Files
ladybird/Libraries/LibWeb/Painting/ScrollState.h
Jelle Raaijmakers 90a211bf47 LibWeb: Use device-pixel coordinates in display list and AVC
Stop converting between CSS and device pixels as part of rendering - the
display list should be as simple as possible, so convert to DevicePixels
once when constructing the display list.
2026-02-26 07:43:00 +01:00

85 lines
2.3 KiB
C++

/*
* Copyright (c) 2024-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Point.h>
#include <LibWeb/Painting/ScrollFrame.h>
namespace Web::Painting {
class ScrollStateSnapshot {
public:
static ScrollStateSnapshot create(Vector<NonnullRefPtr<ScrollFrame>> const& scroll_frames, double device_pixels_per_css_pixel);
ReadonlySpan<Gfx::FloatPoint> device_offsets() const { return m_device_offsets; }
CSSPixelPoint css_offset_for_frame_with_id(size_t id) const
{
if (id >= m_css_offsets.size())
return {};
return m_css_offsets[id];
}
private:
Vector<CSSPixelPoint> m_css_offsets;
Vector<Gfx::FloatPoint> m_device_offsets;
};
class ScrollState {
public:
NonnullRefPtr<ScrollFrame> create_scroll_frame_for(PaintableBox const& paintable_box, RefPtr<ScrollFrame const> parent)
{
auto scroll_frame = adopt_ref(*new ScrollFrame(paintable_box, m_scroll_frames.size(), false, move(parent)));
m_scroll_frames.append(scroll_frame);
return scroll_frame;
}
NonnullRefPtr<ScrollFrame> create_sticky_frame_for(PaintableBox const& paintable_box, RefPtr<ScrollFrame const> parent)
{
auto scroll_frame = adopt_ref(*new ScrollFrame(paintable_box, m_scroll_frames.size(), true, move(parent)));
m_scroll_frames.append(scroll_frame);
return scroll_frame;
}
template<typename Callback>
void for_each_scroll_frame(Callback callback) const
{
for (auto const& scroll_frame : m_scroll_frames) {
if (scroll_frame->is_sticky())
continue;
callback(scroll_frame);
}
}
template<typename Callback>
void for_each_sticky_frame(Callback callback) const
{
for (auto const& scroll_frame : m_scroll_frames) {
if (!scroll_frame->is_sticky())
continue;
callback(scroll_frame);
}
}
void clear()
{
m_scroll_frames.clear();
}
private:
friend class ViewportPaintable;
ScrollStateSnapshot snapshot(double device_pixels_per_css_pixel) const
{
return ScrollStateSnapshot::create(m_scroll_frames, device_pixels_per_css_pixel);
}
Vector<NonnullRefPtr<ScrollFrame>> m_scroll_frames;
};
}