Commit Graph

787 Commits

Author SHA1 Message Date
Sönke Holz
4f8490b5ff Kernel: Move boot info variables into a shared struct
This commit reorganizes the BootInfo struct definition so it can be
shared for all architectures.

The existing free extern "C" boot info variables have been removed and
replaced with a global BootInfo struct, 'g_boot_info'.

On x86-64, the BootInfo is directly copied from the Prekernel-provided
struct.
On AArch64 and RISC-V, BootInfo is populated during pre_init.
2024-10-30 18:51:35 -04:00
Sönke Holz
8c1e0ae059 Kernel/GPU: Move boot framebuffer checks into 2 bools 2024-10-30 18:51:35 -04:00
Hendiadyoin1
66cfe47ed8 Kernel/USBMS: Add a basic UAS driver
For now we only support USB <3.0 devices, as we don't support streams.
We also don't leverage the benefits of UAS, as we pretend to have a
queue depth of 1, ie are single threaded.

To test this driver, you can use the following command:
```
SERENITY_BOOT_DRIVE=usb-uas Meta/serenity.sh run x86_64 Clang
```
2024-10-30 18:47:50 -04:00
Hendiadyoin1
435d78c575 Kernel/USBMS: Move the BOT/BBB driver to its own directory 2024-10-30 18:47:50 -04:00
MacDue
4c851d204d Kernel: Try to reset the PS2 mouse multiple times before giving up
When using spice with `virt-viewer` the mouse rarely works on the first
initialization attempt. Simply retrying a few times makes it succeed
most of the time (although it can still fail, it's pretty rare now).
2024-10-26 14:01:14 -04:00
Liav A.
3edc6ae0d6 Kernel/Devices: Improve construction paths semantically
Do this by:
- Removing more instances of `LockRefPtr` and `NonnullLockRefPtr`.
- Using better names of construction methods (i.e. `create` instead of
  `try_create`).
- Only returning `NonnullRefPtr` on the `Device::try_create_device`
  method.
- Removing a version of the `Device::try_create_device` method that
  called `DeviceType::try_create(forward<Args>(args)...)`, which was
  only used in a construction point in a VirtIO driver which now doesn't
  need this anymore.
2024-10-05 12:26:48 +02:00
Liav A.
96e1391c23 Kernel/Devices: Remove the DeviceManagement singleton
This change has many improvements:
- We don't use `LockRefPtr` to hold instances of many base devices as
  with the DeviceManagement class. Instead, we have a saner pattern of
  holding them in a `NonnullRefPtr<T> const`, in a small-text footprint
  class definition in the `Device.cpp` file.
- The awkwardness of using `::the()` each time we need to get references
  to mostly-static objects (like the Event queue) in runtime is now gone
  in the migration to using the `Device` class.
- Acquiring a device feel more obvious because we use now the Device
  class for this method. The method name is improved as well.
2024-10-05 12:26:48 +02:00
Sönke Holz
801a0c35cd Kernel/USBMS: Add some optional verbose debug output
The static_assert is needed so we can safely print the SCSI opcode
(bCBWCBLength also always has to be > 1).
2024-09-25 14:41:23 -04:00
Sönke Holz
f1d7b87cba Kernel/USBMS: Handle data transport errors 2024-09-25 14:41:23 -04:00
Sönke Holz
24e74086b5 Kernel/USBMS: Handle CBW transport errors 2024-09-25 14:41:23 -04:00
Sönke Holz
54709af2f5 Kernel/USBMS: Perform a Reset Recovery when CSW transport fails twice
This requires storing a const reference to the interface, as the
Bulk-Only Mass Storage Reset request takes the interface number as an
argument.
2024-09-25 14:41:23 -04:00
Sönke Holz
55b80252d9 Kernel/USBMS: Handle CSW transport errors 2024-09-25 14:41:23 -04:00
Sönke Holz
2099647cc0 Kernel/USBMS: Make send_scsi_command a member function 2024-09-25 14:41:23 -04:00
Sönke Holz
f5cd7ec711 Kernel/USBMS: Unify the two send_scsi_command implementations
These two versions can be unified with a bit of template
metaprogramming.
2024-09-25 14:41:23 -04:00
Sönke Holz
7173a02728 Kernel/USBMS: Move device initialization to BulkSCSIInterface 2024-09-25 14:41:23 -04:00
Sönke Holz
c5f4469b32 Kernel/USBMS: Move StorageDevice functions into a separate class
This will allow us to make send_scsi_command a member function. This is
necessary because we need to execute some SCSI commands
(with send_scsi_command) to get all arguments necessary for the
StorageDevice constructor.

