Andreas Kling 6cdfbd01a6 LibJS: Add alternative source-to-bytecode pipeline in Rust
Implement a complete Rust reimplementation of the LibJS frontend:
lexer, parser, AST, scope collector, and bytecode code generator.

The Rust pipeline is built via Corrosion (CMake-Cargo bridge) and
linked into LibJS as a static library. It is gated behind a build
flag (ENABLE_RUST, on by default except on Windows) and two runtime
environment variables:

- LIBJS_CPP: Use the C++ pipeline instead of Rust
- LIBJS_COMPARE_PIPELINES=1: Run both pipelines in lockstep,
  aborting on any difference in AST or bytecode generated.

The C++ side communicates with Rust through a C FFI layer
(RustIntegration.cpp/h) that passes source text to Rust and receives
a populated Executable back via a BytecodeFactory interface.
2026-02-24 09:39:42 +01:00
2025-02-10 11:40:57 +00:00
2024-11-25 13:37:45 +01:00

Ladybird

Ladybird is a truly independent web browser, using a novel engine based on web standards.

Important

Ladybird is in a pre-alpha state, and only suitable for use by developers

Features

We aim to build a complete, usable browser for the modern web.

Ladybird uses a multi-process architecture with a main UI process, several WebContent renderer processes, an ImageDecoder process, and a RequestServer process.

Image decoding and network connections are done out of process to be more robust against malicious content. Each tab has its own renderer process, which is sandboxed from the rest of the system.

At the moment, many core library support components are inherited from SerenityOS:

  • LibWeb: Web rendering engine
  • LibJS: JavaScript engine
  • LibWasm: WebAssembly implementation
  • LibCrypto/LibTLS: Cryptography primitives and Transport Layer Security
  • LibHTTP: HTTP/1.1 client
  • LibGfx: 2D Graphics Library, Image Decoding and Rendering
  • LibUnicode: Unicode and locale support
  • LibMedia: Audio and video playback
  • LibCore: Event loop, OS abstraction layer
  • LibIPC: Inter-process communication

How do I build and run this?

See build instructions for information on how to build Ladybird.

Ladybird runs on Linux, macOS, Windows (with WSL2), and many other *Nixes.

How do I read the documentation?

Code-related documentation can be found in the documentation folder.

Get in touch and participate!

Join our Discord server to participate in development discussion.

Please read Getting started contributing if you plan to contribute to Ladybird for the first time.

Before opening an issue, please see the issue policy and the detailed issue-reporting guidelines.

The full contribution guidelines can be found in CONTRIBUTING.md.

License

Ladybird is licensed under a 2-clause BSD license.

Description
Mirrored from GitHub
Readme BSD-2-Clause 748 MiB
Languages
C++ 55.8%
HTML 25.8%
JavaScript 13%
Rust 3%
Python 0.7%
Other 1.5%