For the SVG <use> element, we want to support loading HTML documents
that have a SVG element inside of it pointed to by the URL fragment.
In this situation we would need to fetch and parse the entire document
in SharedImageRequest (so that we can still cache the SVGs). Rename
SharedImageRequest to SharedResourceRequest to make the class a little
more generic for future usecases.
(cherry picked from commit a342370dfb4f1eeabc7dcb8fbe6f8e4eb6f6b1f4)
We explicitly stopped visting the map of documents to console clients in
commit 44659f2f2a to avoid keeping the
document alive. However, if nothing else visits the console clients, we
may set the top-level console client to a client that has been garbage
collected.
So instead of storing this map, just store the console client on the
document itself. This will allow the document to visit its client.
(cherry picked from commit 0a819e628eb296200b8b5e609b4936a1a4bf330f)
This will allow testing if they are for fragment parsing during methods
invoked from Document::initialize.
(cherry picked from commit c838ca78c81261e6111aa255c79e4a0599759c80)
We were mistakenly executing the current node's script instead of the
document's pending parsing-blocking script.
This caused ~1000 WPT tests to time out, since we never ended up firing
a load event for XHTML pages that load multiple external scripts.
(cherry picked from commit 007c292af3202a85eb146b121720d988a66ed64b)
Previously, we had two implementations of the same function in
`Document` and `Element`, which had inadvertantly diverged.
(cherry picked from commit faf64bfb41393a59e958e21545aa556c9bb9d6a8)
The spec doesn't explicitly forbid calling this when the document
doesn't have a node navigable, so let's handle that situation gracefully
by just returning an empty list of ancestors.
I hit this VERIFY somewhere on the web, but I don't know how to
reproduce it.
These methods were overriding properties specified by the EventInit
property bags in the constructor for WheelEvent and MouseEvent.
They appear to be legacy code and no longer relevant, as they would have
been used for ensuring natively dispatched events had the correct
properties --- This is now done in separate create methods, such as
MouseEvent::create_from_platform_event.
This fixes a couple WPT failures (e.g. in
/dom/events/Event-subclasses-constructors.html)
(cherry picked from commit 2c396b5378fec5f4470e1e1e950806dff8005f08)
The first time Document learns its viewport size, we now suppress firing
of the resize event.
This fixes an issue on multiple websites that were not expecting resize
events to fire so early in the loading process.
(cherry picked from commit 4e7558c88b7a993686bb3dc173731e677efe5e26)
The main intention of this change is to have a consistent look and
behavior across all scrollbars, including elements with
`overflow: scroll` and `overflow: auto`, iframes, and a page.
Before:
- Page's scrollbar is painted by Browser (Qt/AppKit) using the
corresponding UI framework style,
- Both WebContent and Browser know the scroll position offset.
- WebContent uses did_request_scroll_to() IPC call to send updates.
- Browser uses set_viewport_rect() to send updates.
After:
- Page's scrollbar is painted on WebContent side using the same style as
currently used for elements with `overflow: scroll` and
`overflow: auto`. A nice side effects: scrollbars are now painted for
iframes, and page's scrollbar respects scrollbar-width CSS property.
- Only WebContent knows scroll position offset.
- did_request_scroll_to() is no longer used.
- set_viewport_rect() is changed to set_viewport_size().
(cherry picked from commit 5285e22f2aa09152365179865f135e7bc5d254a5)
Co-authored-by: Jamie Mansfield <jmansfield@cadixdev.org>
Co-authored-by: Nico Weber <thakis@chromium.org>
This is a hack needed to preserve current behaviour after making set
viewport_rect() being not async in upcoming changes.
For example both handle_mousedown and handle_mouseup should use the same
viewport scroll offset even though handle_mousedown runs focusing steps
that might cause scrolling to focused element:
- handle_mousedown({ 0, 0 })
- run_focusing_steps()
- set_focused_element()
- scroll_into_viewport() changes viewport scroll offset
- handle_mouseup({ 0, 0 })
(cherry picked from commit 50920b05953a6bc2aacb07d291d503052caadf15)
Both Element's and ShadowRoot's setHTMLUnsafe, and Document's static
parseHTMLUnsafe methods are implemented.
