mirror of
https://github.com/goauthentik/authentik
synced 2026-05-08 16:13:02 +02:00
* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
602 lines
15 KiB
Go
Generated
602 lines
15 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the Group type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Group{}
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// Group Group Serializer
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type Group struct {
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Pk string `json:"pk"`
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NumPk int32 `json:"num_pk"`
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Name string `json:"name"`
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// Users added to this group will be superusers.
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IsSuperuser *bool `json:"is_superuser,omitempty"`
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Parents []string `json:"parents,omitempty"`
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ParentsObj []RelatedGroup `json:"parents_obj"`
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Users []int32 `json:"users,omitempty"`
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UsersObj []PartialUser `json:"users_obj"`
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Attributes map[string]interface{} `json:"attributes,omitempty"`
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Roles []string `json:"roles,omitempty"`
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RolesObj []Role `json:"roles_obj"`
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InheritedRolesObj []Role `json:"inherited_roles_obj"`
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Children []string `json:"children"`
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ChildrenObj []RelatedGroup `json:"children_obj"`
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AdditionalProperties map[string]interface{}
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}
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type _Group Group
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// NewGroup instantiates a new Group object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewGroup(pk string, numPk int32, name string, parentsObj []RelatedGroup, usersObj []PartialUser, rolesObj []Role, inheritedRolesObj []Role, children []string, childrenObj []RelatedGroup) *Group {
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this := Group{}
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this.Pk = pk
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this.NumPk = numPk
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this.Name = name
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this.ParentsObj = parentsObj
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this.UsersObj = usersObj
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this.RolesObj = rolesObj
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this.InheritedRolesObj = inheritedRolesObj
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this.Children = children
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this.ChildrenObj = childrenObj
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return &this
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}
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// NewGroupWithDefaults instantiates a new Group object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewGroupWithDefaults() *Group {
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this := Group{}
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return &this
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}
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// GetPk returns the Pk field value
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func (o *Group) GetPk() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Pk
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}
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// GetPkOk returns a tuple with the Pk field value
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// and a boolean to check if the value has been set.
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func (o *Group) GetPkOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Pk, true
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}
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// SetPk sets field value
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func (o *Group) SetPk(v string) {
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o.Pk = v
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}
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// GetNumPk returns the NumPk field value
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func (o *Group) GetNumPk() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.NumPk
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}
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// GetNumPkOk returns a tuple with the NumPk field value
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// and a boolean to check if the value has been set.
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func (o *Group) GetNumPkOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.NumPk, true
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}
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// SetNumPk sets field value
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func (o *Group) SetNumPk(v int32) {
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o.NumPk = v
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}
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// GetName returns the Name field value
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func (o *Group) GetName() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Name
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}
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// GetNameOk returns a tuple with the Name field value
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// and a boolean to check if the value has been set.
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func (o *Group) GetNameOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Name, true
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}
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// SetName sets field value
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func (o *Group) SetName(v string) {
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o.Name = v
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}
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// GetIsSuperuser returns the IsSuperuser field value if set, zero value otherwise.
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func (o *Group) GetIsSuperuser() bool {
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if o == nil || IsNil(o.IsSuperuser) {
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var ret bool
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return ret
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}
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return *o.IsSuperuser
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}
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// GetIsSuperuserOk returns a tuple with the IsSuperuser field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Group) GetIsSuperuserOk() (*bool, bool) {
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if o == nil || IsNil(o.IsSuperuser) {
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return nil, false
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}
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return o.IsSuperuser, true
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}
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// HasIsSuperuser returns a boolean if a field has been set.
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func (o *Group) HasIsSuperuser() bool {
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if o != nil && !IsNil(o.IsSuperuser) {
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return true
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}
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return false
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}
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// SetIsSuperuser gets a reference to the given bool and assigns it to the IsSuperuser field.
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func (o *Group) SetIsSuperuser(v bool) {
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o.IsSuperuser = &v
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}
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// GetParents returns the Parents field value if set, zero value otherwise.
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func (o *Group) GetParents() []string {
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if o == nil || IsNil(o.Parents) {
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var ret []string
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return ret
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}
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return o.Parents
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}
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// GetParentsOk returns a tuple with the Parents field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Group) GetParentsOk() ([]string, bool) {
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if o == nil || IsNil(o.Parents) {
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return nil, false
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}
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return o.Parents, true
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}
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// HasParents returns a boolean if a field has been set.
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func (o *Group) HasParents() bool {
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if o != nil && !IsNil(o.Parents) {
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return true
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}
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return false
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}
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// SetParents gets a reference to the given []string and assigns it to the Parents field.
