resize, we can shrink the backing store size to match the viewport size.
minimum_needed_size = viewport_size;
force_reallocate = m_allocated_size != minimum_needed_size.to_type<int>();
}
if (force_reallocate || m_allocated_size.is_empty() || !m_allocated_size.contains(minimum_needed_size.to_type<int>())) {
reallocate_backing_stores(minimum_needed_size.to_type<int>());
}
}
}