* feat(market): add Gulf Economies panel with GCC indices, currencies & oil
Add a new panel tracking 15 Gulf/GCC financial symbols via Yahoo Finance:
- 7 stock indices (TASI, DFMGI, ADX, QSI, Bahrain, Kuwait, MSM)
- 6 currencies (SAR, AED, QAR, KWD, BHD, OMR vs USD)
- 2 oil benchmarks (WTI, Brent)
Server: new ListGulfQuotes RPC with 3-tier caching (in-memory + Redis
via cachedFetchJson + stale fallback). Uses fetchYahooQuotesBatch for
rate-limit-safe sequential fetching.
Frontend: GulfEconomiesPanel with 3 collapsible sections, sparklines,
8s delayed start, 60s polling. Registered in both full and finance
variants.
Inspired by #641 (credit: @aa5064, commit 684a73c).
* refactor: hoist MarketServiceClient to module scope, clarify memCache closure
* fix(market): register list-gulf-quotes in RPC_CACHE_TIER map
Explicitly set 'medium' cache tier for the new Gulf quotes endpoint,
matching other market RPCs instead of relying on the implicit default.
* refactor: extract shared miniSparkline to @/utils/sparkline
Deduplicates the identical function from MarketPanel and GulfEconomiesPanel
into a single shared utility.
* fix(panels): disable gulf-economies by default on full variant
Panel remains always-on for finance variant. Full variant users can
manually enable it via panel settings.
Rewrite the Iran events popup to follow the established popup pattern
(conflict/protest) with severity-colored header, badge, close button,
stat rows, and source link using CSS classes instead of inline styles.
- Add normalizeSeverity helper (clamps unknown values to 'low')
- Show related events from same location (normalized matching, max 5)
- Add IranEventPopupData to PopupData union (removes unsafe double cast)
- Add iranEvent header CSS with severity border-left colors
- Add i18n keys for en/ar/fr
* feat(map): move Iran Attacks layer to first position and enable by default
Move iranAttacks to the top of the layer toggle list in the full
(geopolitical) variant so it appears first. Enable it by default on
both desktop and mobile during the active conflict.
* feat(map): add Iran Attacks layer support to SVG/mobile map
- Implement setIranEvents() in SVG Map (was no-op)
- Render severity-colored circle markers matching DeckGL layer
- Add iranAttacks to mobile layer toggles (first position)
- Forward setIranEvents to SVG map in MapContainer
- Add IranEventPopupData to PopupData union for click popups
- Add .iran-event-marker CSS with pulse animation
- Add data-layer-hidden-iranAttacks CSS toggle
RSS items classified as critical/high threat now trigger a full-width
breaking news banner with audio alert, auto-dismiss (60s/30s by severity),
visibility-aware timer pause, dedup, and a toggle in the Intelligence
Findings dropdown.
Prediction panel was showing expired markets (e.g. "Will US strike Iran
on Feb 9" at 0%). Root causes: no active/archived API filters, no
end_date_min param, no client-side expiry guard, and sub-market selection
picking highest volume before filtering expired ones.
- Add active=true, archived=false, end_date_min API params to all 3
Gamma API call sites (events, markets, probe)
- Pre-filter sub-markets by closed/expired BEFORE volume selection in
both fetchPredictions() and fetchCountryMarkets()
- Add defense-in-depth isExpired() client-side filter on final results
- Propagate endDate through all market object paths including sebuf
fallback
- Show expiry date in PredictionPanel UI with new .prediction-meta
layout
- Add "closes" i18n key to all 18 locale files
- Add endDate to server handler GammaMarket/GammaEvent interfaces and
map to proto closesAt field
* fix(tech): use rss() for CISA feed, drop build from pre-push hook
- CISA Advisories used dead rss.worldmonitor.app domain (404), switch to rss() helper
- Remove Vite build from pre-push hook (tsc already catches errors)
* fix(desktop): enable click-to-play for YouTube embeds in WKWebView
WKWebView blocks programmatic autoplay in cross-origin iframes regardless
of allow attributes, Permissions-Policy, mute-first retries, or secure
context. Documented all 10 approaches tested in docs/internal/.
Changes:
- Switch sidecar embed origin from 127.0.0.1 to localhost (secure context)
- Add MutationObserver + retry chain as best-effort autoplay attempts
- Use postMessage('*') to fix tauri://localhost cross-origin messaging
- Make sidecar play overlay non-interactive (pointer-events:none)
- Fix .webcam-iframe pointer-events:none blocking clicks in grid view
- Add expand button to grid cells for switching to single view on desktop
- Add http://localhost:* to CSP frame-src in index.html and tauri.conf.json
* feat: add Supply Chain Disruption Intelligence service
Add new supply_chain domain with 3 RPCs:
- GetShippingRates: FRED Baltic Dry Index with spike detection
- GetChokepointStatus: NGA nav warnings + AIS vessel aggregation
for 6 global chokepoints with composite disruption scoring
- GetCriticalMinerals: HHI concentration analysis for 7 strategic
minerals from USGS 2024 production data
Frontend: 3-tab SupplyChainPanel with event delegation, sparkline
SVG, escapeHtml XSS hardening, and circuit breakers per RPC.
13 unit tests for pure scoring functions (_scoring.mjs).
* fix: chokepoint upstream detection, FRED weekly frequency, missing CSS
P1: Chokepoint handler propagates upstreamUnavailable when maritime
sources fail or return empty, instead of always reporting false.
P1: FRED BDI uses frequency=w for true 52-week window.
P2: Add CSS for sc-status-dot, sc-dot-*, sc-risk-* classes.
* fix: allow partial chokepoint data when one upstream source succeeds
- Suppress "WTO data temporarily unavailable" banner when cached data
exists on the active tab — only show when truly empty + upstream down
- Add all missing CSS for trade policy panel (228 lines) — cards with
hover states, color-coded status badges, structured tariff table,
trade flow metrics layout, source links, and warning banner styling
* chore: remove .claudedocs from repo and add to gitignore
Sentry triage log was accidentally committed in v2.4.0. These are
ephemeral Claude session artifacts, not project documentation.
* fix: tighten Sentry noise filters for maplibre/deck.gl and third-party errors
The beforeSend filename regex missed `maplibre-*` chunks and hashes
containing `-`, letting ~3700 map-internal crashes through. Also widen
imageManager filter for Safari wording and add filters for YouTube
widget API, Sentry SDK logs.js, Facebook WebView, and TDZ errors.
* feat: add country brief commands for all ISO countries to command palette
Generates country commands from all ~200 ISO 3166-1 codes using
Intl.DisplayNames for name resolution. Curated countries (30) retain
rich searchAliases for keyword matching (e.g. "kremlin" → Russia).
* feat: update command palette empty state and translate all 16 locales
Update placeholder, hint, and empty state text to reflect command
palette capabilities (countries, layers, panels, navigation, settings).
Add example commands row with styled kbd tags. Translate all strings
across ar, de, el, es, fr, it, ja, nl, pl, pt, ru, sv, th, tr, vi, zh.
* fix: replace inline update badge with top-right toast notification
The tiny green pill badge in the header was easily missed. Replace with
a proper toast that slides down from the top-right with download icon,
version detail, CTA button, and animated dismiss.
* fix(security): escape version string in update toast innerHTML
Version from /api/version was interpolated raw into innerHTML. A
compromised or malformed response (e.g. `2.6.0<img onerror=...>`)
could execute arbitrary markup. Now escaped via escapeHtml().
* feat: add command palette to Cmd+K search modal
Extend SearchModal with 60 executable commands (nav, layers, panels,
view, time range) rendered above entity search results. Commands are
matched by keyword with scored ranking and dispatched via SearchManager.
* fix: command palette time commands and variant-aware panel filtering
P1: time:* commands used getElementById('timeRangeSelect') which doesn't
exist — replaced with ctx.map.setTimeRange() API.
P2: panel commands now filtered against active panels per variant,
preventing no-op commands (19 ghost commands on tech, 18 on finance).
