mirror of
https://github.com/goauthentik/authentik
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* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
159 lines
4.5 KiB
Go
Generated
159 lines
4.5 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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)
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// checks if the FrameChallengeResponseRequest type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &FrameChallengeResponseRequest{}
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// FrameChallengeResponseRequest Base class for all challenge responses
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type FrameChallengeResponseRequest struct {
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Component *string `json:"component,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _FrameChallengeResponseRequest FrameChallengeResponseRequest
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// NewFrameChallengeResponseRequest instantiates a new FrameChallengeResponseRequest object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewFrameChallengeResponseRequest() *FrameChallengeResponseRequest {
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this := FrameChallengeResponseRequest{}
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var component string = "xak-flow-frame"
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this.Component = &component
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return &this
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}
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// NewFrameChallengeResponseRequestWithDefaults instantiates a new FrameChallengeResponseRequest object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewFrameChallengeResponseRequestWithDefaults() *FrameChallengeResponseRequest {
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this := FrameChallengeResponseRequest{}
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var component string = "xak-flow-frame"
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this.Component = &component
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return &this
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}
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// GetComponent returns the Component field value if set, zero value otherwise.
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func (o *FrameChallengeResponseRequest) GetComponent() string {
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if o == nil || IsNil(o.Component) {
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var ret string
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return ret
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}
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return *o.Component
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}
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// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *FrameChallengeResponseRequest) GetComponentOk() (*string, bool) {
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if o == nil || IsNil(o.Component) {
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return nil, false
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}
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return o.Component, true
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}
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// HasComponent returns a boolean if a field has been set.
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func (o *FrameChallengeResponseRequest) HasComponent() bool {
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if o != nil && !IsNil(o.Component) {
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return true
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}
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return false
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}
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// SetComponent gets a reference to the given string and assigns it to the Component field.
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func (o *FrameChallengeResponseRequest) SetComponent(v string) {
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o.Component = &v
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}
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func (o FrameChallengeResponseRequest) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o FrameChallengeResponseRequest) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Component) {
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toSerialize["component"] = o.Component
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *FrameChallengeResponseRequest) UnmarshalJSON(data []byte) (err error) {
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varFrameChallengeResponseRequest := _FrameChallengeResponseRequest{}
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err = json.Unmarshal(data, &varFrameChallengeResponseRequest)
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if err != nil {
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return err
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}
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*o = FrameChallengeResponseRequest(varFrameChallengeResponseRequest)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "component")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableFrameChallengeResponseRequest struct {
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value *FrameChallengeResponseRequest
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isSet bool
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}
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func (v NullableFrameChallengeResponseRequest) Get() *FrameChallengeResponseRequest {
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return v.value
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}
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func (v *NullableFrameChallengeResponseRequest) Set(val *FrameChallengeResponseRequest) {
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v.value = val
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v.isSet = true
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}
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func (v NullableFrameChallengeResponseRequest) IsSet() bool {
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return v.isSet
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}
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func (v *NullableFrameChallengeResponseRequest) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableFrameChallengeResponseRequest(val *FrameChallengeResponseRequest) *NullableFrameChallengeResponseRequest {
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return &NullableFrameChallengeResponseRequest{value: val, isSet: true}
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}
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func (v NullableFrameChallengeResponseRequest) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableFrameChallengeResponseRequest) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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