Commit Graph

10 Commits

Author SHA1 Message Date
Liav A.
3692af528e Kernel: Move most of VirtualFileSystem code to be in a namespace
There's no point in constructing an object just for the sake of keeping
a state that can be touched by anything in the kernel code.

Let's reduce everything to be in a C++ namespace called with the
previous name "VirtualFileSystem" and keep a smaller textual-footprint
struct called "VirtualFileSystemDetails".

This change also cleans up old "friend class" statements that were no
longer needed, and move methods from the VirtualFileSystem code to more
appropriate places as well.
Please note that the method of locking all filesystems during shutdown
is removed, as in that place there's no meaning to actually locking all
filesystems because of running in kernel mode entirely.
2024-07-21 11:44:23 +02:00
Liav A.
01e1af732b Kernel/FileSystem: Introduce the VFSRootContext class
The VFSRootContext class, as its name suggests, holds a context for a
root directory with its mount table and the root custody/inode in the
same class.

The idea is derived from the Linux mount namespace mechanism.
It mimicks the concept of the ProcessList object, but it is adjusted for
a root directory tree context.
In contrast to the ProcessList concept, processes that share the default
VFSRootContext can't see other VFSRootContext related properties such as
as the mount table and root custody/inode.

To accommodate to this change progressively, we internally create 2 main
VFS root contexts for now - one for kernel processes (as they don't need
to care about VFS root contexts for the most part), and another for all
userspace programs.
This separation allows us to continue pretending for userspace that
everything is "normal" as it is used to be, until we introduce proper
interfaces in the mount-related syscalls as well as in the SysFS.

We make VFSRootContext objects being listed, as another preparation
before we could expose interfaces to userspace.
As a result, the PowerStateSwitchTask now iterates on all contexts
and tear them down one by one.
2024-07-21 11:44:23 +02:00
Liav A.
ef243d42fc Kernel: Remove the ConsoleManagement singleton
We don't really need it, and the entire functionality can be organically
intergrated into the VirtualConsole class, to switch between the Virtual
consoles, and manage initialization of all consoles in the global array.
2024-07-04 22:20:35 +02:00
Liav A
b55199c227 Kernel: Move TTY-related code to a new subdirectory under Devices
The TTY subsystem is represented with unix devices, so it should be
under the Devices directory like the Audio, Storage, GPU and HID
subsystems.
2023-09-09 12:08:59 -06:00
Zak-K-Abdi
abcf05801a Kernel: Allow Ext2FS::flush_writes() to return ErrorOr<void> 2023-08-25 11:36:57 +01:00
Liav A
ef6133337e Kernel: Merge PowerStateSwitchTask reboot and shutdown procedures
The reboot procedure should prepare to "shutdown" the system cleanly and
therefore has to be merged with how shutdown is handled.
2023-08-20 13:04:42 -06:00
Liav A
b81b2c3fe7 Kernel: Ensure only user processes are terminated properly in shutdown
This patch ensures that the shutdown procedure can complete due to the
fact we don't kill kernel processes anymore, and only stop the scheduler
from running after the filesystems unmount procedure.

We also need kernel processes during the shutdown procedure, because we
rely on the WorkQueue threads to run WorkQueue items to complete async
IO requests initiated by filesystem sync & unmounting, etc.

This is also simplifying the code around the killing processes, because
we don't need to worry about edge cases such as the FinalizerTask
anymore.
2023-08-20 13:04:42 -06:00
Liav A
3fd4997fc2 Kernel: Don't allocate memory for names of processes and threads
Instead, use the FixedCharBuffer class to ensure we always use a static
buffer storage for these names. This ensures that if a Process or a
Thread were created, there's a guarantee that setting a new name will
never fail, as only copying of strings should be done to that static
storage.

The limits which are set are 32 characters for processes' names and 64
characters for thread names - this is because threads' names could be
more verbose than processes' names.
2023-08-09 21:06:54 -06:00
kleines Filmröllchen
b645f87b7a Kernel: Overhaul system shutdown procedure
For a long time, our shutdown procedure has basically been:
- Acquire big process lock.
- Switch framebuffer to Kernel debug console.
- Sync and lock all file systems so that disk caches are flushed and
  files are in a good state.
- Use firmware and architecture-specific functionality to perform
  hardware shutdown.

