Files
serenity/Kernel/Devices/GPU/3dfx/GraphicsAdapter.h
Liav A. 3edc6ae0d6 Kernel/Devices: Improve construction paths semantically
Do this by:
- Removing more instances of `LockRefPtr` and `NonnullLockRefPtr`.
- Using better names of construction methods (i.e. `create` instead of
  `try_create`).
- Only returning `NonnullRefPtr` on the `Device::try_create_device`
  method.
- Removing a version of the `Device::try_create_device` method that
  called `DeviceType::try_create(forward<Args>(args)...)`, which was
  only used in a construction point in a VirtIO driver which now doesn't
  need this anymore.
2024-10-05 12:26:48 +02:00

33 lines
893 B
C++

/*
* Copyright (c) 2023, Edwin Rijkee <edwin@virtualparadise.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <Kernel/Bus/PCI/Device.h>
#include <Kernel/Devices/GPU/Console/GenericFramebufferConsole.h>
#include <Kernel/Devices/GPU/GPUDevice.h>
namespace Kernel {
class VoodooGraphicsAdapter final : public GPUDevice
, public PCI::Device {
public:
static ErrorOr<bool> probe(PCI::DeviceIdentifier const&);
static ErrorOr<NonnullLockRefPtr<GPUDevice>> create(PCI::DeviceIdentifier const&);
virtual ~VoodooGraphicsAdapter() = default;
virtual StringView device_name() const override { return "VoodooGraphicsAdapter"sv; }
private:
ErrorOr<void> initialize_adapter(PCI::DeviceIdentifier const&);
explicit VoodooGraphicsAdapter(PCI::DeviceIdentifier const&);
RefPtr<DisplayConnector> m_display_connector;
};
}