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func (o *Group) SetParents(v []string) {
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o.Parents = v
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}
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// GetParentsObj returns the ParentsObj field value
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// If the value is explicit nil, the zero value for []RelatedGroup will be returned
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func (o *Group) GetParentsObj() []RelatedGroup {
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if o == nil {
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var ret []RelatedGroup
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return ret
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}
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return o.ParentsObj
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}
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// GetParentsObjOk returns a tuple with the ParentsObj field value
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *Group) GetParentsObjOk() ([]RelatedGroup, bool) {
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if o == nil || IsNil(o.ParentsObj) {
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return nil, false
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}
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return o.ParentsObj, true
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}
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// SetParentsObj sets field value
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func (o *Group) SetParentsObj(v []RelatedGroup) {
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o.ParentsObj = v
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}
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// GetUsers returns the Users field value if set, zero value otherwise.
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func (o *Group) GetUsers() []int32 {
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if o == nil || IsNil(o.Users) {
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var ret []int32
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return ret
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}
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return o.Users
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}
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// GetUsersOk returns a tuple with the Users field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Group) GetUsersOk() ([]int32, bool) {
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if o == nil || IsNil(o.Users) {
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return nil, false
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}
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return o.Users, true
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}
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// HasUsers returns a boolean if a field has been set.
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func (o *Group) HasUsers() bool {
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if o != nil && !IsNil(o.Users) {
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return true
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}
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return false
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}
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// SetUsers gets a reference to the given []int32 and assigns it to the Users field.
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func (o *Group) SetUsers(v []int32) {
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o.Users = v
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}
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// GetUsersObj returns the UsersObj field value
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// If the value is explicit nil, the zero value for []PartialUser will be returned
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func (o *Group) GetUsersObj() []PartialUser {
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if o == nil {
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var ret []PartialUser
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return ret
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}
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return o.UsersObj
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}
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// GetUsersObjOk returns a tuple with the UsersObj field value
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *Group) GetUsersObjOk() ([]PartialUser, bool) {
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if o == nil || IsNil(o.UsersObj) {
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return nil, false
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}
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return o.UsersObj, true
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}
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// SetUsersObj sets field value
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func (o *Group) SetUsersObj(v []PartialUser) {
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o.UsersObj = v
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}
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// GetAttributes returns the Attributes field value if set, zero value otherwise.
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func (o *Group) GetAttributes() map[string]interface{} {
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if o == nil || IsNil(o.Attributes) {
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var ret map[string]interface{}
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return ret
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}
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return o.Attributes
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}
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// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Group) GetAttributesOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.Attributes) {
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return map[string]interface{}{}, false
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}
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return o.Attributes, true
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}
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// HasAttributes returns a boolean if a field has been set.
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func (o *Group) HasAttributes() bool {
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if o != nil && !IsNil(o.Attributes) {
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return true
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}
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return false
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}
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// SetAttributes gets a reference to the given map[string]interface{} and assigns it to the Attributes field.
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func (o *Group) SetAttributes(v map[string]interface{}) {
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o.Attributes = v
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}
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// GetRoles returns the Roles field value if set, zero value otherwise.
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func (o *Group) GetRoles() []string {
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if o == nil || IsNil(o.Roles) {
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var ret []string
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return ret
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}
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return o.Roles
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}
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// GetRolesOk returns a tuple with the Roles field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Group) GetRolesOk() ([]string, bool) {
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if o == nil || IsNil(o.Roles) {
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return nil, false
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}
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return o.Roles, true
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}
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// HasRoles returns a boolean if a field has been set.
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func (o *Group) HasRoles() bool {
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if o != nil && !IsNil(o.Roles) {
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return true
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}
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return false
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}
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// SetRoles gets a reference to the given []string and assigns it to the Roles field.
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func (o *Group) SetRoles(v []string) {
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o.Roles = v
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}
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// GetRolesObj returns the RolesObj field value
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func (o *Group) GetRolesObj() []Role {
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if o == nil {
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var ret []Role
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return ret
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}
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return o.RolesObj
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}
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// GetRolesObjOk returns a tuple with the RolesObj field value
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// and a boolean to check if the value has been set.
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func (o *Group) GetRolesObjOk() ([]Role, bool) {
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if o == nil {
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return nil, false
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}
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return o.RolesObj, true
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}
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// SetRolesObj sets field value
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func (o *Group) SetRolesObj(v []Role) {
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o.RolesObj = v
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}
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// GetInheritedRolesObj returns the InheritedRolesObj field value
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// If the value is explicit nil, the zero value for []Role will be returned
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func (o *Group) GetInheritedRolesObj() []Role {
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if o == nil {
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var ret []Role
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return ret
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}
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return o.InheritedRolesObj
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}
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// GetInheritedRolesObjOk returns a tuple with the InheritedRolesObj field value
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *Group) GetInheritedRolesObjOk() ([]Role, bool) {
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if o == nil || IsNil(o.InheritedRolesObj) {
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return nil, false
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}
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return o.InheritedRolesObj, true
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}
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// SetInheritedRolesObj sets field value
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func (o *Group) SetInheritedRolesObj(v []Role) {
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o.InheritedRolesObj = v
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}
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// GetChildren returns the Children field value
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func (o *Group) GetChildren() []string {
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if o == nil {
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var ret []string
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return ret
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}
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return o.Children
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}
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// GetChildrenOk returns a tuple with the Children field value
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// and a boolean to check if the value has been set.
