mirror of
https://github.com/goauthentik/authentik
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* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
258 lines
7.0 KiB
Go
Generated
258 lines
7.0 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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"time"
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)
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// checks if the DeviceChallengeRequest type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &DeviceChallengeRequest{}
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// DeviceChallengeRequest Single device challenge
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type DeviceChallengeRequest struct {
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DeviceClass DeviceClassesEnum `json:"device_class"`
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DeviceUid string `json:"device_uid"`
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Challenge map[string]interface{} `json:"challenge"`
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LastUsed NullableTime `json:"last_used"`
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AdditionalProperties map[string]interface{}
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}
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type _DeviceChallengeRequest DeviceChallengeRequest
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// NewDeviceChallengeRequest instantiates a new DeviceChallengeRequest object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewDeviceChallengeRequest(deviceClass DeviceClassesEnum, deviceUid string, challenge map[string]interface{}, lastUsed NullableTime) *DeviceChallengeRequest {
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this := DeviceChallengeRequest{}
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this.DeviceClass = deviceClass
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this.DeviceUid = deviceUid
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this.Challenge = challenge
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this.LastUsed = lastUsed
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return &this
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}
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// NewDeviceChallengeRequestWithDefaults instantiates a new DeviceChallengeRequest object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewDeviceChallengeRequestWithDefaults() *DeviceChallengeRequest {
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this := DeviceChallengeRequest{}
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return &this
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}
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// GetDeviceClass returns the DeviceClass field value
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func (o *DeviceChallengeRequest) GetDeviceClass() DeviceClassesEnum {
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if o == nil {
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var ret DeviceClassesEnum
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return ret
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}
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return o.DeviceClass
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}
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// GetDeviceClassOk returns a tuple with the DeviceClass field value
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// and a boolean to check if the value has been set.
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func (o *DeviceChallengeRequest) GetDeviceClassOk() (*DeviceClassesEnum, bool) {
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if o == nil {
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return nil, false
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}
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return &o.DeviceClass, true
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}
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// SetDeviceClass sets field value
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func (o *DeviceChallengeRequest) SetDeviceClass(v DeviceClassesEnum) {
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o.DeviceClass = v
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}
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// GetDeviceUid returns the DeviceUid field value
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func (o *DeviceChallengeRequest) GetDeviceUid() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.DeviceUid
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}
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// GetDeviceUidOk returns a tuple with the DeviceUid field value
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// and a boolean to check if the value has been set.
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func (o *DeviceChallengeRequest) GetDeviceUidOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.DeviceUid, true
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}
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// SetDeviceUid sets field value
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func (o *DeviceChallengeRequest) SetDeviceUid(v string) {
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o.DeviceUid = v
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}
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// GetChallenge returns the Challenge field value
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func (o *DeviceChallengeRequest) GetChallenge() map[string]interface{} {
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if o == nil {
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var ret map[string]interface{}
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return ret
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}
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return o.Challenge
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}
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// GetChallengeOk returns a tuple with the Challenge field value
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// and a boolean to check if the value has been set.
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func (o *DeviceChallengeRequest) GetChallengeOk() (map[string]interface{}, bool) {
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if o == nil {
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return map[string]interface{}{}, false
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}
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return o.Challenge, true
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}
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// SetChallenge sets field value
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func (o *DeviceChallengeRequest) SetChallenge(v map[string]interface{}) {
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o.Challenge = v
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}
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// GetLastUsed returns the LastUsed field value
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// If the value is explicit nil, the zero value for time.Time will be returned
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func (o *DeviceChallengeRequest) GetLastUsed() time.Time {
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if o == nil || o.LastUsed.Get() == nil {
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var ret time.Time
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return ret
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}
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return *o.LastUsed.Get()
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}
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// GetLastUsedOk returns a tuple with the LastUsed field value
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *DeviceChallengeRequest) GetLastUsedOk() (*time.Time, bool) {
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if o == nil {
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return nil, false
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}
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return o.LastUsed.Get(), o.LastUsed.IsSet()
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}
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// SetLastUsed sets field value
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func (o *DeviceChallengeRequest) SetLastUsed(v time.Time) {
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o.LastUsed.Set(&v)
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}
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func (o DeviceChallengeRequest) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o DeviceChallengeRequest) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["device_class"] = o.DeviceClass
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toSerialize["device_uid"] = o.DeviceUid
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toSerialize["challenge"] = o.Challenge
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toSerialize["last_used"] = o.LastUsed.Get()
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *DeviceChallengeRequest) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"device_class",
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"device_uid",
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"challenge",
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"last_used",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varDeviceChallengeRequest := _DeviceChallengeRequest{}
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err = json.Unmarshal(data, &varDeviceChallengeRequest)
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if err != nil {
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return err
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}
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*o = DeviceChallengeRequest(varDeviceChallengeRequest)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "device_class")
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delete(additionalProperties, "device_uid")
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delete(additionalProperties, "challenge")
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delete(additionalProperties, "last_used")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableDeviceChallengeRequest struct {
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value *DeviceChallengeRequest
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isSet bool
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}
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func (v NullableDeviceChallengeRequest) Get() *DeviceChallengeRequest {
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return v.value
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}
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func (v *NullableDeviceChallengeRequest) Set(val *DeviceChallengeRequest) {
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v.value = val
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v.isSet = true
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}
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func (v NullableDeviceChallengeRequest) IsSet() bool {
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return v.isSet
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}
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func (v *NullableDeviceChallengeRequest) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableDeviceChallengeRequest(val *DeviceChallengeRequest) *NullableDeviceChallengeRequest {
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return &NullableDeviceChallengeRequest{value: val, isSet: true}
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}
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func (v NullableDeviceChallengeRequest) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableDeviceChallengeRequest) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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