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Instead of rendering a reference HTML page that wraps an <img> tag pointing to a PNG, Screenshot tests now load the expected PNG directly from disk and compare it against the rendered screenshot. This eliminates the indirection of loading and rendering a second page just to display a static image. This also means --rebaseline now works for Screenshot tests, generating the expected PNG automatically instead of requiring manual screenshot capture and placement. Changes: - Add TestMode::Screenshot with its own collector and runner - Move PNGs from Screenshot/images/ to Screenshot/expected/ with normalized names matching input filenames - Remove all 92 reference HTML wrapper files and the images/ directory - Remove <link rel="match"> from all 94 Screenshot input HTML files - Update add_libweb_test.py Screenshot boilerplate accordingly - Add Screenshot mode to results viewer image comparison tabs
19 lines
371 B
HTML
19 lines
371 B
HTML
<!DOCTYPE html>
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<style>
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* {
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margin: 0;
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}
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body {
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background-color: white;
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}
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</style>
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<canvas id="myCanvas" width="200" height="200"></canvas>
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<script>
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const canvas = document.getElementById('myCanvas');
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const ctx = canvas.getContext('2d');
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ctx.fillStyle = 'rgba(0, 0, 255, 0.5)';
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ctx.fillRect(50, 50, 100, 100);
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</script>
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