There's no point in constructing an object just for the sake of keeping
a state that can be touched by anything in the kernel code.
Let's reduce everything to be in a C++ namespace called with the
previous name "VirtualFileSystem" and keep a smaller textual-footprint
struct called "VirtualFileSystemDetails".
This change also cleans up old "friend class" statements that were no
longer needed, and move methods from the VirtualFileSystem code to more
appropriate places as well.
Please note that the method of locking all filesystems during shutdown
is removed, as in that place there's no meaning to actually locking all
filesystems because of running in kernel mode entirely.
The VFSRootContext class, as its name suggests, holds a context for a
root directory with its mount table and the root custody/inode in the
same class.
The idea is derived from the Linux mount namespace mechanism.
It mimicks the concept of the ProcessList object, but it is adjusted for
a root directory tree context.
In contrast to the ProcessList concept, processes that share the default
VFSRootContext can't see other VFSRootContext related properties such as
as the mount table and root custody/inode.
To accommodate to this change progressively, we internally create 2 main
VFS root contexts for now - one for kernel processes (as they don't need
to care about VFS root contexts for the most part), and another for all
userspace programs.
This separation allows us to continue pretending for userspace that
everything is "normal" as it is used to be, until we introduce proper
interfaces in the mount-related syscalls as well as in the SysFS.
We make VFSRootContext objects being listed, as another preparation
before we could expose interfaces to userspace.
As a result, the PowerStateSwitchTask now iterates on all contexts
and tear them down one by one.
These changes are compatible with clang-format 16 and will be mandatory
when we eventually bump clang-format version. So, since there are no
real downsides, let's commit them now.
Either we mount from a loop device or other source, the user might want
to obfuscate the given source for security reasons, so this option will
ensure this will happen.
If passed during a mount, the source will be hidden when reading from
the /sys/kernel/df node.
This device is a block device that allows a user to effectively treat an
Inode as a block device.
The static construction method is given an OpenFileDescription reference
but validates that:
- The description has a valid custody (so it's not some arbitrary file).
Failing this requirement will yield EINVAL.
- The description custody points to an Inode which is a regular file, as
we only support (seekable) regular files. Failing this requirement
will yield ENOTSUP.
LoopDevice can be used to mount a regular file on the filesystem like
other supported types of (physical) block devices.
Since this is the block size that file system drivers *should* set,
let's name it the logical block size, just like most file systems such
as ext2 already do anyways.
To do this we also need to get rid of LockRefPtrs in the USB code as
well.
Most of the SysFS nodes are statically generated during boot and are not
mutated afterwards.
The same goes for general device code - once we generate the appropriate
SysFS nodes, we almost never mutate the node pointers afterwards, making
locking unnecessary.
The ProcFS is an utter mess currently, so let's start move things that
are not related to processes-info. To ensure it's done in a sane manner,
we start by duplicating all /proc/ global nodes to the /sys/kernel/
directory, then we will move Userland to use the new directory so the
old directory nodes can be removed from the /proc directory.