Files
authentik/packages/client-go/model_user_self.go
Marc 'risson' Schmitt 2f70351c90 packages/client-go: init (#21139)
* packages/client-go: init

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* format

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* remove mod/sum

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix translate

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* no go replace

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* update rust makefile with pwd

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* fix build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix docs

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* don't need a version ig?

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* exclude go client from cspell

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix main docker build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

---------

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens Langhammer <jens@goauthentik.io>
2026-03-25 15:26:50 +01:00

538 lines
12 KiB
Go
Generated

/*
authentik
Making authentication simple.
API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"fmt"
)
// checks if the UserSelf type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &UserSelf{}
// UserSelf User Serializer for information a user can retrieve about themselves
type UserSelf struct {
Pk int32 `json:"pk"`
// Required. 150 characters or fewer. Letters, digits and @/./+/-/_ only.
Username string `json:"username" validate:"regexp=^[\\\\w.@+-]+$"`
// User's display name.
Name string `json:"name"`
// Designates whether this user should be treated as active. Unselect this instead of deleting accounts.
IsActive bool `json:"is_active"`
IsSuperuser bool `json:"is_superuser"`
Groups []UserSelfGroups `json:"groups"`
Roles []UserSelfRoles `json:"roles"`
Email *string `json:"email,omitempty"`
// User's avatar, either a http/https URL or a data URI
Avatar string `json:"avatar"`
Uid string `json:"uid"`
// Get user settings with brand and group settings applied
Settings map[string]interface{} `json:"settings"`
Type *UserTypeEnum `json:"type,omitempty"`
// Get all system permissions assigned to the user
SystemPermissions []string `json:"system_permissions"`
AdditionalProperties map[string]interface{}
}
type _UserSelf UserSelf
// NewUserSelf instantiates a new UserSelf object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserSelf(pk int32, username string, name string, isActive bool, isSuperuser bool, groups []UserSelfGroups, roles []UserSelfRoles, avatar string, uid string, settings map[string]interface{}, systemPermissions []string) *UserSelf {
this := UserSelf{}
this.Pk = pk
this.Username = username
this.Name = name
this.IsActive = isActive
this.IsSuperuser = isSuperuser
this.Groups = groups
this.Roles = roles
this.Avatar = avatar
this.Uid = uid
this.Settings = settings
this.SystemPermissions = systemPermissions
return &this
}
// NewUserSelfWithDefaults instantiates a new UserSelf object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserSelfWithDefaults() *UserSelf {
this := UserSelf{}
return &this
}
// GetPk returns the Pk field value
func (o *UserSelf) GetPk() int32 {
if o == nil {
var ret int32
return ret
}
return o.Pk
}
// GetPkOk returns a tuple with the Pk field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetPkOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Pk, true
}
// SetPk sets field value
func (o *UserSelf) SetPk(v int32) {
o.Pk = v
}
// GetUsername returns the Username field value
func (o *UserSelf) GetUsername() string {
if o == nil {
var ret string
return ret
}
return o.Username
}
// GetUsernameOk returns a tuple with the Username field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetUsernameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Username, true
}
// SetUsername sets field value
func (o *UserSelf) SetUsername(v string) {
o.Username = v
}
// GetName returns the Name field value
func (o *UserSelf) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *UserSelf) SetName(v string) {
o.Name = v
}
// GetIsActive returns the IsActive field value
func (o *UserSelf) GetIsActive() bool {
if o == nil {
var ret bool
return ret
}
return o.IsActive
}
// GetIsActiveOk returns a tuple with the IsActive field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetIsActiveOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.IsActive, true
}
// SetIsActive sets field value
func (o *UserSelf) SetIsActive(v bool) {
o.IsActive = v
}
// GetIsSuperuser returns the IsSuperuser field value
func (o *UserSelf) GetIsSuperuser() bool {
if o == nil {
var ret bool
return ret
}
return o.IsSuperuser
}
// GetIsSuperuserOk returns a tuple with the IsSuperuser field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetIsSuperuserOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.IsSuperuser, true
}
// SetIsSuperuser sets field value
func (o *UserSelf) SetIsSuperuser(v bool) {
o.IsSuperuser = v
}
// GetGroups returns the Groups field value
func (o *UserSelf) GetGroups() []UserSelfGroups {
if o == nil {
var ret []UserSelfGroups
return ret
}
return o.Groups
}
// GetGroupsOk returns a tuple with the Groups field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetGroupsOk() ([]UserSelfGroups, bool) {
if o == nil {
return nil, false
}
return o.Groups, true
}
// SetGroups sets field value
func (o *UserSelf) SetGroups(v []UserSelfGroups) {
o.Groups = v
}
// GetRoles returns the Roles field value
func (o *UserSelf) GetRoles() []UserSelfRoles {
if o == nil {
var ret []UserSelfRoles