This change should will likely also be necessary to support USB mass
storage devices with multiple LUNs.
2024-09-25 14:41:23 -04:00
Liav A.
0482f4e117 Kernel: Remove passing of register state to IRQ handlers
Linux did the same thing 18 years ago and their reasons for the change
are similar to ours - https://github.com/torvalds/linux/commit/7d12e78

Most interrupt handlers (i.e. IRQ handlers) never used the register
state reference anywhere so there's simply no need of passing it around.
I didn't measure the performance boost but surely this change can't make
things worse anyway.
2024-09-01 21:00:18 +02:00
Hendiadyoin1
f5d2671718 Kernel/USBMS: Query and use the Block Limits VPD page
This allows us to properly limit our block requests to the device's
capabilities, and choose more optimal block counts for I/O operations.
In theory, as Qemu  only advertises a block limit above our current
internal block size limit of u16::max and does not advertise any optimal
transfer lengths.
2024-08-20 22:06:51 -04:00
Hendiadyoin1
0d2e8ec96f Kernel/USBMS: Inquire and wait for the storage device to become ready
This is apparently what bootloaders do before using a USB storage device
so we should likely do so as well, especially when no BIOS is present,
like on riscv.

Co-Authored-By: Sönke Holz <sholz8530@gmail.com>
2024-08-20 22:06:51 -04:00
Hendiadyoin1
e3567969d4 Kernel/USBMS: Add and use a send_scsi_command helper
This makes sending commands less repetitive
2024-08-20 22:06:51 -04:00
Liav A.
3699c2e8ac Kernel/GPU: Remove legacy VGA text mode support
Plain old VGA text mode functionality was introduced in 1987, and is
obviously still used on some (even modern) x86 machines.

However, it's very limited in what it gives to us, because by using a
80x25 text mode console, it's guaranteed that no desktop functionality
is available during such OS runtime session.

It's also quite complicated to handle access arbitration on the VGA ISA
ports which means that only one VGA card can work in VGA mode, which
makes it very cumbersome to manage multiple cards at once.

Since we never relied on the VGA text mode console for anything serious,
as booting on a QEMU machine always gives a proper framebuffer to work
with, VGA text mode console was used in bare metal sessions due to lack
of drivers.
However, since we "force" multiboot-compatible bootloaders to provide us
a framebuffer, it's basically a non-issue to have a functional console
on bare metal machines even if we don't have the required drivers.
2024-07-21 12:21:02 +02:00
Liav A.
efb8063c76 Kernel: Add the BootDummyConsole class
This class will be used in a situation where we simply don't have a
working framebuffer console, but we still want to boot (without having a
screen being attached, or an actual proper GPU driver on bare metal, for
example).
2024-07-21 12:21:02 +02:00
Liav A.
3692af528e Kernel: Move most of VirtualFileSystem code to be in a namespace
There's no point in constructing an object just for the sake of keeping
a state that can be touched by anything in the kernel code.

Let's reduce everything to be in a C++ namespace called with the
previous name "VirtualFileSystem" and keep a smaller textual-footprint
struct called "VirtualFileSystemDetails".

This change also cleans up old "friend class" statements that were no
longer needed, and move methods from the VirtualFileSystem code to more
appropriate places as well.
Please note that the method of locking all filesystems during shutdown
is removed, as in that place there's no meaning to actually locking all
filesystems because of running in kernel mode entirely.
2024-07-21 11:44:23 +02:00
Liav A.
dd59fe35c7 Kernel+Userland: Reduce jails to be a simple boolean flag
The whole concept of Jails was far more complicated than I actually want
it to be, so let's reduce the complexity of how it works from now on.
Please note that we always leaked the attach count of a Jail object in
the fork syscall if it failed midway.
Instead, we should have attach to the jail just before registering the
new Process, so we don't need to worry about unsuccessful Process
creation.

The reduction of complexity in regard to jails means that instead of
relying on jails to provide PID isolation, we could simplify the whole
idea of them to be a simple SetOnce, and let the ProcessList (now called
ScopedProcessList) to be responsible for this type of isolation.