* chore: add project config
* docs: add domain research (stack, features, architecture, pitfalls)
* docs: define v1 requirements
* docs: create roadmap (9 phases)
* docs(01): capture phase context
* docs(state): record phase 1 context session
* docs(01): research phase domain
* docs(01): create phase plan
* fix(01): revise plans based on checker feedback
* feat(01-01): register happy variant in config system and build tooling
- Add 'happy' to allowed stored variants in variant.ts
- Create variants/happy.ts with panels, map layers, and VariantConfig
- Add HAPPY_PANELS, HAPPY_MAP_LAYERS, HAPPY_MOBILE_MAP_LAYERS inline in panels.ts
- Update ternary export chains to select happy config when SITE_VARIANT === 'happy'
- Add happy entry to VARIANT_META in vite.config.ts
- Add dev:happy and build:happy scripts to package.json
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(01-01): update index.html for variant detection, CSP, and Google Fonts
- Add happy.worldmonitor.app to CSP frame-src directive
- Extend inline script to detect variant from hostname (happy/tech/finance) and localStorage
- Set data-variant attribute on html element before first paint to prevent FOUC
- Add Google Fonts preconnect and Nunito stylesheet links
- Add favicon variant path replacement in htmlVariantPlugin for non-full variants
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(01-01): create happy variant favicon assets
- Create SVG globe favicon in sage green (#6B8F5E) and warm gold (#C4A35A)
- Generate PNG favicons at all required sizes (16, 32, 180, 192, 512)
- Generate favicon.ico with PNG-in-ICO wrapper
- Create branded OG image (1200x630) with cream background, sage/gold scheme
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(01-01): complete variant registration plan
- Create 01-01-SUMMARY.md documenting variant registration
- Update STATE.md with plan 1 completion, metrics, decisions
- Update ROADMAP.md with phase 01 progress (1/3 plans)
- Mark INFRA-01, INFRA-02, INFRA-03 requirements complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(01-02): create happy variant CSS theme with warm palette and semantic overrides
- Complete happy-theme.css with light mode (cream/sage), dark mode (navy/warm), and semantic colors
- 179 lines covering all CSS custom properties: backgrounds, text, borders, overlays, map, panels
- Nunito typography and 14px panel border radius for soft rounded aesthetic
- Semantic colors remapped: gold (critical), sage (growth), blue (hope), pink (kindness)
- Dark mode uses warm navy/sage tones, never pure black
- Import added to main.css after panels.css
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(01-02): add happy variant skeleton shell overrides and theme-color meta
- Inline skeleton styles for happy variant light mode (cream bg, Nunito font, sage dot, warm shimmer)
- Inline skeleton styles for happy variant dark mode (navy bg, warm borders, sage tones)
- Rounded corners (14px) on skeleton panels and map for soft aesthetic
- Softer pill border-radius (8px) in happy variant
- htmlVariantPlugin: theme-color meta updated to #FAFAF5 for happy variant mobile chrome
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(01-02): complete happy theme CSS plan
- SUMMARY.md with execution results and self-check
- STATE.md advanced to plan 2/3, decisions logged
- ROADMAP.md progress updated (2/3 plans complete)
- REQUIREMENTS.md: THEME-01, THEME-03, THEME-04 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(01-03): create warm basemap styles and wire variant-aware map selection
- Add happy-light.json: sage land, cream background, light blue ocean (forked from CARTO Voyager)
- Add happy-dark.json: dark sage land, navy background, dark navy ocean (forked from CARTO Dark Matter)
- Both styles preserve CARTO CDN source/sprite/glyph URLs for tile loading
- DeckGLMap.ts selects happy basemap URLs when SITE_VARIANT is 'happy'
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(01-03): style panel chrome, empty states, and loading for happy variant
- Panels get 14px rounded corners with subtle warm shadows
- Panel titles use normal casing (no uppercase) for friendlier feel
- Empty states (.panel-empty, .empty-state) show nature-themed sprout SVG icon
- Loading radar animation softened to 3s rotation with sage-green glow
- Status dots use gentle happy-pulse animation (2.5s ease-in-out)
- Error states use warm gold tones instead of harsh red
- Map controls, tabs, badges all get rounded corners
- Severity badges use warm semantic colors
- Download banner and posture radar adapted to warm theme
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(01-03): bridge SITE_VARIANT to data-variant attribute on <html>
The CSS theme overrides rely on [data-variant="happy"] on the document root,
but the inline script only detects variant from hostname/localStorage. This
leaves local dev (VITE_VARIANT=happy) and Vercel deployments without the
attribute set. Two fixes:
1. main.ts sets document.documentElement.dataset.variant from SITE_VARIANT
2. Vite htmlVariantPlugin injects build-time variant fallback into inline script
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(01-03): boost CSS specificity so happy theme wins over :root
The happy-theme.css was imported before :root in main.css, and both
[data-variant="happy"] and :root have equal specificity (0-1-0), so
:root variables won after in the cascade. Fix by using :root[data-variant="happy"]
(specificity 0-2-0) which always beats :root (0-1-0).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(01): fix CSS cascade — import happy-theme after main.css in main.ts
The root cause: happy-theme.css was @imported inside main.css (line 4),
which meant Vite loaded it BEFORE the :root block (line 9+). With equal
specificity, the later :root variables always won.
Fix: remove @import from main.css, import happy-theme.css directly in
main.ts after main.css. This ensures cascade order is correct — happy
theme variables come last and win. No !important needed.
Also consolidated semantic color variables into the same selector blocks
to reduce redundancy.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(01): fix CSS cascade with @layer base and theme toggle for happy variant
- Wrap main.css in @layer base via base-layer.css so happy-theme.css
(unlayered) always wins the cascade for custom properties
- Remove duplicate <link> stylesheet from index.html (was double-loading)
- Default happy variant to light theme (data-theme="light") so the
theme toggle works on first click instead of requiring two clicks
- Force build-time variant in inline script — stale localStorage can no
longer override the deployment variant
- Prioritize VITE_VARIANT env over localStorage in variant.ts so
variant-specific builds are deterministic
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(01-03): complete map basemap & panel chrome plan — Phase 1 done
- Add 01-03-SUMMARY.md with task commits, deviations, and self-check
- Update STATE.md: Phase 1 complete, advance to ready for Phase 2
- Update ROADMAP.md: mark Phase 1 plans 3/3 complete
- Update REQUIREMENTS.md: mark THEME-02 and THEME-05 complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-01): complete phase execution
* docs(phase-02): research curated content pipeline
* docs(02): create phase plan — curated content pipeline
* feat(02-01): add positive RSS feeds for happy variant
- Add HAPPY_FEEDS record with 8 feeds across 5 categories (positive, science, nature, health, inspiring)
- Update FEEDS export ternary to route happy variant to HAPPY_FEEDS
- Add happy source tiers to SOURCE_TIERS (Tier 2 for main sources, Tier 3 for category feeds)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(02-01): extend GDELT with tone filtering and positive topic queries
- Add tone_filter (field 4) and sort (field 5) to SearchGdeltDocumentsRequest proto
- Regenerate TypeScript client/server types via buf generate
- Handler appends toneFilter to GDELT query string, uses req.sort for sort param
- Add POSITIVE_GDELT_TOPICS array with 5 positive topic queries
- Add fetchPositiveGdeltArticles() with tone>5 and ToneDesc defaults
- Add fetchPositiveTopicIntelligence() and fetchAllPositiveTopicIntelligence() helpers
- Existing fetchGdeltArticles() backward compatible (empty toneFilter/sort = no change)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(02-01): complete positive feeds & GDELT tone filtering plan
- Create 02-01-SUMMARY.md with execution results
- Update STATE.md: phase 2, plan 1 of 2, decisions, metrics
- Update ROADMAP.md: phase 02 progress (1/2 plans)
- Mark FEED-01 and FEED-03 requirements complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(02-02): add positive content classifier and extend NewsItem type
- Create positive-classifier.ts with 6 content categories (science-health, nature-wildlife, humanity-kindness, innovation-tech, climate-wins, culture-community)
- Source-based pre-mapping for GNN category feeds (fast path)
- Priority-ordered keyword classification for general positive feeds (slow path)
- Add happyCategory optional field to NewsItem interface
- Export HAPPY_CATEGORY_LABELS and HAPPY_CATEGORY_ALL for downstream UI use
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore(02-02): clean up happy variant config and verify feed wiring
- Remove dead FEEDS placeholder from happy.ts (now handled by HAPPY_FEEDS in feeds.ts)
- Remove unused Feed type import
- Verified SOURCE_TIERS has all 8 happy feed entries (Tier 2: GNN/Positive.News/RTBC/Optimist, Tier 3: GNN category feeds)
- Verified FEEDS export routes to HAPPY_FEEDS when SITE_VARIANT=happy
- Verified App.ts loadNews() dynamically iterates FEEDS keys
- Happy variant builds successfully
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(02-02): complete content category classifier plan
- SUMMARY.md documenting classifier implementation and feed wiring cleanup
- STATE.md updated: Phase 2 complete, 5 total plans done, 56% progress
- ROADMAP.md updated: Phase 02 marked complete (2/2 plans)
- REQUIREMENTS.md: FEED-04 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(02-03): create gap closure plan for classifier wiring
