In particular, some streams seem to override skip() to always return
0, which means that even looping on skip() won't end up skipping the
full amount. Work around this by using a wrapper InputStream that
falls back to read() instead.
This removes a requirement for the streams passed to Mp4Sanitizer and
WebpSanitizer, but providing a good skip() is still recommended.
This credential is issued by the group server and presented to the
chat server to prove that the holder is a member of *some* group with
a known list of people. This can be used to replace the access key
requirement for multi-recipient sealed sender sends.
Split the libsignal-net implementation of CDSI lookup into two parts: one that
does the initial handshake and token acquisition, and the other to acknowledge
the token and then parse results. Expose the token in Java via the same Consumer
type used in the Android codebase.
This can give better error messages for JNI mistakes that might
otherwise crash or go unnoticed. Tested by introducing such a mistake.
(Though it's hard to do with the jni crate's safe interfaces, which is
a good thing!)
The Android Emulator always has its equivalent checks on, so the Slow
Tests are also giving us some confidence about our JNI usage.
This adds integration bits for the new webpsan, a WebP image sanitizer -- which
currently simply checks the validity of a WebP file input, so that passing a
malformed file to an unsafe parser can be avoided. The integration pretty much
just leverages the integration work that was already done for mp4san.
Allows a client to request a credential for a backup-id without
revealing the backup-id to the issuing server. Later, the client may use
this to make requests for the backup-id without identifying themselves
to the server.
For the most part this should happen transparently without any
explicit adoption, like the previous change, but for Java code the
NoSessionException is now properly declared on SessionCipher.encrypt.
(This was always technically possible, but clients were expected to
have previously checked for session validity before using
SessionCipher; now that there's an expiration involved, that's not
strictly possible.)
Like ProtocolAddresses in 88a2d5c, these APIs will eventually only
support ACIs, so introducing strong types now helps move in that
direction. However, the existing APIs that produce strings have not
been removed yet.
These work the same as the equivalent factory methods on ServiceId,
but throw if the resulting parsed ServiceId doesn't match the specific
type you were trying to parse.
Only the iOS client ever used this extra parameter, and it's one
that's easily stored alongside the reference to a store. This is
massively simpler than having it threaded down to the Rust
libsignal_protocol and back up through the bridging layer.
In a future release ProtocolAddresses will *only* support ServiceIds,
so these APIs are designed to be the nullable version of the signature
they'll eventually have. Since ProtocolAddresses are created by the
client app in nearly all cases, they should be able to ignore the null
case if they only use ServiceIds in their input.
This is a minimal change to not lose information that we already have
in Rust; there may be further changes in the future (such as avoiding
the redundancy now in ProtocolNoSessionException, or splitting out
missing Sender Key sessions, which don't have an address, from missing
Double Ratchet sessions).
The JNI tests have also been conditionalized in case we want to take
this out for Android as well. (Node still unconditionally depends on
it being present.) I've given it a separate feature flag from just
ffi/jni/node so that we can preserve the tests Jessa wrote for each
platform.
This MP4 format "sanitizer" currently only transforms (when necessary) outgoing media on iOS, Android, or Desktop to
make it suitable for streaming playback by the recepient. In the future, it will validate and be able to either repair
or reject outbound AND inbound media, to prevent malformed media from being fed to third party or OS media players.
An generic io module was added to the libsignal rust bridge containing the InputStream trait, modeled loosely after
Java's InputStream, which calls back into the client language to perform reads or skips. This infrastructure could
potentially also be for any other future large data inputs to libsignal functions.
This is very similar to the AuthCredential used by the group server,
but using CallLinkParams to encrypt the user ID rather than
GroupParams (and using GenericServerParams to issue the credential
rather than the group server's ServerParams).
This will allow a user to request to create a call link from the chat
server without revealing anything about the room, and then later
actually create it by giving the room ID to the calling server without
identifying themself.
This involves a new, stripped-down GenericServer{Secret,Public}Params,
which currently only contains a generic "zkcredential" key. Apart from
the calling server not needing to handle all the credentials that the
group storage server supports, the structure of zkcredential means it
is safe to use the same key for multiple kinds of credentials.
Similarly, CallLink{Secret,Public}Params plays the same role as
Group{Secret,Public}Params for encrypting user IDs when talking to the
calling server.
Following from that, the APIs for CreateCallLinkCredentials are
located on the individual types (RequestContext, Request, Response,
Credential, Presentation) rather than all being on the Server*Params
types; adding a new credential type won't change the API of the
Server*Params types at all.
The main Server*Params may make use of zkcredential in the future as
well, but for now it's only for new Signal servers that want to use
zero-knowledge credentials.