This naive and simple shutdown procedure has multiple issues:
- No processes are terminated properly, meaning they cannot perform more
  complex cleanup work. If they were in the middle of I/O, for instance,
  only the data that already reached the Kernel is written to disk, and
  data corruption due to unfinished writes can therefore still occur.
- No file systems are unmounted, meaning that any important unmount work
  will never happen. This is important for e.g. Ext2, which has
  facilites for detecting improper unmounts (see superblock's s_state
  variable) and therefore requires a proper unmount to be performed.
  This was also the starting point for this PR, since I wanted to
  introduce basic Ext2 file system checking and unmounting.
- No hardware is properly shut down beyond what the system firmware does
  on its own.
- Shutdown is performed within the write() call that asked the Kernel to
  change its power state. If the shutdown procedure takes longer (i.e.
  when it's done properly), this blocks the process causing the shutdown
  and prevents any potentially-useful interactions between Kernel and
  userland during shutdown.

In essence, current shutdown is a glorified system crash with minimal
file system cleanliness guarantees.

Therefore, this commit is the first step in improving our shutdown
procedure. The new shutdown flow is now as follows:
- From the write() call to the power state SysFS node, a new task is
  started, the Power State Switch Task. Its only purpose is to change
  the operating system's power state. This task takes over shutdown and
  reboot duties, although reboot is not modified in this commit.
- The Power State Switch Task assumes that userland has performed all
  shutdown duties it can perform on its own. In particular, it assumes
  that all kinds of clean process shutdown have been done, and remaining
  processes can be hard-killed without consequence. This is an important
  separation of concerns: While this commit does not modify userland, in
  the future SystemServer will be responsible for performing proper
  shutdown of user processes, including timeouts for stubborn processes
  etc.
- As mentioned above, the task hard-kills remaining user processes.
- The task hard-kills all Kernel processes except itself and the
  Finalizer Task. Since Kernel processes can delay their own shutdown
  indefinitely if they want to, they have plenty opportunity to perform
  proper shutdown if necessary. This may become a problem with
  non-cooperative Kernel tasks, but as seen two commits earlier, for now
  all tasks will cooperate within a few seconds.
- The task waits for the Finalizer Task to clean up all processes.
- The task hard-kills and finalizes the Finalizer Task itself, meaning
  that it now is the only remaining process in the system.
- The task syncs and locks all file systems, and then unmounts them. Due
  to an unknown refcount bug we currently cannot unmount the root file
  system; therefore the task is able to abort the clean unmount if
  necessary.
- The task performs platform-dependent hardware shutdown as before.

This commit has multiple remaining issues (or exposed existing ones)
which will need to be addressed in the future but are out of scope for
now:
- Unmounting the root filesystem is impossible due to remaining
  references to the inodes /home and /home/anon. I investigated this
  very heavily and could not find whoever is holding the last two
  references.
- Userland cannot perform proper cleanup, since the Kernel's power state
  variable is accessed directly by tools instead of a proper userland
  shutdown procedure directed by SystemServer.

The recently introduced Firmware/PowerState procedures are removed
again, since all of the architecture-independent code can live in the
power state switch task. The architecture-specific code is kept,
however.
2023-07-15 00:12:01 +02:00
kleines Filmröllchen
2fd23745a9 Kernel: Allow relaxing cleanup task rules during system shutdown
Once we move to a more proper shutdown procedure, processes other than
the finalizer task must be able to perform cleanup and finalization
duties, not only because the finalizer task itself needs to be cleaned
up by someone. This global variable, mirroring the early boot flags,
allows a future shutdown process to perform cleanup on its own.

Note that while this *could* be considered a weakening in security, the
attack surface is minimal and the results are not dramatic. To exploit
this, an attacker would have to gain a Kernel write primitive to this
global variable (bypassing KASLR among other things) and then gain some
way of calling the relevant functions, all of this only to destroy some
other running process. The same effect can be achieved with LPE which
can often be gained with significantly simpler userspace exploits (e.g.
of setuid binaries).
2023-07-15 00:12:01 +02:00