* feat(02-03): wire classifyNewsItem into happy variant news ingestion
- Import classifyNewsItem from positive-classifier service
- Add classification step in loadNewsCategory() after fetchCategoryFeeds
- Guard with SITE_VARIANT === 'happy' to avoid impact on other variants
- In-place mutation via for..of loop sets happyCategory on every NewsItem
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(02-03): complete classifier wiring gap closure plan
- Add 02-03-SUMMARY.md documenting classifier wiring completion
- Update STATE.md with plan 3/3 position and decisions
- Update ROADMAP.md with completed plan checkboxes
- Include 02-VERIFICATION.md phase verification document
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-2): complete phase execution
* test(02): complete UAT - 1 passed, 1 blocker diagnosed
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-3): research positive news feed & quality pipeline
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(03): create phase plan for positive news feed and quality pipeline
* fix(03): revise plans based on checker feedback
* feat(03-02): add imageUrl to NewsItem and extract images from RSS
- Add optional imageUrl field to NewsItem interface
- Add extractImageUrl() helper to rss.ts with 4-strategy image extraction
(media:content, media:thumbnail, enclosure, img-in-description)
- Wire image extraction into fetchFeed() for happy variant only
* feat(03-01): add happy variant guards to all App.ts code paths
- Skip DEFCON/PizzInt indicator for happy variant
- Add happy variant link (sun icon) to variant switcher header
- Show 'Good News Map' title for happy variant map section
- Skip LiveNewsPanel, LiveWebcams, TechEvents, ServiceStatus, TechReadiness, MacroSignals, ETFFlows, Stablecoin panels for happy
- Gate live-news first-position logic with happy exclusion
- Only load 'news' data for happy variant (skip markets, predictions, pizzint, fred, oil, spending, intelligence, military layers)
- Only schedule 'news' refresh interval for happy (skip all geopolitical/financial refreshes)
- Add happy-specific search modal with positive placeholder and no military/geopolitical sources
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(03-02): create PositiveNewsFeedPanel with filter bar and card rendering
- New PositiveNewsFeedPanel component extending Panel with:
- Category filter bar (All + 6 positive categories)
- Rich card rendering with image, title, source, category badge, time
- Filter state preserved across data refreshes
- Proper cleanup in destroy()
- Add CSS styles to happy-theme.css for cards and filter bar
- Category-specific badge colors using theme variables
- Scoped under [data-variant="happy"] to avoid affecting other variants
* feat(03-01): return empty channels for happy variant in LiveNewsPanel
- Defense-in-depth: LIVE_CHANNELS returns empty array for happy variant
- Ensures zero Bloomberg/war streams even if panel is somehow instantiated
- Combined with createPanels() guard from Task 1 for belt-and-suspenders safety
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(03-02): complete positive news feed panel plan
- Created 03-02-SUMMARY.md with execution results
- Updated STATE.md with position, decisions, and metrics
- Updated ROADMAP.md with phase 03 progress (2/3 plans)
- Marked NEWS-01, NEWS-02 requirements as complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(03-01): complete Happy Variant App.ts Integration plan
- SUMMARY.md with execution results and decisions
- STATE.md updated with 03-01 decisions and session info
- ROADMAP.md progress updated (2/3 phase 3 plans)
- NEWS-03 requirement marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(03-03): create sentiment gate service for ML-based filtering
- Exports filterBySentiment() wrapping mlWorker.classifySentiment()
- Default threshold 0.85 with localStorage override for tuning
- Graceful degradation: returns all items if ML unavailable
- Batches titles at 20 items per call (ML_THRESHOLDS.maxTextsPerBatch)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(03-03): wire multi-stage quality pipeline and positive-feed panel into App.ts
- Register 'positive-feed' in HAPPY_PANELS replacing 'live-news'
- Import PositiveNewsFeedPanel, filterBySentiment, fetchAllPositiveTopicIntelligence
- Add positivePanel + happyAllItems class properties
- Create PositiveNewsFeedPanel in createPanels() for happy variant
- Accumulate curated items in loadNewsCategory() for happy variant
- Implement loadHappySupplementaryAndRender() 4-stage pipeline:
1. Curated feeds render immediately (non-blocking UX)
2. GDELT positive articles fetched as supplementary
3. Sentiment-filtered via DistilBERT-SST2 (filterBySentiment)
4. Merged + sorted by date, re-rendered
- Auto-refresh on REFRESH_INTERVALS.feeds re-runs full pipeline
- ML failure degrades gracefully to curated-only display
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(03-03): complete quality pipeline plan - phase 3 done
- Summary: multi-stage positive news pipeline with ML sentiment gate
- STATE.md: phase 3 complete (3/3), 89% progress
- ROADMAP.md: phase 03 marked complete
- REQUIREMENTS.md: FEED-02, FEED-05 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(03): wire positive-feed panel key in panels.ts and add happy map layer/legend config
The executor updated happy.ts but the actual HAPPY_PANELS export comes from
panels.ts — it still had 'live-news' instead of 'positive-feed', so the panel
never rendered. Also adds happyLayers (natural only) and happy legend to Map.ts
to hide military layer toggles and geopolitical legend items.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-3): complete phase execution
* docs(phase-4): research global map & positive events
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(04): create phase plan — global map & positive events
* fix(04): revise plans based on checker feedback
* feat(04-01): add positiveEvents and kindness keys to MapLayers interface and all variant configs
- Add positiveEvents and kindness boolean keys to MapLayers interface
- Update all 10 variant layer configs (8 in panels.ts + 2 in happy.ts)
- Happy variant: positiveEvents=true, kindness=true; all others: false
- Fix variant config files (full, tech, finance) and e2e harnesses for compilation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(04-01): add happy variant layer toggles and legend in DeckGLMap
- Add happy branch to createLayerToggles with 3 toggles: Positive Events, Acts of Kindness, Natural Events
- Add happy branch to createLegend with 4 items: Positive Event (green), Breakthrough (gold), Act of Kindness (light green), Natural Event (orange)
- Non-happy variants unchanged
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(04-01): complete map layer config & happy variant toggles plan
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(04-02): add positive events geocoding pipeline and map layer
- Proto service PositiveEventsService with ListPositiveGeoEvents RPC
- Server-side GDELT GEO fetch with positive topic queries, dedup, classification
- Client-side service calling server RPC + RSS geocoding via inferGeoHubsFromTitle
- DeckGLMap green/gold ScatterplotLayer with pulse animation for significant events
- Tooltip shows event name, category, and report count
- Routes registered in api gateway and vite dev server
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(04-02): wire positive events loading into App.ts happy variant pipeline
- Import fetchPositiveGeoEvents and geocodePositiveNewsItems
- Load positive events in loadAllData() for happy variant with positiveEvents toggle
- loadPositiveEvents() merges GDELT GEO RPC + geocoded RSS items, deduplicates by name
- loadDataForLayer switch case for toggling positiveEvents layer on/off
- MapContainer.setPositiveEvents() delegates to DeckGLMap
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(04-02): complete positive events geocoding pipeline plan
- SUMMARY.md with task commits, decisions, deviations
- STATE.md updated with position, metrics, decisions
- ROADMAP.md and REQUIREMENTS.md updated
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(04-03): create kindness-data service with baseline generator and curated events
- Add KindnessPoint interface for map visualization data
- Add MAJOR_CITIES constant with ~60 cities worldwide (population-weighted)
- Implement generateBaselineKindness() producing 50-80 synthetic points per cycle
- Implement extractKindnessEvents() for real kindness items from curated news
- Export fetchKindnessData() merging baseline + real events
* feat(04-03): add kindness layer to DeckGLMap and wire into App.ts pipeline
- Add createKindnessLayers() with solid green fill + gentle pulse ring for real events
- Add kindness-layer tooltip showing city name and description
- Add setKindnessData() setter in DeckGLMap and MapContainer
- Wire loadKindnessData() into App.ts loadAllData and loadDataForLayer
- Kindness layer gated by mapLayers.kindness toggle (happy variant only)
- Pulse animation triggers when real kindness events are present
* docs(04-03): complete kindness data pipeline & map layer plan
- Create 04-03-SUMMARY.md documenting kindness layer implementation
- Update STATE.md: phase 04 complete (3/3 plans), advance position
- Update ROADMAP.md: phase 04 marked complete
- Mark KIND-01 and KIND-02 requirements as complete
* docs(phase-4): complete phase execution
* docs(phase-5): research humanity data panels domain
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(05-humanity-data-panels): create phase plan
* feat(05-01): create humanity counters service with metric definitions and rate calculations
- Define 6 positive global metrics with annual totals from UN/WHO/World Bank/UNESCO
- Calculate per-second rates from annual totals / 31,536,000 seconds
- Absolute-time getCounterValue() avoids drift across tabs/throttling
- Locale-aware formatCounterValue() using Intl.NumberFormat
* feat(05-02): install papaparse and create progress data service
- Install papaparse + @types/papaparse for potential OWID CSV fallback
- Create src/services/progress-data.ts with 4 World Bank indicators
