The LZW data for both GIF and TIFF images is sometimes intentionally
missing an end-of-information (EOI) code, which technically is a
decoding error, but in practive is handled gracefully by Firefox, Safari
and Chrome for GIFs and Safari for TIFFs. Let's mirror their behavior.
The included WPT test exposes the fact that trailing garbage bytes can
also result in decoding errors. We handle this in the LZW logic rather
than in the image decoding since our LZW implementation is currently
only used by GIF and TIFF decoding. The error is logged behind the
LZW_DEBUG flag.
Introduce IncrementalDocumentParser, which streams the response body
through a TextCodec::StreamingDecoder into the HTMLTokenizer one chunk
at a time. The tokenizer pauses when it runs out of input and resumes
once the next chunk is appended; when the body closes we close the
tokenizer's input stream so it can finish the parse.
DocumentLoading routes HTML responses through the new parser instead of
buffering the full body before handing it to HTMLParser.
When the HTML parser blocks on a synchronous external script, run a
separate tokenizer over the unparsed input and issue speculative fetches
for the resources it finds (script src, link rel=stylesheet|preload, img
src), with <base href> tracking and template/foreign-content skipping.
Also fills in the previously-stubbed "consume a preloaded resource"
algorithm and the document's "map of preloaded resources", so that
<link rel="preload"> followed by a matching consumer deduplicates to
a single fetch.
The img inside a <picture> has to re-run "update the image data" when
nearby <source> elements change, so script-driven swaps of srcset (and
the other dimension/media attributes) actually take effect.
Per the HTML spec, the relevant mutations for an img element include:
"The element's parent is a picture element and a source element that
is a previous sibling has its srcset, sizes, media, type, width or
height attributes set, changed, or removed."
The same applies to source insertion, moving, and removal.
Fixes image loading on https://www.apple.com/mac/
Previously it used `realm.[[GlobalObject]]` instead of
`realm.[[GlobalEnv]].[[GlobalThisValue]]`.
In LibWeb, that corresponds to Window and WindowProxy respectively.
Also, explicitly prevent drag events from firing when the context menu
opens. This will only be the case on macOS, since its context menu is
opened by Ctrl+mousedown. This replaces the prior exception preventing
drag events when Ctrl is held during mousedown.
Fixes#9018 and #9019
This tightens the implementation of video element sizing to the spec by
implementing two spec concepts:
- The media resource's natural width and height, and
- The video element's natural width and height.
The element's natural dimensions change based on the representation,
which has many inputs, so update checks are triggered from many
locations.
The resize event is fired when the media resource's natural dimensions
change, and the layout is invalidated if the element's natural
dimensions change.
Tests for a few important resize triggers have been added.
SharedResourceRequest was treating any URL ending in .svg as SVG, even
when the response Content-Type was some other format (like image/webp).
This could result in transformed CDN image URLs to fail decoding.
Only use the .svg URL suffix fallback when no MIME type was provided.
The goal with these timeouts was to eagerly fail the test and not spend
an excessive amount of time waiting for the full test-web timeout.
However, since CI uses sanitizers, it's plausible that the time it
takes between steps, especially the fetch, could exceed that. Instead,
let's just let test-web time these out.
Hopefully this will make the test green on CI.
Use promises to await the expected sequence of events. Also, don't
assume that canplaythrough will fire after error. That depends on the
implementation.
When setting to a non-string value (i.e. a `CanvasGradient` or
`CanvasPattern`) we would accidentally update the fill style instead of
the stroke style.
This allows dragging elements on the page and dropping them onto other
elements. This does not yet support dragging text.
The test added here is manual; the WPT tests rely heavily on WebDriver
actions.
The spec dictates that dragenter events must be cancelled in order for
drops to be accepted on the entered element. Web reality disagrees, as
all three major browsers do not have this requirement.
The proposal has not seemed to progress for a while, and there is
a open issue about module imports which breaks HTML integration.
While we could probably make an AD-HOC change to fix that issue,
it is deep enough in the JS engine that I am not particularly
keen on making that change.
Until other browsers begin to make positive signals about shipping
ShadowRealms, let's remove our implementation for now.
There is still some cleanup that can be done with regard to the
HTML integration, but there are a few more items that need to be
untangled there.
If we fire the error event synchronously within the on_error callback,
then we'll end up destroying the PlaybackManager inside its own
callback and crash. Instead, queue a task to execute the error steps.
This could happen with or without MSE, but I observed it occurring on
YouTube with MSE when we hit a decoding error, since they immediately
try another source when an error is reported.
When a canvas belongs to a detached document (e.g. one created via
document.implementation.createHTMLDocument()), document->window()
returns null, causing a null pointer crash in set_font.