return ret
}
return o.Roles
}
// GetRolesOk returns a tuple with the Roles field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetRolesOk() ([]UserSelfRoles, bool) {
if o == nil {
return nil, false
}
return o.Roles, true
}
// SetRoles sets field value
func (o *UserSelf) SetRoles(v []UserSelfRoles) {
o.Roles = v
}
// GetEmail returns the Email field value if set, zero value otherwise.
func (o *UserSelf) GetEmail() string {
if o == nil || IsNil(o.Email) {
var ret string
return ret
}
return *o.Email
}
// GetEmailOk returns a tuple with the Email field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserSelf) GetEmailOk() (*string, bool) {
if o == nil || IsNil(o.Email) {
return nil, false
}
return o.Email, true
}
// HasEmail returns a boolean if a field has been set.
func (o *UserSelf) HasEmail() bool {
if o != nil && !IsNil(o.Email) {
return true
}
return false
}
// SetEmail gets a reference to the given string and assigns it to the Email field.
func (o *UserSelf) SetEmail(v string) {
o.Email = &v
}
// GetAvatar returns the Avatar field value
func (o *UserSelf) GetAvatar() string {
if o == nil {
var ret string
return ret
}
return o.Avatar
}
// GetAvatarOk returns a tuple with the Avatar field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetAvatarOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Avatar, true
}
// SetAvatar sets field value
func (o *UserSelf) SetAvatar(v string) {
o.Avatar = v
}
// GetUid returns the Uid field value
func (o *UserSelf) GetUid() string {
if o == nil {
var ret string
return ret
}
return o.Uid
}
// GetUidOk returns a tuple with the Uid field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetUidOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Uid, true
}
// SetUid sets field value
func (o *UserSelf) SetUid(v string) {
o.Uid = v
}
// GetSettings returns the Settings field value
func (o *UserSelf) GetSettings() map[string]interface{} {
if o == nil {
var ret map[string]interface{}
return ret
}
return o.Settings
}
// GetSettingsOk returns a tuple with the Settings field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetSettingsOk() (map[string]interface{}, bool) {
if o == nil {
return map[string]interface{}{}, false
}
return o.Settings, true
}
// SetSettings sets field value
func (o *UserSelf) SetSettings(v map[string]interface{}) {
o.Settings = v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *UserSelf) GetType() UserTypeEnum {
if o == nil || IsNil(o.Type) {
var ret UserTypeEnum
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserSelf) GetTypeOk() (*UserTypeEnum, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *UserSelf) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given UserTypeEnum and assigns it to the Type field.
func (o *UserSelf) SetType(v UserTypeEnum) {
o.Type = &v
}
// GetSystemPermissions returns the SystemPermissions field value
func (o *UserSelf) GetSystemPermissions() []string {
if o == nil {
var ret []string
return ret
}
return o.SystemPermissions
}
// GetSystemPermissionsOk returns a tuple with the SystemPermissions field value
// and a boolean to check if the value has been set.
func (o *UserSelf) GetSystemPermissionsOk() ([]string, bool) {
if o == nil {
return nil, false
}
return o.SystemPermissions, true
}
// SetSystemPermissions sets field value
func (o *UserSelf) SetSystemPermissions(v []string) {
o.SystemPermissions = v
}
func (o UserSelf) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o UserSelf) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["pk"] = o.Pk
toSerialize["username"] = o.Username
toSerialize["name"] = o.Name
toSerialize["is_active"] = o.IsActive
toSerialize["is_superuser"] = o.IsSuperuser
toSerialize["groups"] = o.Groups
toSerialize["roles"] = o.Roles
if !IsNil(o.Email) {
toSerialize["email"] = o.Email
}
toSerialize["avatar"] = o.Avatar
toSerialize["uid"] = o.Uid
toSerialize["settings"] = o.Settings
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
toSerialize["system_permissions"] = o.SystemPermissions
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *UserSelf) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"pk",
"username",
"name",
"is_active",
"is_superuser",
"groups",
"roles",
"avatar",
"uid",
"settings",
"system_permissions",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varUserSelf := _UserSelf{}
err = json.Unmarshal(data, &varUserSelf)
if err != nil {
return err
}
*o = UserSelf(varUserSelf)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "pk")
delete(additionalProperties, "username")
delete(additionalProperties, "name")
delete(additionalProperties, "is_active")
delete(additionalProperties, "is_superuser")
delete(additionalProperties, "groups")
delete(additionalProperties, "roles")
delete(additionalProperties, "email")
delete(additionalProperties, "avatar")
delete(additionalProperties, "uid")
delete(additionalProperties, "settings")
delete(additionalProperties, "type")
delete(additionalProperties, "system_permissions")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableUserSelf struct {
value *UserSelf
isSet bool
}
func (v NullableUserSelf) Get() *UserSelf {
return v.value
}
func (v *NullableUserSelf) Set(val *UserSelf) {
v.value = val
v.isSet = true
}
func (v NullableUserSelf) IsSet() bool {
return v.isSet
}
func (v *NullableUserSelf) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUserSelf(val *UserSelf) *NullableUserSelf {
return &NullableUserSelf{value: val, isSet: true}
}
func (v NullableUserSelf) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUserSelf) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}