- Export PROGRESS_INDICATORS (life expectancy, literacy, child mortality, poverty)
- Export fetchProgressData() using existing getIndicatorData() RPC
- Null value filtering, year sorting, invertTrend-aware change calculation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(05-01): create CountersPanel component with 60fps animated ticking numbers
- Extend Panel base class with counters-grid of 6 counter cards
- requestAnimationFrame loop updates all values at 60fps
- Absolute-time calculation via getCounterValue() prevents drift
- textContent updates (not innerHTML) avoid layout thrashing
- startTicking() / destroy() lifecycle methods for App.ts integration
* feat(05-02): create ProgressChartsPanel with D3.js area charts
- Extend Panel base class with id 'progress', title 'Human Progress'
- Render 4 stacked D3 area charts (life expectancy, literacy, child mortality, poverty)
- Warm happy-theme colors: sage green, soft blue, warm gold, muted rose
- d3.area() with curveMonotoneX for smooth filled curves
- Header with label, change badge (e.g., "+58.0% since 1960"), and unit
- Hover tooltip with bisector-based nearest data point detection
- ResizeObserver with 200ms debounce for responsive re-rendering
- Clean destroy() lifecycle with observer disconnection
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(05-01): complete ticking counters service & panel plan
- SUMMARY.md with execution results and self-check
- STATE.md updated to phase 5, plan 1/3
- ROADMAP.md progress updated
- Requirements COUNT-01, COUNT-02, COUNT-03 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(05-02): complete progress charts panel plan
- Create 05-02-SUMMARY.md with execution results
- Update STATE.md: plan 2/3, decisions, metrics
- Update ROADMAP.md: phase 05 progress (2/3 plans)
- Mark PROG-01, PROG-02, PROG-03 complete in REQUIREMENTS.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(05-03): wire CountersPanel and ProgressChartsPanel into App.ts lifecycle
- Import CountersPanel, ProgressChartsPanel, and fetchProgressData
- Add class properties for both new panels
- Instantiate both panels in createPanels() gated by SITE_VARIANT === 'happy'
- Add progress data loading task in refreshAll() for happy variant
- Add loadProgressData() private method calling fetchProgressData + setData
- Add destroy() cleanup for both panels (stops rAF loop and ResizeObserver)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(05-03): add counter and progress chart CSS styles to happy-theme.css
- Counters grid: responsive 3-column layout (3/2/1 at 900px/500px breakpoints)
- Counter cards: hover lift, tabular-nums for jitter-free 60fps updates
- Counter icon/value/label/source typography hierarchy
- Progress chart containers: stacked with border dividers
- Chart header with label, badge, and unit display
- D3 SVG axis styling (tick text fill, domain stroke)
- Hover tooltip with absolute positioning and shadow
- Dark mode adjustments for card hover shadow and tooltip shadow
- All selectors scoped under [data-variant='happy']
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(05-03): complete panel wiring & CSS plan
- Create 05-03-SUMMARY.md with execution results
- Update STATE.md: phase 5 complete (3/3 plans), decisions, metrics
- Update ROADMAP.md: phase 05 progress (3/3 summaries, Complete)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-5): complete phase execution
* docs(06): research phase 6 content spotlight panels
* docs(phase-6): create phase plan
* feat(06-01): add science RSS feeds and BreakthroughsTickerPanel
- Expand HAPPY_FEEDS.science from 1 to 5 feeds (ScienceDaily, Nature News, Live Science, New Scientist)
- Create BreakthroughsTickerPanel extending Panel with horizontal scrolling ticker
- Doubled content rendering for seamless infinite CSS scroll animation
- Sanitized HTML output using escapeHtml/sanitizeUrl
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(06-01): create HeroSpotlightPanel with photo, map location, and hero card
- Create HeroSpotlightPanel extending Panel for daily hero spotlight
- Render hero card with image, source, title, time, and optional map button
- Conditionally show "Show on map" button only when both lat and lon exist
- Expose onLocationRequest callback for App.ts map integration wiring
- Sanitized HTML output using escapeHtml/sanitizeUrl
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(06-02): add GoodThingsDigestPanel with progressive AI summarization
- Panel extends Panel base class with id 'digest', title '5 Good Things'
- Renders numbered story cards with titles immediately (progressive rendering)
- Summarizes each story in parallel via generateSummary() with Promise.allSettled
- AbortController cancels in-flight summaries on re-render or destroy
- Graceful fallback to truncated title on summarization failure
- Passes [title, source] to satisfy generateSummary's 2-headline minimum
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(06-02): complete Good Things Digest Panel plan
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(06-01): complete content spotlight panels plan
- Add 06-01-SUMMARY.md with execution results
- Update STATE.md with position, decisions, metrics
- Update ROADMAP.md and REQUIREMENTS.md progress
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(06-03): wire Phase 6 panels into App.ts lifecycle and update happy.ts config
- Import and instantiate BreakthroughsTickerPanel, HeroSpotlightPanel, GoodThingsDigestPanel in createPanels()
- Wire heroPanel.onLocationRequest callback to map.setCenter + map.flashLocation
- Distribute data to all three panels after content pipeline in loadHappySupplementaryAndRender()
- Add destroy calls for all three panels in App.destroy()
- Add digest key to DEFAULT_PANELS in happy.ts config
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(06-03): add CSS styles for ticker, hero card, and digest panels
- Add happy-ticker-scroll keyframe animation for infinite horizontal scroll
- Add breakthroughs ticker styles (wrapper, track, items with hover pause)
- Add hero spotlight card styles (image, body, source, title, location button)
- Add digest list styles (numbered cards, titles, sources, progressive summaries)
- Add dark mode overrides for all three panel types
- All selectors scoped under [data-variant="happy"]
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(06-03): complete panel wiring & CSS plan
- Create 06-03-SUMMARY.md with execution results
- Update STATE.md: phase 6 complete, 18 plans done, 78% progress
- Update ROADMAP.md: phase 06 marked complete (3/3 plans)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-6): complete phase execution
* docs(07): research conservation & energy trackers phase
* docs(07-conservation-energy-trackers): create phase plan
* feat(07-02): add renewable energy data service
- Fetch World Bank EG.ELC.RNEW.ZS indicator (IEA-sourced) for global + 7 regions
- Return global percentage, historical time-series, and regional breakdown
- Graceful degradation: individual region failures skipped, complete failure returns zeroed data
- Follow proven progress-data.ts pattern for getIndicatorData() RPC usage
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(07-01): add conservation wins dataset and data service
- Create conservation-wins.json with 10 species recovery stories and population timelines
- Create conservation-data.ts with SpeciesRecovery interface and fetchConservationWins() loader
- Species data sourced from USFWS, IUCN, NOAA, WWF, and other published reports
* feat(07-02): add RenewableEnergyPanel with D3 arc gauge and regional breakdown
- Animated D3 arc gauge showing global renewable electricity % with 1.5s easeCubicOut
- Historical trend sparkline using d3.area() + curveMonotoneX below gauge
- Regional breakdown with horizontal bars sorted by percentage descending
- All colors use getCSSColor() for theme-aware rendering
- Empty state handling when no data available
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(07-01): add SpeciesComebackPanel with D3 sparklines and species cards
- Create SpeciesComebackPanel extending Panel base class
- Render species cards with photo (lazy loading + error fallback), info badges, D3 sparkline, and summary
- D3 sparklines use area + line with curveMonotoneX and viewBox for responsive sizing
- Recovery status badges (recovered/recovering/stabilized) and IUCN category badges
- Population values formatted with Intl.NumberFormat for readability
* docs(07-02): complete renewable energy panel plan
- SUMMARY.md with task commits, decisions, self-check
- STATE.md updated to phase 7 plan 2, 83% progress
- ROADMAP.md phase 07 progress updated
- REQUIREMENTS.md: ENERGY-01, ENERGY-02, ENERGY-03 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(07-01): complete species comeback panel plan
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(07-03): wire species and renewable panels into App.ts lifecycle
- Add imports for SpeciesComebackPanel, RenewableEnergyPanel, and data services
- Add class properties for speciesPanel and renewablePanel
- Instantiate both panels in createPanels() gated by SITE_VARIANT === 'happy'
- Add loadSpeciesData() and loadRenewableData() tasks in refreshAll()
- Add destroy cleanup for both panels before map cleanup
- Add species and renewable entries to happy.ts DEFAULT_PANELS config
* feat(07-03): add CSS styles for species cards and renewable energy gauge
- Species card grid layout with 2-column responsive grid
- Photo, info, badges (recovered/recovering/stabilized/IUCN), sparkline, summary styles
- Renewable energy gauge section, historical sparkline, and regional bar chart styles
- Dark mode overrides for species card hover shadow and IUCN badge background
- All styles scoped with [data-variant='happy'] using existing CSS variables
* docs(07-03): complete panel wiring & CSS plan
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(happy): add missing panel entries and RSS proxy for dev mode
HAPPY_PANELS in panels.ts was missing digest, species, and renewable
entries — panels were constructed but never appended to the grid because
the panelOrder loop only iterated the 6 original keys.