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func (o *Group) GetChildrenOk() ([]string, bool) {
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if o == nil {
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return nil, false
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}
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return o.Children, true
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}
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// SetChildren sets field value
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func (o *Group) SetChildren(v []string) {
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o.Children = v
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}
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// GetChildrenObj returns the ChildrenObj field value
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// If the value is explicit nil, the zero value for []RelatedGroup will be returned
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func (o *Group) GetChildrenObj() []RelatedGroup {
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if o == nil {
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var ret []RelatedGroup
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return ret
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}
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return o.ChildrenObj
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}
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// GetChildrenObjOk returns a tuple with the ChildrenObj field value
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *Group) GetChildrenObjOk() ([]RelatedGroup, bool) {
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if o == nil || IsNil(o.ChildrenObj) {
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return nil, false
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}
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return o.ChildrenObj, true
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}
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// SetChildrenObj sets field value
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func (o *Group) SetChildrenObj(v []RelatedGroup) {
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o.ChildrenObj = v
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}
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func (o Group) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o Group) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["pk"] = o.Pk
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toSerialize["num_pk"] = o.NumPk
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toSerialize["name"] = o.Name
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if !IsNil(o.IsSuperuser) {
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toSerialize["is_superuser"] = o.IsSuperuser
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}
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if !IsNil(o.Parents) {
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toSerialize["parents"] = o.Parents
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}
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if o.ParentsObj != nil {
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toSerialize["parents_obj"] = o.ParentsObj
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}
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if !IsNil(o.Users) {
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toSerialize["users"] = o.Users
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}
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if o.UsersObj != nil {
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toSerialize["users_obj"] = o.UsersObj
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}
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if !IsNil(o.Attributes) {
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toSerialize["attributes"] = o.Attributes
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}
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if !IsNil(o.Roles) {
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toSerialize["roles"] = o.Roles
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}
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toSerialize["roles_obj"] = o.RolesObj
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if o.InheritedRolesObj != nil {
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toSerialize["inherited_roles_obj"] = o.InheritedRolesObj
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}
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toSerialize["children"] = o.Children
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if o.ChildrenObj != nil {
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toSerialize["children_obj"] = o.ChildrenObj
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *Group) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"pk",
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"num_pk",
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"name",
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"parents_obj",
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"users_obj",
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"roles_obj",
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"inherited_roles_obj",
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"children",
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"children_obj",
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}
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allProperties := make(map[string]interface{})
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|
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err = json.Unmarshal(data, &allProperties)
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|
|
if err != nil {
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return err
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}
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|
|
for _, requiredProperty := range requiredProperties {
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|
if _, exists := allProperties[requiredProperty]; !exists {
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|
return fmt.Errorf("no value given for required property %v", requiredProperty)
|
|
}
|
|
}
|
|
|
|
varGroup := _Group{}
|
|
|
|
err = json.Unmarshal(data, &varGroup)
|
|
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
*o = Group(varGroup)
|
|
|
|
additionalProperties := make(map[string]interface{})
|
|
|
|
if err = json.Unmarshal(data, &additionalProperties); err == nil {
|
|
delete(additionalProperties, "pk")
|
|
delete(additionalProperties, "num_pk")
|
|
delete(additionalProperties, "name")
|
|
delete(additionalProperties, "is_superuser")
|
|
delete(additionalProperties, "parents")
|
|
delete(additionalProperties, "parents_obj")
|
|
delete(additionalProperties, "users")
|
|
delete(additionalProperties, "users_obj")
|
|
delete(additionalProperties, "attributes")
|
|
delete(additionalProperties, "roles")
|
|
delete(additionalProperties, "roles_obj")
|
|
delete(additionalProperties, "inherited_roles_obj")
|
|
delete(additionalProperties, "children")
|
|
delete(additionalProperties, "children_obj")
|
|
o.AdditionalProperties = additionalProperties
|
|
}
|
|
|
|
return err
|
|
}
|
|
|
|
type NullableGroup struct {
|
|
value *Group
|
|
isSet bool
|
|
}
|
|
|
|
func (v NullableGroup) Get() *Group {
|
|
return v.value
|
|
}
|
|
|
|
func (v *NullableGroup) Set(val *Group) {
|
|
v.value = val
|
|
v.isSet = true
|
|
}
|
|
|
|
func (v NullableGroup) IsSet() bool {
|
|
return v.isSet
|
|
}
|
|
|
|
func (v *NullableGroup) Unset() {
|
|
v.value = nil
|
|
v.isSet = false
|
|
}
|
|
|
|
func NewNullableGroup(val *Group) *NullableGroup {
|
|
return &NullableGroup{value: val, isSet: true}
|
|
}
|
|
|
|
func (v NullableGroup) MarshalJSON() ([]byte, error) {
|
|
return json.Marshal(v.value)
|
|
}
|
|
|
|
func (v *NullableGroup) UnmarshalJSON(src []byte) error {
|
|
v.isSet = true
|
|
return json.Unmarshal(src, &v.value)
|
|
}
|