Therefore, we apply the following changes to do so:
- We make the Jail concept no longer a class of its own. Instead, we
  simplify the idea of being jailed to a simple ProtectedValues boolean
  flag. This means that we no longer check of matching jail pointers
  anywhere in the Kernel code.
  To set a process as jailed, a new prctl option was added to set a
  Kernel SetOnce boolean flag (so it cannot change ever again).
- We provide Process & Thread methods to iterate over process lists.
  A process can either iterate on the global process list, or if it's
  attached to a scoped process list, then only over that list.
  This essentially replaces the need of checking the Jail pointer of a
  process when iterating over process lists.
2024-07-21 11:44:23 +02:00
Liav A.
01e1af732b Kernel/FileSystem: Introduce the VFSRootContext class
The VFSRootContext class, as its name suggests, holds a context for a
root directory with its mount table and the root custody/inode in the
same class.

The idea is derived from the Linux mount namespace mechanism.
It mimicks the concept of the ProcessList object, but it is adjusted for
a root directory tree context.
In contrast to the ProcessList concept, processes that share the default
VFSRootContext can't see other VFSRootContext related properties such as
as the mount table and root custody/inode.

To accommodate to this change progressively, we internally create 2 main
VFS root contexts for now - one for kernel processes (as they don't need
to care about VFS root contexts for the most part), and another for all
userspace programs.
This separation allows us to continue pretending for userspace that
everything is "normal" as it is used to be, until we introduce proper
interfaces in the mount-related syscalls as well as in the SysFS.

We make VFSRootContext objects being listed, as another preparation
before we could expose interfaces to userspace.
As a result, the PowerStateSwitchTask now iterates on all contexts
and tear them down one by one.
2024-07-21 11:44:23 +02:00
Liav A.
e89726562b Kernel: Remove the AllMiceDevice class
This device was a short-lived solution to allow userspace (WindowServer)
to easily support hotplugging mouse devices with presumably very small
modifications on userspace side.

Now that we have a proper mechanism to propagate hotplug events from the
DeviceMapper program to any program that needs to get such events, we no
longer need this device, so let's remove it.
2024-07-06 21:42:32 +02:00
Liav A.
24c1e93afb Kernel/SysFS: Expose device major number allocations to userspace
After the previous commit, we are able to create a comprehensive list of
all devices' major number allocations.

To help userspace to distinguish between character and block devices, we
expose 2 sysfs nodes so userspace can decide which list it needs to open
in order to iterate on it.
2024-07-06 21:42:32 +02:00
Liav A.
16244c490a Kernel: Allocate all device major numbers within one known header file
We used to allocate major numbers quite randomly, with no common place
to look them up if needed.
This commit is changing that by placing all major number allocations
under a new C++ namespace, in the API/MajorNumberAllocation.h file.

We also add the foundations of what is needed before we can publish this
information (allocated numbers for block and char devices) to userspace.
2024-07-06 21:42:32 +02:00
Liav A.
7f5a2c1466 Kernel: Register block and character devices in separate HashMaps
Instead of putting everything in one hash map, let's distinguish between
the devices based on their type.

This change makes the devices semantically separated, and is considered
a preparation before we could expose a comprehensive list of allocations
per major numbers and their purpose.
2024-07-06 21:42:32 +02:00
Liav A.
fdff05cc97 Kernel+Userland: Simplify minor number allocation for virtual consoles
There is simply no advantage with putting both virtual console devices
and serial TTY devices on the same major number.