Also adds RSS proxy middleware for Vite dev server, fixes sebuf route
regex to match hyphenated domains (positive-events), and adds happy
feed domains to the rss-proxy allowlist.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: progress data lookup, ticker speed, ultrawide layout gap
1. Progress/renewable data: World Bank API returns countryiso3code "WLD"
for world aggregate, but services were looking up by request code "1W".
Changed lookups to use "WLD".
2. Breakthroughs ticker: slowed animation from 30s to 60s duration.
3. Ultrawide layout (>2000px): replaced float-based layout with CSS grid.
Map stays in left column (60%), panels grid in right column (40%).
Eliminates dead space under the map where panels used to wrap below.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: UI polish — counter overflow, ticker speed, monitors panel, filter tabs
- Counter values: responsive font-size with clamp(), overflow protection,
tighter card padding to prevent large numbers from overflowing
- Breakthroughs ticker: slowed from 60s to 120s animation duration
- My Monitors panel: gate monitors from panel order in happy variant
(was unconditionally pushed into panelOrder regardless of variant)
- Filter tabs: smaller padding/font, flex-shrink:0, fade mask on right
edge to hint at scrollable overflow
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(happy): exclude APT groups layer from happy variant map
The APT groups layer (cyber threat actors like Fancy Bear, Cozy Bear)
was only excluded for the tech variant. Now also excluded for happy,
since cyber threat data has no place on a Good News Map.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(happy-map): labeled markers, remove fake baseline, fix APT leak
- Positive events now show category emoji + location name as colored
text labels (TextLayer) instead of bare dots. Labels filter by zoom
level to avoid clutter at global view.
- Removed synthetic kindness baseline (50-80 fake "Volunteers at work"
dots in random cities). Only real kindness events from news remain.
- Kindness events also get labeled dots with headlines.
- Improved tooltips with proper category names and source counts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(happy-map): disable earthquakes, fix GDELT query syntax
- Disable natural events layer (earthquakes) for happy variant —
not positive news
- Fix GDELT GEO positive queries: OR terms require parentheses
per GDELT API syntax, added third query for charity/volunteer news
- Updated both desktop and mobile happy map layer configs
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(happy): ultrawide grid overflow, panel text polish
Ultrawide: set min-height:0 on map/panels grid children so they
respect 1fr row constraint and scroll independently instead of
pushing content below the viewport.
Panel CSS: softer word-break on counters, line-clamp on digest
and species summaries, ticker title max-width, consistent
text-dim color instead of opacity hacks.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(08-map-data-overlays): research phase domain
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(08-map-data-overlays): create phase plan
* Add Global Giving Activity Index with multi-platform aggregation (#255)
* feat(08-01): add static data for happiness scores, renewable installations, and recovery zones
- Create world-happiness.json with 152 country scores from WHR 2025
- Create renewable-installations.json with 92 global entries (solar/wind/hydro/geothermal)
- Extend conservation-wins.json with recoveryZone lat/lon for all 10 species
* feat(08-01): add service loaders, extend MapLayers with happiness/species/energy keys
- Create happiness-data.ts with fetchHappinessScores() returning Map<ISO2, score>
- Create renewable-installations.ts with fetchRenewableInstallations() returning typed array
- Extend SpeciesRecovery interface with optional recoveryZone field
- Add happiness, speciesRecovery, renewableInstallations to MapLayers interface
- Update all 8 variant MapLayers configs (happiness=true in happy, false elsewhere)
- Update e2e harness files with new layer keys
* docs(08-01): complete data foundation plan summary and state updates
- Create 08-01-SUMMARY.md with execution results
- Update STATE.md to phase 8, plan 1/2
- Update ROADMAP.md progress for phase 08
- Mark requirements MAP-03, MAP-04, MAP-05 complete
* feat(08-02): add happiness choropleth, species recovery, and renewable installation overlay layers
- Add three Deck.gl layer creation methods with color-coded rendering
- Add public data setters for happiness scores, species recovery zones, and renewable installations
- Wire layers into buildLayers() gated by MapLayers keys
- Add tooltip cases for all three new layer types
- Extend happy variant layer toggles (World Happiness, Species Recovery, Clean Energy)
- Extend happy variant legend with choropleth, species, and renewable entries
- Cache country GeoJSON reference in loadCountryBoundaries() for choropleth reuse
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(08-02): wire MapContainer delegation and App.ts data loading for map overlays
- Add MapContainer delegation methods for happiness, species recovery, and renewable installations
- Add happiness scores and renewable installations map data loading in App.ts refreshAll()
- Chain species recovery zone data to map from existing loadSpeciesData()
- All three overlay datasets flow from App.ts through MapContainer to DeckGLMap
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(08-02): complete map overlay layers plan
- Create 08-02-SUMMARY.md with execution results
- Update STATE.md: phase 8 complete (2/2 plans), 22 total plans, decisions logged
- Update ROADMAP.md: phase 08 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-8): complete phase execution
* docs(roadmap): add Phase 7.1 gap closure for renewable energy installation & coal data
Addresses Phase 7 verification gaps (ENERGY-01, ENERGY-03): renewable panel
lacks solar/wind installation growth and coal plant closure visualizations.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(7.1): research renewable energy installation & coal retirement data
* docs(71): create phase plans for renewable energy installation & coal retirement data
* feat(71-01): add GetEnergyCapacity RPC proto and server handler
- Create get_energy_capacity.proto with request/response messages
- Add GetEnergyCapacity RPC to EconomicService in service.proto
- Implement server handler with EIA capability API integration
- Coal code fallback (COL -> BIT/SUB/LIG/RC) for sub-type support
- Redis cache with 24h TTL for annual capacity data
- Register handler in economic service handler
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(71-01): add client-side fetchEnergyCapacity with circuit breaker
- Add GetEnergyCapacityResponse import and capacityBreaker to economic service
- Export fetchEnergyCapacityRpc() with energyEia feature gating
- Add CapacitySeries/CapacityDataPoint types to renewable-energy-data.ts
- Export fetchEnergyCapacity() that transforms proto types to domain types
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(71-01): complete EIA energy capacity data pipeline plan
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(71-02): add setCapacityData() with D3 stacked area chart to RenewableEnergyPanel
- setCapacityData() renders D3 stacked area (solar yellow + wind blue) with coal decline (red)
- Chart labeled 'US Installed Capacity (EIA)' with compact inline legend
- Appends below existing gauge/sparkline/regions without replacing content
- CSS styles for capacity section, header, legend in happy-theme.css
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(71-02): wire EIA capacity data loading in App.ts loadRenewableData()
- Import fetchEnergyCapacity from renewable-energy-data service
- Call fetchEnergyCapacity() after World Bank gauge data, pass to setCapacityData()
- Wrapped in try/catch so EIA failure does not break existing gauge
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(71-02): complete EIA capacity visualization plan
- SUMMARY.md documenting D3 stacked area chart implementation
- STATE.md updated: Phase 7.1 complete (2/2 plans), progress 100%
- ROADMAP.md updated with plan progress
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-71): complete phase execution
* docs(phase-09): research sharing, TV mode & polish domain
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(09): create phase plan for sharing, TV mode & polish
* docs(phase-09): plan Sharing, TV Mode & Polish
3 plans in 2 waves covering share cards (Canvas 2D renderer),
TV/ambient mode (fullscreen panel cycling + CSS particles),
and celebration animations (canvas-confetti milestones).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(09-01): create Canvas 2D renderer for happy share cards
- 1080x1080 branded PNG with warm gradient per category
- Category badge, headline word-wrap, source, date, HappyMonitor branding
- shareHappyCard() with Web Share API -> clipboard -> download fallback
- wrapText() helper for Canvas 2D manual line breaking
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(09-02): create TvModeController and TV mode CSS
- TvModeController class manages fullscreen, panel cycling with configurable 30s-2min interval
- CSS [data-tv-mode] attribute drives larger typography, hidden interactive elements, smooth panel transitions
- Ambient floating particles (CSS-only, opacity 0.04) with reduced motion support
- TV exit button appears on hover, hidden by default outside TV mode
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(09-02): wire TV mode into App.ts header and lifecycle
- TV mode button with monitor icon in happy variant header
- TV exit button at page level, visible on hover in TV mode
- Shift+T keyboard shortcut toggles TV mode
- TvModeController instantiated lazily on first toggle
- Proper cleanup in destroy() method
