Commit Graph

7 Commits

Author SHA1 Message Date
Liav A.
3edc6ae0d6 Kernel/Devices: Improve construction paths semantically
Do this by:
- Removing more instances of `LockRefPtr` and `NonnullLockRefPtr`.
- Using better names of construction methods (i.e. `create` instead of
  `try_create`).
- Only returning `NonnullRefPtr` on the `Device::try_create_device`
  method.
- Removing a version of the `Device::try_create_device` method that
  called `DeviceType::try_create(forward<Args>(args)...)`, which was
  only used in a construction point in a VirtIO driver which now doesn't
  need this anymore.
2024-10-05 12:26:48 +02:00
Liav A.
96e1391c23 Kernel/Devices: Remove the DeviceManagement singleton
This change has many improvements:
- We don't use `LockRefPtr` to hold instances of many base devices as
  with the DeviceManagement class. Instead, we have a saner pattern of
  holding them in a `NonnullRefPtr<T> const`, in a small-text footprint
  class definition in the `Device.cpp` file.
- The awkwardness of using `::the()` each time we need to get references
  to mostly-static objects (like the Event queue) in runtime is now gone
  in the migration to using the `Device` class.
- Acquiring a device feel more obvious because we use now the Device
  class for this method. The method name is improved as well.
2024-10-05 12:26:48 +02:00
Liav A.
69a3602237 Kernel/GPU: Rename GenericGraphicsAdapter => GPUDevice
GenericGraphicsAdapter is mouthful. Also, the idea is to move towards a
more advanced subsystem that handles GPUs, not merely graphics adapters.
2024-05-14 15:42:29 -06:00
Dan Klishch
5ed7cd6e32 Everywhere: Use east const in more places
These changes are compatible with clang-format 16 and will be mandatory
when we eventually bump clang-format version. So, since there are no
real downsides, let's commit them now.
2024-04-19 06:31:19 -04:00
Liav A
7718842829 Kernel/VirtIO: Ensure proper error propagation in core methods
Simplify core methods in the VirtIO bus handling code by ensuring proper
error propagation. This makes initialization of queues, handling changes
in device configuration, and other core patterns more readable as well.

It also allows us to remove the obnoxious pattern of checking for
boolean "success" and if we get false answer then returning an actual
errno code.
2023-09-24 19:54:23 -06:00
Liav A
d61c23569e Kernel/VirtIO: Introduce the concept of transport options
The VirtIO specification defines many types of devices with different
purposes, and it also defines 3 possible transport mediums where devices
could be connected to the host machine.

We only care about the PCIe transport, but this commit puts the actual
foundations for supporting the lean MMIO transport too in the future.

To ensure things are kept abstracted but still functional, the VirtIO
transport code is responsible for what is deemed as related to an actual
transport type - allocation of interrupt handlers and tinkering with low
level transport-related registers, etc.
2023-09-16 14:04:17 -06:00
Liav A
9ee098b119 Kernel: Move all Graphics-related code into Devices/GPU directory
Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".

Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
2023-06-06 00:40:32 +02:00