We used to allocate major numbers quite randomly, with no common place
to look them up if needed.
This commit is changing that by placing all major number allocations
under a new C++ namespace, in the API/MajorNumberAllocation.h file.
We also add the foundations of what is needed before we can publish this
information (allocated numbers for block and char devices) to userspace.
It is starting to get a little messy with how each device can try to add
or remove itself to either /sys/dev/block or /sys/dev/char directories.
To better do this, we introduce 4 virtual methods to take care of that,
so until we ensure all nodes in /sys/dev/block and /sys/dev/char are
actual symlinks, we allow the Device base class to call virtual methods
upon insertion or before being destroying, so it add itself elegantly to
either of these directories or remove itself when needed.
For special cases where we need to create symlinks, we have two virtual
methods to be called otherwise to do almost the same thing mentioned
before, but to use symlinks instead.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.