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(09-01): add share button to positive news cards with handler
- Share button (SVG upload icon) appears on card hover, top-right
- Delegated click handler prevents link navigation, calls shareHappyCard
- Brief .shared visual feedback (green, scale) for 1.5s on click
- Dark mode support for share button background
- Fix: tv-mode.ts panelKeys index guard (pre-existing build blocker)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(09-02): complete TV Mode plan
- SUMMARY.md with task commits, deviations, decisions
- STATE.md updated: position, metrics, decisions, session
- ROADMAP.md updated: phase 09 progress (2/3 plans)
- REQUIREMENTS.md updated: TV-01, TV-02, TV-03 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(09-01): complete positive news share cards plan
- SUMMARY.md with Canvas 2D renderer and share button accomplishments
- STATE.md updated with decisions and session continuity
- ROADMAP.md progress updated (2/3 plans in phase 09)
- REQUIREMENTS.md: SHARE-01, SHARE-02, SHARE-03 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(09-03): add celebration service with canvas-confetti
- Install canvas-confetti + @types/canvas-confetti
- Create src/services/celebration.ts with warm nature-inspired palette
- Session-level dedup (Set<string>) prevents repeat celebrations
- Respects prefers-reduced-motion media query
- Milestone detection for species recovery + renewable energy records
- Moderate particle counts (40-80) for "warm, not birthday party" feel
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(09-03): wire milestone celebrations into App.ts data pipelines
- Import checkMilestones in App.ts
- Call checkMilestones after species data loads with recovery statuses
- Call checkMilestones after renewable energy data loads with global percentage
- All celebration calls gated behind SITE_VARIANT === 'happy'
- Placed after panel setData() so data is visible before confetti fires
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(09-03): complete celebration animations plan
- 09-03-SUMMARY.md with execution results
- STATE.md updated: phase 09 complete, 26 plans total, 100% progress
- ROADMAP.md updated with phase 09 completion
- REQUIREMENTS.md: THEME-06 marked complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-09): complete phase execution
* fix(happy): remove natural events layer from happy variant
Natural events (earthquakes, volcanoes, storms) were leaking into the
happy variant through stale localStorage and the layer toggle UI. Force
all non-happy layers off regardless of localStorage state, and remove
the natural events toggle from both DeckGL and SVG map layer configs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(phase-7.1): complete phase execution — mark all phases done
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs(v1): complete milestone audit — 49/49 requirements satisfied
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(happy): close audit tech debt — map layer defaults, theme-color meta
- Enable speciesRecovery and renewableInstallations layers by default
in HAPPY_MAP_LAYERS (panels.ts + happy.ts) so MAP-04/MAP-05 are
visible on first load
- Use happy-specific theme-color meta values (#FAFAF5 light, #1A2332
dark) in setTheme() and applyStoredTheme() instead of generic colors
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: add checkpoint for giving integration handoff
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(giving): integrate Global Giving Activity Index from PR #254
Cherry-pick the giving feature that was left behind when PR #255
batch-merged without including #254's proto/handler/panel files.
Adds:
- Proto definitions (GivingService, GivingSummary, PlatformGiving, etc.)
- Server handler: GoFundMe/GlobalGiving/JustGiving/crypto/OECD aggregation
- Client service with circuit breaker
- GivingPanel with tabs (platforms, categories, crypto, institutional)
- Full wiring: API routes, vite dev server, data freshness, panel config
- Happy variant panel config entry
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(giving): move panel init and data fetch out of full-variant-only blocks
The GivingPanel was instantiated inside `if (SITE_VARIANT === 'full')` and
the data fetch was inside `loadIntelligenceSignals()` (also full-only).
Moved both to variant-agnostic scope so the panel works on happy variant.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(giving): bypass debounced setContent so tab buttons are clickable
Panel.setContent() is debounced (150ms), so event listeners attached
immediately after it were binding to DOM elements that got replaced by
the deferred innerHTML write. Write directly to this.content.innerHTML
like other interactive panels do.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore: remove .planning/ from repo and gitignore it
Planning files served their purpose during happy monitor development.
They remain on disk for reference but no longer tracked.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: merge new panels into saved panelSettings so they aren't hidden
When panelSettings is loaded from localStorage, any panels added since
the user last saved settings would be missing from the config. The
applyPanelSettings loop wouldn't touch them, but without a config entry
they also wouldn't appear in the settings toggle UI correctly.
Now merges DEFAULT_PANELS entries into loaded settings for any keys
that don't exist yet, so new panels are visible by default.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: giving data baselines, theme toggle persistence, and client caching
- Replace broken GoFundMe (301→404) and GlobalGiving (401) API calls
with hardcoded baselines from published annual reports. Activity index
rises from 42 to 56 as all 3 platforms now report non-zero volumes.
- Fix happy variant theme toggle not persisting across page reloads:
applyStoredTheme() couldn't distinguish "no preference" from "user
chose dark" — both returned DEFAULT_THEME. Now checks raw localStorage.
- Fix inline script in index.html not setting data-theme="dark" for
happy variant, causing CSS :root[data-variant="happy"] (light) to
win over :root[data-variant="happy"][data-theme="dark"].
- Add client-side caching to giving service: persistCache on circuit
breaker, 30min in-memory TTL, and request deduplication.
- Add Playwright E2E tests for theme toggle (8 tests, all passing).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* perf: add persistent cache to all 29 circuit breakers across 19 services
Enable persistCache and set appropriate cacheTtlMs on every circuit
breaker that lacked them. Data survives page reloads via IndexedDB
fallback and reduces redundant API calls on navigation.
TTLs matched to data freshness: 5min for real-time feeds (weather,
earthquakes, wildfires, aviation), 10min for event data (conflict,
cyber, unrest, climate, research), 15-30min for slow-moving data
(economic indicators, energy capacity, population exposure).
Market quotes breaker intentionally left at cacheTtlMs: 0 (real-time).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: expand map labels progressively as user zooms in
Labels now show more text at higher zoom levels instead of always
truncating at 30 chars. Zoom <3: 20 chars, <5: 35, <7: 60, 7+: full.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: keep 30-char baseline for map labels, expand to full text at zoom 6+
Previous change was too aggressive with low-zoom truncation (20 chars).
Now keeps original 30-char limit at global view, progressively expands
to 50/80/200 chars as user zooms in. Also scales font size with zoom.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Revert "fix: keep 30-char baseline for map labels, expand to full text at zoom 6+"
This reverts commit 33b8a8accc2d48acd45f3dcea97a083b8bcebbf0.
* Revert "feat: expand map labels progressively as user zooms in"
This reverts commit 285f91fe471925ca445243ae5d8ac37723f2eda7.
* perf: stale-while-revalidate for instant page load
Circuit breaker now returns stale cached data immediately and refreshes
in the background, instead of blocking on API calls when cache exceeds
TTL. Also persists happyAllItems to IndexedDB so Hero, Digest, and
Breakthroughs panels render instantly from cache on page reload.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: address PR #229 review — 4 issues from koala
1. P1: Fix duplicate event listeners in PositiveNewsFeedPanel.renderCards()
— remove listener before re-adding to prevent stacking on re-renders
2. P1: Fix TV mode cycling hidden panels causing blank screen
— filter out user-disabled panels from cycle list, rebuild keys on toggle
3. P2: Fix positive classifier false positives for short keywords
— "ai" and "art" now use space-delimited matching to avoid substring hits
(e.g. "aid", "rain", "said", "start", "part")
4. P3: Fix CSP blocking Google Fonts stylesheet for Nunito
— add https://fonts.googleapis.com to style-src directive
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: decompose App.ts into focused modules under src/app/
Break the 4,597-line monolithic App class into 7 focused modules plus a
~460-line thin orchestrator. Each module implements the AppModule lifecycle
(init/destroy) and communicates via a shared AppContext state object with
narrow callback interfaces — no circular dependencies.
Modules extracted:
- app-context.ts: shared state types (AppContext, AppModule, etc.)
- desktop-updater.ts: desktop version checking + update badge
- country-intel.ts: country briefs, timeline, CII signals
- search-manager.ts: search modal, result routing, index updates
- refresh-scheduler.ts: periodic data refresh with jitter/backoff
- panel-layout.ts: panel creation, grid layout, drag-drop
- data-loader.ts: all 36 data loading methods
- event-handlers.ts: DOM events, shortcuts, idle detection, URL sync
Verified: tsc --noEmit (zero errors), all 3 variant builds pass
(full, tech, finance), runtime smoke test confirms no regressions.
