Getting the running_execution_context() already verifies that the
execution context stack is non-empty, we don't need to do it separately
here as well.
The old accumulator register is really only used to pass the end
completion to the caller of run_bytecode() nowadays. As such, we don't
need to cache a pointer to it for fast access. One less thing to do
on run_bytecode() entry.
This way it's always automatically correct, and we don't have to
manually flush it in push_execution_context().
~7% speedup on the MicroBench/call* tests :^)
Most of the time there are no queued promise jobs to run after exiting
a stack frame. By moving the check inline, leaving a function call gets
a measurable speedup in the common case.
NonnullRefPtr almost always has a non-null pointer internally, that's
what the class is for, after all! The one edge case where it has null
internally is after you move() it. But it's always a bug to use an
NNRP after moving from it, and we have clang-tidy yelling at us if
that ever happens.
Demoting this removes a gazillion overly paranoid null checks.
These are not associated with a javascript realm, so to avoid
confusion about which realm these need to be created in, make
all of these objects a GC::Cell, and deal with the fallout.
Previously, the `|=` would not compare strings containing `-`
characters correctly because it would only compare the element
attribute up to the first `-` character.
This concept is rarely used in codebase and very much error-prone
if you forget to check it.
Instead, make it so that operations that would produce invalid integers
return an error instead.
Instead of letting every [[Call]] implementation allocate an
ExecutionContext, we now make that a responsibility of the caller.
The main point of this exercise is to allow the Call instruction
to write function arguments directly into the callee ExecutionContext
instead of copying them later.
This makes function calls significantly faster:
- 10-20% faster on micro-benchmarks (depending on argument count)
- 4% speedup on Kraken
- 2% speedup on Octane
- 5% speedup on JetStream
For attributes like Element.ariaControlsElements, which are a reflection
of FrozenArray<Element>, we must return the same JS::Array object every
time the attribute is invoked - until its contents have changed. This
patch implements caching of the reflected array in accordance with the
spec.
This silenced warning was added a long time ago when we were first
bringing up Lagom: a619943001
The commit message indicates we were seeing errors due to this warning
in many places. We now compile just fine with this warning enabled, so
let's remove its silencer to be a little more consistent between clang
and GCC.