LibJS: Add alternative source-to-bytecode pipeline in Rust

Implement a complete Rust reimplementation of the LibJS frontend:
lexer, parser, AST, scope collector, and bytecode code generator.

The Rust pipeline is built via Corrosion (CMake-Cargo bridge) and
linked into LibJS as a static library. It is gated behind a build
flag (ENABLE_RUST, on by default except on Windows) and two runtime
environment variables:

- LIBJS_CPP: Use the C++ pipeline instead of Rust
- LIBJS_COMPARE_PIPELINES=1: Run both pipelines in lockstep,
  aborting on any difference in AST or bytecode generated.

The C++ side communicates with Rust through a C FFI layer
(RustIntegration.cpp/h) that passes source text to Rust and receives
a populated Executable back via a BytecodeFactory interface.
This commit is contained in:
Andreas Kling
2026-02-23 11:50:46 +01:00
committed by Andreas Kling
parent 8bf1d749a1
commit 6cdfbd01a6
Notes: github-actions[bot] 2026-02-24 08:41:00 +00:00
43 changed files with 28402 additions and 148 deletions

View File

@@ -0,0 +1,13 @@
/*
* Copyright (c) 2026-present, the Ladybird developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
//! Bytecode instruction types generated from Bytecode.def.
//!
//! The `OpCode` enum, `Instruction` enum, and all encoding/visiting methods
//! are generated by build.rs from Bytecode.def. This is the single source
//! of truth for instruction definitions.
include!(concat!(env!("OUT_DIR"), "/instruction_generated.rs"));