* fix: resolve test failures and missing CSS token from PR review
1. flushStaleRefreshes test now reads from refresh-scheduler.ts (moved
during App.ts modularization)
2. e2e runtime tests updated to import DesktopUpdater and DataLoaderManager
instead of App.prototype for resolveUpdateDownloadUrl and loadMarkets
3. Add --semantic-positive CSS variable to main.css and happy-theme.css
(both light and dark variants)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore: hide happy variant button from other variants
The button is only visible when already on the happy variant. This
allows merging the modularized App.ts without exposing the unfinished
happy layout to users — layout work continues in a follow-up PR.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Elie Habib <elie.habib@gmail.com>
- Defer YouTube player init via IntersectionObserver + requestIdleCallback
gate with clickable placeholder (no eager iframe_api load)
- Stagger loadAllData() into 3 priority tiers: critical (immediate),
important (after rAF yield), deferred (requestIdleCallback fire-and-forget)
- Move DeckGL supercluster rebuilds into map 'load' callback
- Cancel deferred tier-3 callbacks on App destroy (prevents post-teardown work)
- Add bot-check detection with YouTube sign-in window for desktop (Tauri)
- Safe DOM construction for all new UI paths (no innerHTML with user data)
Adds a small attribution line at bottom-left of the map.
CARTO basemap tiles and OpenStreetMap data both require
visible attribution per their terms of service.
Closes#321
Panels tab now mirrors Sources tab UX with scrollable category
pills and a text search input. PANEL_CATEGORY_MAP provides
variant-aware groupings (full: 6 categories, tech: 4, finance: 7)
so users can quickly find panels instead of scrolling 50+ items.
* feat: add AI analysis settings popup to Insights panel (web-only)
Add a gear icon to the AI Insights panel header that opens a settings
popup giving web users explicit control over the AI analysis pipeline.
Users can now toggle cloud AI (Groq/OpenRouter) and browser local model
independently, with a static CTA for Ollama desktop support.
- New ai-flow-settings.ts state layer with localStorage persistence
- SummarizeOptions param added to generateSummary() (backward-compatible)
- InsightsPanel: gear icon, disabled state, generation token for races
- AiFlowPopup: toggles, 250MB warning, status footer, Ollama CTA
- Remove mlWorker.isAvailable gate in App.ts for cloud-only mode
- CSS: popup, toggles, status indicators, disabled state
- i18n: 16 new keys across all 17 locale files with translations
https://claude.ai/code/session_01AgLDUybKNri83vgZQNC3HF
* fix: reset brief cache on settings change, remove dead code in popup
- Reset cachedBrief and lastBriefUpdate in onAiFlowChanged() so new
provider settings take effect immediately instead of being blocked
by the 2-minute cooldown with a stale (possibly null) cached brief
- Remove unused isAnyAiProviderEnabled() import and dead `void any`
in AiFlowPopup.updateStatus()
https://claude.ai/code/session_01AgLDUybKNri83vgZQNC3HF
* fix: invalidate insights brief cache on AI flow changes
---------
Co-authored-by: Claude <noreply@anthropic.com>
WKWebView (Tauri macOS) doesn't support HTML5 Drag and Drop API.
Replace draggable/dragstart/dragover with mousedown/mousemove/mouseup
across panel grid reorder, live channel tabs, and channel settings.
Uses elementFromPoint with same-row detection for accurate horizontal
and vertical drag positioning.
* fix: add User-Agent and Cloudflare 403 detection to all secret validation probes
Sidecar validation probes were missing User-Agent headers, causing
Cloudflare-fronted APIs (e.g. Wingbits) to return 403 which was
incorrectly treated as an auth rejection. Added CHROME_UA to all 13
probes and isCloudflare403() helper to soft-pass CDN blocks.
* fix: open external links in system browser on Tauri desktop
Tauri WKWebView/WebView2 traps target="_blank" navigation, so news
links and other external URLs silently fail to open. Added a global
capture-phase click interceptor that routes cross-origin links through
the existing open_url Tauri command, falling back to window.open.
* feat(live): add 35 optional channels across 5 regions with tab-based browse UI
Users can now browse and add live YouTube news channels from North America,
Europe, Latin America, Asia, and Africa via a tab-based region card grid
in the Manage Channels modal. Cards are add-only (removal via existing
edit/confirm flow). All dynamic text uses DOM API for XSS safety.
* feat(live): custom channel management — add/remove/reorder, standalone window, i18n
- Standalone channel management window (?live-channels=1) with list, add form, restore defaults
- LIVE panel: gear icon opens channel management; channel tabs reorderable via DnD
- Row click to edit; custom modal for delete confirmation (no window.confirm)
- i18n for all locales (manage, addChannel, youtubeHandle, displayName, etc.)
- UI: margin between channel list and add form in management window
- settings-window: panel display settings comment in English
Co-authored-by: Cursor <cursoragent@cursor.com>
* feat(tauri): channel management in desktop app, dev base_url fix
- Add live-channels.html and live-channels-main.ts for standalone window
- Tauri: open_live_channels_window_command, close_live_channels_window, open live-channels window (WebviewUrl::App or External from base_url)
- LiveNewsPanel: in desktop runtime invoke Tauri command with base_url (window.location.origin) so dev works when Vite runs on a different port than devUrl
- Vite: add liveChannels entry to build input
- capabilities: add live-channels window
- tauri.conf: devUrl 3000 to match vite server.port
- docs: PR_LIVE_CHANNEL_MANAGEMENT.md for PR #276
Co-authored-by: Cursor <cursoragent@cursor.com>
* fix: address review issues in live channel management PR
- Revert settings button to open modal (not window.open popup)
- Revert devUrl from localhost:3000 to localhost:5173
- Guard activeChannel against empty channels (fall back to defaults)
- Escape i18n strings in innerHTML with escapeHtml() to prevent XSS
- Only store displayNameOverrides for actually renamed channels
- Use URL constructor for live-channels window URL
- Add CSP meta tag to live-channels.html
- Remove unused i18n keys (edit, editMode, done) from all locales
- Remove unused CSS classes (live-news-manage-btn/panel/wrap)
- Delete PR instruction doc (PR_LIVE_CHANNEL_MANAGEMENT.md)
---------
Co-authored-by: Masaki <yukkurihakutaku@gmail.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
* feat: make intelligence alert popup opt-in via dropdown toggle
Auto-popup was interrupting users every 10s refresh cycle. Badge still
counts and pulses silently. New toggle in dropdown (default OFF) lets
users explicitly opt in to auto-popup behavior.
* chore: bump version to 2.5.5
## Changelog
### Features
- Intelligence alert popup is now opt-in (default OFF) — badge counts silently, toggle in dropdown to enable auto-popup
### Bug Fixes
- Linux: disable DMA-BUF renderer on WebKitGTK to prevent blank white screen (NVIDIA/immutable distros)
- Linux: add DejaVu Sans Mono + Liberation Mono font fallbacks for monospace rendering
- Consolidate monospace font stacks into --font-mono CSS variable (fixes undefined var bug)
- Reduce dedup coordinate rounding from 0.5° to 0.1° (~10km precision)
- Vercel build: handle missing previous deploy SHA
- Panel base class: add missing showRetrying method
- Vercel ignoreCommand shortened to fit 256-char limit
### Infrastructure
- Upstash Redis shared caching for all RPC handlers + cache key contamination fix
- Format Rust code and fix Windows focus handling
### Docs
- Community guidelines: contributing, code of conduct, security policy
- Updated .env.example
* chore: track Cargo.lock for reproducible Rust builds
* fix: update layer help popup with all current map layers
Added missing layers to the ? help popup across all 3 variants:
- Full: UCDP Events, Displacement, Spaceports, Cyber Threats, Fires,
Climate Anomalies, Critical Minerals; renamed Shipping→Ship Traffic
- Tech: Tech Events, Cyber Threats, Fires
- Finance: GCC Investments
* docs: update README with crypto prices, analytics, typography, and dedup grid fix
* fix: add /ingest to service worker NetworkOnly routes
The SW was intercepting PostHog /ingest/* requests and returning
no-response (404) because no cache match existed. Adding NetworkOnly
ensures analytics requests pass through to Vercel's rewrite proxy.
