Previously, you'd occasionally see this sort of construct (simplified):
```
return FooDevice::all_instances().with([&](auto& list) {
for (auto& device : list) {
if (/* search condition */)
continue;
return do_something_that_reacquires(device.index());
}
return ENOENT;
});
```
This would only work if the relevant `all_instances()` used a recursive
spinlock, since reacquiring the device would lock that again.
To get around this, a new helper has been added in `Device` through
which devices can be accessed whilst locking the device list, removing
the need to loop through the device type's `all_instances()`.
Previously, the VFS layer would try to handle renames more-or-less by
itself, which really only worked for ext2, and even that was only due to
the replace_child kludge existing specifically for this purpose. This
never worked properly for FATFS, since the VFS layer effectively
depended on filesystems having some kind of reference-counting for
inodes, which is something that simply doesn't exist on any FAT variant
we support.
To resolve various issues with the existing scheme, this commit makes
filesystem implementations themselves responsible for the actual rename
operation, while keeping all the existing validation inside the VFS
layer. The only intended behavior change here is that rename operations
should actually properly work on FATFS.
This change has many improvements:
- We don't use `LockRefPtr` to hold instances of many base devices as
with the DeviceManagement class. Instead, we have a saner pattern of
holding them in a `NonnullRefPtr<T> const`, in a small-text footprint
class definition in the `Device.cpp` file.
- The awkwardness of using `::the()` each time we need to get references
to mostly-static objects (like the Event queue) in runtime is now gone
in the migration to using the `Device` class.
- Acquiring a device feel more obvious because we use now the Device
class for this method. The method name is improved as well.
Instead of using a raw `KBuffer` and letting each implementation to
populating the specific flags on its own, we change things so we only
let each FileSystem implementation to validate the flag and its value
but then store it in a HashMap which its key is the flag name and
the value is a special new class called `FileSystemSpecificOption`
which wraps around `AK::Variant<...>`.
This approach has multiple advantages over the previous:
- It allows runtime inspection of what the user has set on a `MountFile`
description for a specific filesystem.
- It ensures accidental overriding of filesystem specific option that
was already set is not possible
- It removes ugly casting of a `KBuffer` contents to a strongly-typed
values. Instead, a strongly-typed `AK::Variant` is used which ensures
we always get a value without doing any casting.
Please note that we have removed support for ASCII string-oriented flags
as there were no actual use cases, and supporting such type would make
`FileSystemSpecificOption` more complicated unnecessarily for now.
Instead of putting everything in one hash map, let's distinguish between
the devices based on their type.
This change makes the devices semantically separated, and is considered
a preparation before we could expose a comprehensive list of allocations
per major numbers and their purpose.
Similarly to DevPtsFS, this filesystem is about exposing loop device
nodes easily in /dev/loop, so userspace doesn't need to do anything in
order to use new devices immediately.