[texture-offset-out-of-range.html]
[WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Minimum in-range texture offset should compile]
expected: FAIL
[WebGL test #1: [unexpected fragment shader compile status\] (expected: true) Maximum in-range texture offset should compile]
expected: FAIL
[WebGL test #2: [unexpected link status\] Texture offset below minimum valid value should not compile]
expected: FAIL
[WebGL test #3: [unexpected link status\] Texture offset above maximum valid value should not compile]
expected: FAIL