* chore: update Cargo.lock for v2.5.5
* fix: use explicit colors for findings toggle switch visibility
* fix: resolve AppImage blank white screen and font crash on Linux (#238)
Disable WebKitGTK DMA-BUF renderer by default on Linux to prevent blank
white screens caused by GPU buffer allocation failures (common with
NVIDIA drivers and immutable distros like Bazzite). Add Linux-native
monospace font fallbacks (DejaVu Sans Mono, Liberation Mono) to all font
stacks so WebKitGTK font resolution doesn't hit out-of-bounds vector
access when macOS-only fonts (SF Mono, Monaco) are unavailable.
https://claude.ai/code/session_01TF2NPgSSjgenmLT2XuR5b9
* fix: consolidate monospace font stacks into --font-mono variable
- Define --font-mono in :root (main.css) and .settings-shell (settings-window.css)
- Align font stack: SF Mono, Monaco, Cascadia Code, Fira Code, DejaVu Sans Mono, Liberation Mono
- Replace 3 hardcoded JetBrains Mono stacks with var(--font-mono)
- Replace 4 hardcoded settings-window stacks with var(--font-mono)
- Fix pre-existing bug: var(--font-mono) used in 4 places but never defined
- Match index.html skeleton font stack to --font-mono
---------
Co-authored-by: Claude <noreply@anthropic.com>
* fix(sentry): add noise filters for 5 non-actionable error patterns
Filter dynamic import alt phrasing, script parse errors, maplibre
style/WebGL crashes, and CustomEvent promise rejections. Also fix
beforeSend to catch short Firefox null messages like "E is null".
* fix: cache write race, settings stale key status, yahoo gate concurrency
P1: Replace async background thread cache write with synchronous fs::write
to prevent out-of-order writes and dirty flag cleared before persistence.
P2: Add WorldMonitorTab.refresh() called after loadDesktopSecrets() so
the API key badge reflects actual keychain state.
P3: Replace timestamp-based Yahoo gate with promise queue to ensure
sequential execution under concurrent callers.
* feat: add Upstash Redis shared caching to all RPC handlers + fix cache key contamination
- Add Redis L2 cache (getCachedJson/setCachedJson) to 28 RPC handlers
across all service domains (market, conflict, cyber, economic, etc.)
- Fix 10 P1 cache key contamination bugs where under-specified keys
caused cross-request data pollution (e.g. filtered requests returning
unfiltered cached data)
- Restructure list-internet-outages to cache-then-filter pattern so
country/timeRange filters always apply after cache read
- Add write_lock mutex to PersistentCache in main.rs to prevent
desktop cache write-race conditions
- Document FMP (Financial Modeling Prep) as Yahoo Finance fallback TODO
in market/v1/_shared.ts
* fix: cache-key contamination and PizzINT/GDELT partial-failure regression
- tech-events: fetch with limit=0 and cache full result, apply limit
slice after cache read to prevent low-limit requests poisoning cache
- pizzint: restore try-catch around PizzINT fetch so GDELT tension
pairs are still returned when PizzINT API is down
* fix: remove extra closing brace in pizzint try-catch
* fix: recompute conferenceCount/mappableCount after limit slice
* fix: bypass WM API key gate for registration endpoint
/api/register-interest must reach cloud without a WorldMonitor API key,
otherwise desktop users can never register (circular dependency).
* feat: add cable health scoring via sebuf InfrastructureService
Port submarine cable health monitoring from PR #134 to the sebuf
architecture. Adds GetCableHealth RPC to InfrastructureService that
analyzes NGA maritime warnings to detect cable faults and repair
activity, computing health scores with time-decay.
- Proto: GetCableHealthRequest/Response, CableHealthRecord, evidence
- Handler: NGA warning fetch, cable matching (name + proximity), signal
processing, health computation with redis caching
- Client: circuit breaker, proto enum → frontend string adapter, 1-min cache
- Frontend: health-based cable coloring (fault=red, degraded=orange),
evidence display in cable popup, SVG + DeckGL support
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: address PR review feedback for cable health scoring
- Fix geographic proximity: use cosine-latitude correction instead of
raw Euclidean distance on lat/lon degrees, return distanceKm directly
- Fix signal kind: use 'cable_advisory' (not 'operator_fault') for
non-fault NGA warnings so advisories don't trigger fault status
- Parallelize loadCableActivity + loadCableHealth with Promise.all
- Remove console.log from client-side cable-health service
- Add in-memory fallback cache on server so transient Redis+NGA
failures serve stale data instead of empty response
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Inline <style> blocks were re-injected on every render in 6 components,
causing CSSOM recalc and GC pressure from repeated string allocation.
Extracted all panel styles into src/styles/panels.css, imported once via
main.css. Affected components: SatelliteFiresPanel, PopulationExposurePanel,
ClimateAnomalyPanel, DisplacementPanel, UcdpEventsPanel, DownloadBanner.
https://claude.ai/code/session_01Erkji3Bg2NwawE25NFC6vh
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Optimize GPU memory usage by strategically applying and removing the
`will-change` CSS property on animated elements. This prevents
unnecessary GPU memory allocation for elements that don't require
continuous optimization, while maintaining smooth animations through the
transition/animation lifecycle.
## Type of change
- [x] Refactor / code cleanup
- [x] Performance optimization
## Affected areas
- [x] Map / Globe
- [x] Other: UI animations and modals
## Changes
### CSS Updates (`src/styles/main.css`)
- Added `will-change: transform, opacity;` to `.panel-header` (hover
state)
- Added `will-change: transform, opacity;` to `.signal-modal` (entrance
animation)
- Added `will-change: transform;` to `.map-popup` (slide-in transition)
- Added `will-change: transform, opacity;` to `.mobile-warning-modal`
(entrance animation)
- Added `will-change: transform;` to `.tech-event-marker` (transform
animations)
### JavaScript Updates
- **MapPopup.ts**: Added listener to remove `will-change` after slide-in
transition completes
- **MobileWarningModal.ts**: Added listener to remove `will-change`
after entrance animation completes
- **SignalModal.ts**: Added listener to remove `will-change` after
entrance animation completes
## Rationale
The `will-change` property hints to the browser to prepare for
animations, but maintaining it indefinitely wastes GPU memory. By
removing it after animations complete (via `transitionend` or
`animationend` events), we free up resources while preserving animation
performance.
## Checklist
- [x] TypeScript compiles without errors
- [x] No API keys or secrets committed
https://claude.ai/code/session_01DDhT6Ex596eX1CtSb6mHdH
Add will-change: transform, opacity to dragged panels, signal modal,
and mobile warning modal. Add will-change: transform to map markers
and map popup sheet. Remove will-change via animationend/transitionend
listeners after one-shot animations complete to free GPU memory.
https://claude.ai/code/session_01DDhT6Ex596eX1CtSb6mHdH
Add contain: content to the .panel class so the browser knows that
layout changes inside a panel don't affect siblings. The .panel-content
class already has contain: layout style for scroll performance.
Expected gain: faster layout recalculations during panel updates.
https://claude.ai/code/session_01E9FpgiebjEuUPhNt8mwX9U
- Split settings window into 3 tabs: LLMs (Ollama/Groq/OpenRouter),
API Keys (data feeds), and Debug & Logs
- Add featureFilter option to RuntimeConfigPanel for rendering subsets
- Consolidate keychain to single JSON vault entry (1 macOS prompt vs 20)
- Add Ollama model discovery with /api/tags + /v1/models fallback
- Strip <think> reasoning tokens from Ollama responses
- Suppress thinking with think:false in Ollama request body
- Parallel secret verification with 15s global timeout
- Fix manual model input overlapping dropdown (CSS grid-area + hidden-input class)
- Add loading spinners to settings tab panels
- Suppress notification popups when settings window is open
- Filter embed models from Ollama dropdown
- Fix settings window black screen flash with inline dark background
Closes#114. On ultra-wide monitors, the map floats left (60% width,
65vh) and panels flow in an L-shape: to the right and below the map.
Uses display:contents on panels-grid so individual panels become flow
children, wrapping naturally around the CSS float. No JS changes.
- Remove (pointer: coarse) from mobile detection so touch-capable
desktops (e.g. ROG Flow X13) get desktop layout instead of mobile
- Define MOBILE_BREAKPOINT_PX (768) in utils and use in
isMobileDevice(); CSS @media (max-width: 768px) kept in sync
- MobileWarningModal uses isMobileDevice() for consistent behavior
Ref: https://github.com/koala73/worldmonitor/discussions/94
Co-authored-by: Cursor <cursoragent@cursor.com>
- Idle handler now clears isIdle and re-renders on user activity
(was permanently paused after 5min timeout)
- Add grid back button in single-view switcher row for mobile
(view toggle hidden at <=768px left users stuck)
Console-activated (beta=true) mode that swaps browser summarization to
Flan-T5-small (60MB) as first provider with comparison logging against
Groq. Persists via localStorage, shows amber BETA badge in header.