Putting them on separate major numbers greatly simplifies the allocation
mechanism on the DeviceMapper code, because it no longer needs to
calculate offsets of minor numbers, and should start from number 0 to
theoretically infinite amount of device nodes.
2024-07-06 21:42:32 +02:00
Liav A.
ef243d42fc Kernel: Remove the ConsoleManagement singleton
We don't really need it, and the entire functionality can be organically
intergrated into the VirtualConsole class, to switch between the Virtual
consoles, and manage initialization of all consoles in the global array.
2024-07-04 22:20:35 +02:00
Sönke Holz
facca92780 Kernel/Storage: Dump storage devices to the framebuffer console as well
This is helps bringing up bare metal devices without having to use the
serial console.
2024-06-26 08:47:00 +02:00
implicitfield
ef766b0b5f Kernel/FUSE: Allow buffering multiple requests
It can be possible for a request to be blocked on another request, so
this patch allows us to send more requests even when a request is
already pending.
2024-06-01 14:47:58 -06:00
Sönke Holz
018a28cf4a Kernel/HID: Add support for virtio input devices 2024-05-23 11:16:57 -06:00
Liav A.
c48d540230 Kernel: Move VGATextModeConsole code to the Arch/x86_64/ISABus directory
This code is specific to x86 machines, as virtually no other computer
architecture has any compatibility with old VGA legacy functionality.
2024-05-23 05:07:56 -06:00
Kirill Nikolaev
99f6528009 Kernel: Implement virtio-blk driver 2024-05-23 00:59:39 -06:00
Idan Horowitz
26cff62a0a Kernel: Rename Memory::PhysicalPage to Memory::PhysicalRAMPage
Since these are now only used to represent RAM pages, (and not MMIO
pages) rename them to make their purpose more obvious.
2024-05-17 15:38:28 -06:00
Idan Horowitz
827322c139 Kernel: Stop allocating physical pages for mapped MMIO regions
As MMIO is placed at fixed physical addressed, and does not need to be
backed by real RAM physical pages, there's no need to use PhysicalPage
instances to track their pages.
This results in slightly reduced allocations, but more importantly
makes MMIO addresses which end up after the normal RAM ranges work,
like 64-bit PCI BARs usually are.
2024-05-17 15:38:28 -06:00
Liav A.
5f3ef1aa9e Kernel: Remove includes of PCI API.h file
This file will be removed in a future commit, so let's get rid of what
we can right now.
2024-05-14 15:42:29 -06:00
Liav A.
69a3602237 Kernel/GPU: Rename GenericGraphicsAdapter => GPUDevice
GenericGraphicsAdapter is mouthful. Also, the idea is to move towards a
more advanced subsystem that handles GPUs, not merely graphics adapters.
2024-05-14 15:42:29 -06:00
Liav A.
bbb749ab47 Kernel: Move VirtIO console code to the Devices/Serial/VirtIO directory 2024-05-14 15:42:29 -06:00
Liav A.
cb558f4459 Kernel/Devices: Remove SerialDevice::initialize method
We can just do the initialization sequence in the constructor.
2024-05-14 15:42:29 -06:00
Liav A.
b4c218168f Kernel/Storage: Remove StorageController reset and shutdown methods
We never used these virtual methods outside their own implementation,
so let's stop pretending that we should be able to utilize this for
unknown purpose.
2024-05-14 15:42:29 -06:00
Liav A.
eadf2bf29f Kernel/Devices: Remove UNMAP_AFTER_INIT from SerialDevice code 2024-05-14 15:42:29 -06:00
Liav A.
d73c82d746 Kernel: Remove UNMAP_AFTER_INIT from VGA text mode console 2024-05-14 15:42:29 -06:00
Liav A.
2cb86c1309 Kernel/Storage: Remove ATA IDE support
Nobody uses this functionality. I used this code on my old 2007 ICH7
test machine about a year ago, but bare metal is a small aspect of the
project, so it's safe to assume that nobody really tests this piece of
code.
Therefore, let's drop this for good and focus on more modern hardware.
2024-05-14 12:38:05 -06:00
Timothy Flynn
3ff1d7da59 Kernel: Run clang-format
The following command was used to clang-format these files:

    clang-format-18 -i $(find . \
        -not \( -path "./\.*" -prune \) \
        -not \( -path "./Base/*" -prune \) \
        -not \( -path "./Build/*" -prune \) \
        -not \( -path "./Toolchain/*" -prune \) \
        -not \( -path "./Ports/*" -prune \) \
        -type f -name "*.cpp" -o -name "*.mm" -o -name "*.h")

There was a recent release of clang-format version 18.1.5 which fixes
errant spaces around `->` in these files.
2024-05-12 15:44:27 -04:00
Liav A.
f7a85401bb Kernel/Storage: Remove a stale StorageDevice constructor method
ramdisk devices are long gone by now, so this is a stale method.
2024-05-07 17:02:09 -06:00
implicitfield
a08d1637e2 Kernel: Add FUSE support
This adds both the fuse device (used for communication between the
kernel and the filesystem) and filesystem implementation itself.
2024-05-07 16:54:27 -06:00
Idan Horowitz
7339409575 Kernel: Properly initialize NVMe admin queue depth
We were reading the value instead of setting it (as required by the
specification). This worked only when we booted with a bootloader which
initialized NVMe before us.
2024-04-26 09:52:56 +02:00