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LibJS: Add alternative source-to-bytecode pipeline in Rust
Implement a complete Rust reimplementation of the LibJS frontend: lexer, parser, AST, scope collector, and bytecode code generator. The Rust pipeline is built via Corrosion (CMake-Cargo bridge) and linked into LibJS as a static library. It is gated behind a build flag (ENABLE_RUST, on by default except on Windows) and two runtime environment variables: - LIBJS_CPP: Use the C++ pipeline instead of Rust - LIBJS_COMPARE_PIPELINES=1: Run both pipelines in lockstep, aborting on any difference in AST or bytecode generated. The C++ side communicates with Rust through a C FFI layer (RustIntegration.cpp/h) that passes source text to Rust and receives a populated Executable back via a BytecodeFactory interface.
This commit is contained in:
committed by
Andreas Kling
parent
8bf1d749a1
commit
6cdfbd01a6
Notes:
github-actions[bot]
2026-02-24 08:41:00 +00:00
Author: https://github.com/awesomekling Commit: https://github.com/LadybirdBrowser/ladybird/commit/6cdfbd01a6b Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/8104
13
Libraries/LibJS/Rust/src/bytecode/instruction.rs
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13
Libraries/LibJS/Rust/src/bytecode/instruction.rs
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/*
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* Copyright (c) 2026-present, the Ladybird developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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//! Bytecode instruction types generated from Bytecode.def.
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//!
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//! The `OpCode` enum, `Instruction` enum, and all encoding/visiting methods
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//! are generated by build.rs from Bytecode.def. This is the single source
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//! of truth for instruction definitions.
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include!(concat!(env!("OUT_DIR"), "/instruction_generated.rs"));
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