(cherry picked from commit ce8d3d17c4f2fcca8fac0ff4a832c8f50a011fc7)
If the Document's navigable has been destroyed since we started this
timer, or it's no longer the active document of its navigable, we
shouldn't navigate to it.
(cherry picked from commit 7b67fa706fd2dabfda3c72a752ac70d8c95bb060;
amended commit message to say "LibWeb:" instead of "DOM:")
And let the old shadow_root(), which was only supposed to be used by
bindings, be called shadow_root_for_bindings() instead.
This makes it much easier to read DOM code, and we don't have to worry
about when to use shadow_root_internal() or why.
(cherry picked from commit f4bdf562127c12a7af18029777a88d4260af82d3)
The DocumentTimeline constructor used the current millisecond time to
initialize its currentTime, but that means that a newly created timeline
would always have a different time value than other timelines that have
been through the update_animations_and_send_events function.
This allows searching for text with case-insensitivity. As this is
probably what most users expect, the default behavior is changes to
perform case-insensitive lookups. Chromes may add UI to change the
behavior as they see fit.
This allows the browser to send a query to the WebContent process,
which will search the page for the given string and highlight any
occurrences of that string.
Although refreshing is cheap, it was performed before each hit-testing
and was 2-4% in profiles on Discord and Twitter.
Now clip and scroll states are refreshed only if scroll offset has
changed.
EventSource allows opening a persistent HTTP connection to a server over
which events are continuously streamed.
Unfortunately, our test infrastructure does not allow for automating any
tests of this feature yet. It only works with HTTP connections.
The if statement in the dispatch implies we are in the idle state, so of
course the active time will always be undefined. If this was cancelled
via a call to cancel(), we can save the time at that point. Otherwise,
just send 0.
I saw a null pointer dereference here on GitHub once, but don't know how
to reproduce, or how we'd get here. Nevertheless, null-checking the
navigable is reasonable so let's do it.
This patch fixes two issues:
- Animation events that should go to the target element now do
(some were previously being dispatched on the animation itself.)
- We update the "previous phase" and "previous iteration" fields of
animation effects, so that we can actually detect phase changes.
This means we stop thinking animations always just started,
something that caused each animation to send 60 animationstart
events every second (to the wrong target!)
This returns the secondary target of a mouse event. For `onmouseenter`
and `onmouseover` events, this is the EventTarget the mouse exited
from. For `onmouseleave` and `onmouseout` events, this is the
EventTarget the mouse entered to.
Implement this function to the spec, and use the full blown URL parser
that handles blob URLs, instead of the basic-url-parser.
Also clean up a FIXME that does not seem relevant any more.
Previously, we would apply any adopted style sheet to the document if
its alternate flag was not set. This meant that all adopted style
sheets would be applied, since constructed style sheets never have this
flag set.
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.
Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.
Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
The following command was used to clang-format these files:
clang-format-18 -i $(find . \
-not \( -path "./\.*" -prune \) \
-not \( -path "./Base/*" -prune \) \
-not \( -path "./Build/*" -prune \) \
-not \( -path "./Toolchain/*" -prune \) \
-not \( -path "./Ports/*" -prune \) \
-type f -name "*.cpp" -o -name "*.mm" -o -name "*.h")
There are a couple of weird cases where clang-format now thinks that a
pointer access in an initializer list, e.g. `m_member(ptr->foo)`, is a
lambda return statement, and it puts spaces around the `->`.
The only subclass was already GC-allocated, so let's hoist the JS::Cell
inheritance up one level. This ends up simplifying a bit of rather
dubious looking code where we were previously slicing ESOs.
Seems like a specification bug, but other browsers update url before
popstate event is fired and so should we.
Fixes back/forward navigation on GitHub.
We were inadvertently keeping all documents alive by installing a
console client for them. This patch fixes the issue by adding a
finalizer to Document, and having that be the way we detach console
clients. This breaks the cycle.
With this change, we can spam set .innerHTML in a loop and memory
usage remains stable.
Fixes#14612
Changes the signature of queue_global_task() from AK:Function to
JS::HeapFunction to be more clear to the user of the function that this
is what it uses internally.