Do this by:
- Removing more instances of `LockRefPtr` and `NonnullLockRefPtr`.
- Using better names of construction methods (i.e. `create` instead of
`try_create`).
- Only returning `NonnullRefPtr` on the `Device::try_create_device`
method.
- Removing a version of the `Device::try_create_device` method that
called `DeviceType::try_create(forward<Args>(args)...)`, which was
only used in a construction point in a VirtIO driver which now doesn't
need this anymore.
This change has many improvements:
- We don't use `LockRefPtr` to hold instances of many base devices as
with the DeviceManagement class. Instead, we have a saner pattern of
holding them in a `NonnullRefPtr<T> const`, in a small-text footprint
class definition in the `Device.cpp` file.
- The awkwardness of using `::the()` each time we need to get references
to mostly-static objects (like the Event queue) in runtime is now gone
in the migration to using the `Device` class.
- Acquiring a device feel more obvious because we use now the Device
class for this method. The method name is improved as well.