Use Length::ResolutionContext::for_document() instead of for_window(),
which handles the no-navigable case gracefully and is already the
recommended pattern (per existing FIXME in Length.h). This also fixes
the same crash path via fillText, strokeText, and measureText which
trigger lazy font initialization through set_font.
Fixes#8515.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
If we conform with the HTML specification by processing the iframe
synchronously as part of the iframe post connection steps, this test
will time out as the load event is fired in the appendChild call.
Create the promise for the load event before performing the load event
to handle this situation, which also allows the test to pass in
chromium.
Storage objects are created lazily when window.localStorage or
window.sessionStorage is first accessed. Previously, broadcast()
iterated over already-created Storage objects, so windows that had never
accessed these properties would not receive storage events.
Fix this by iterating over all active windows and initializing Storage
objects as part of the broadcast loop so all eligible windows receive
the event regardless of whether they had previously accessed
their storage property.
When img.src is changed rapidly (e.g., YouTube Music sets a GIF
placeholder then swaps to a real URL via IntersectionObserver), the
failure callback from the stale first request could corrupt the newer
request by calling abort_the_image_request on the now-reassigned
m_current_request.
Fix this by using the existing m_update_the_image_data_count generation
counter to detect stale fetch callbacks.
This fixes thumbnail loading on YouTube Music.
d146adf made the fetch callbacks use the media element via weak
references. This caused the `error` event not to fire on media elements
that are detached from the document and go out of scope, if the GC got
to them before the fetch completed.
Instead of relying on weak references in the callbacks, we can stop the
ongoing fetch when the document becomes inactive to allow it to be GCed
after that point. By storing the FetchData on the media element, we're
able to resume the fetch where it left off if the document becomes
active again.
We could potentially figure out a way to make elements with no event
handlers and no parent stop their fetches in order to be GCed sooner,
but that is probably a bit fiddly, so may not be worth it for now.
Fixes a rare flake in WPT's `html/semantics/embedded-content/media-
elements/error-codes/error.html` test. A test to force the bug using
`Internals::gc()` has been added.
As file:// URLs are considered opaque origins by default, we need
to special case them in the allowlist as any opaque origin will
not be matched in the allow list.
This test will try to load an invalid src, then in the error handler,
set the src to a valid URL. In the process, any events that should have
deterministic ordering will be logged to compare to the expectation.
Setting the filter property on a CanvasRenderingContext2D would crash
with a null pointer dereference if the canvas element had no layout
node (e.g. a detached canvas not in the document).
Instead of forcing a full layout update and requiring a layout node,
we now only update style if needed and resolve lengths via the
element's computed properties when available, falling back to
document-level defaults otherwise. This matches the pattern used by
CanvasTextDrawingStyles.
Previously, the label called `HTMLElement::click()` which dispatched a
synthetic event with all properties set to their default values. We now
preserve the properties of the original mouse event.
Add 6 text tests that verify correct behavior when image loading
callbacks fire after a document has been destroyed. These tests
check that load/error events are properly suppressed and that
no additional network activity occurs after the document becomes
inactive.
Otherwise, the remote port will lose its transport and not receive
queued messages. The remote port will automatically close anyway when
EOF is received on the socket.
This allows https://www.tripadvisor.com/ to load, where it instantiates
a module by creating a MessageChannel, setting port1's onmessage to the
module's instantiation function, posting an undefined message on port2
and then immediately closing port2.
Issue #6294 describes an edge case where the browser crash if the same
module is loaded three times in a document, but all attempts fail.
Failure scenario:
1. Module load 1 set the state to "Fetching"
2. Module load 2 registers a callback to `on_complete` since the
current state is "Fetching"
3. Module load 1 finish with a failure, invoking the callback for load
number 2
4. Module load 3 cause a crash. The state is neither "Fetching" or
"ModuleScript", so we'll reset the state to "Fetching". This invokes
the callback for module load 2 again, now with an unexpected state
which will cause an assert violation.
Proposed fix is to remove the condition that invokes `on_complete`
immediately for successfully loaded modules only, the callback should
be invoked regardless of whether the fetch succeeded or failed.
This reveals a separate bug in HTMLScriptElement, where
`mark_as_ready()` can be invoked before
`m_steps_to_run_when_the_result_is_ready` is assigned.
This appears to be a spec bug, reported as
https://github.com/whatwg/html/issues/12073 and addressed by delaying
the callback by a task, similar to the issue was resolved for inline
scripts.
Previously, when creating a policy container from a fetch response, the
Referrer-Policy HTTP header was not being parsed. This meant documents
loaded with a Referrer-Policy header would ignore the policy and use the
default.
I had completely managed to forget about the special case of Window
where a WindowProxy is what is received over IDL. This was caught
by the origin-from-window WPT test, but unfortunately this cannot
be imported as it relies on a web server running and other
surroundsing WPT infrastructure.