Files
ladybird/Libraries/LibCore/EventLoopImplementationWindows.cpp
R-Goc 02bb892d7a LibThreading/LibSync: Split out sync primitives
This commit splits out synchronization primitives from LibThreading into
LibSync. This is because LibThreading depends on LibCore, while LibCore
needs the synchronization primitives from LibThreading. This worked
while they were header only, but when I tried to add an implementation
file it ran into the circular dependency. To abstract away the pthread
implementation using cpp files is necessary so the synchronization
primitives were moved to a separate library.
2026-05-08 18:58:35 -05:00

440 lines
15 KiB
C++

/*
* Copyright (c) 2023, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2024-2025, stasoid <stasoid@yahoo.com>
* Copyright (c) 2025, ayeteadoe <ayeteadoe@gmail.com>
* Copyright (c) 2025, Ryszard Goc <ryszardgoc@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Assertions.h>
#include <AK/Diagnostics.h>
#include <AK/HashMap.h>
#include <AK/NonnullOwnPtr.h>
#include <AK/Windows.h>
#include <LibCore/EventLoopImplementationWindows.h>
#include <LibCore/Notifier.h>
#include <LibCore/ThreadEventQueue.h>
#include <LibCore/Timer.h>
#include <LibSync/Mutex.h>
#include <LibSync/MutexProtected.h>
struct OwnHandle {
HANDLE handle = NULL;
explicit OwnHandle(HANDLE h = NULL)
: handle(h)
{
}
OwnHandle(OwnHandle&& h)
{
handle = h.handle;
h.handle = NULL;
}
// This operation can only be done when handle is NULL
OwnHandle& operator=(OwnHandle&& other)
{
VERIFY(!handle);
if (this == &other)
return *this;
handle = other.handle;
other.handle = NULL;
return *this;
}
~OwnHandle()
{
if (handle)
CloseHandle(handle);
}
bool operator==(OwnHandle const& h) const { return handle == h.handle; }
bool operator==(HANDLE h) const { return handle == h; }
};
template<>
struct Traits<OwnHandle> : DefaultTraits<OwnHandle> {
static unsigned hash(OwnHandle const& h) { return Traits<HANDLE>::hash(h.handle); }
};
template<>
constexpr bool IsHashCompatible<HANDLE, OwnHandle> = true;
namespace Core {
enum class CompletionType : u8 {
Wake,
Timer,
Notifer,
Process,
};
struct CompletionPacket {
CompletionType type;
};
struct EventLoopWake final : CompletionPacket {
OwnHandle wait_packet;
OwnHandle wait_event;
};
struct EventLoopTimer final : CompletionPacket {
~EventLoopTimer()
{
CancelWaitableTimer(timer.handle);
}
OwnHandle timer;
OwnHandle wait_packet;
bool is_periodic;
WeakPtr<EventReceiver> owner;
};
struct EventLoopNotifier final : CompletionPacket {
~EventLoopNotifier()
{
}
Notifier* notifier;
OwnHandle wait_packet;
OwnHandle wait_event;
};
struct EventLoopProcess final : CompletionPacket {
~EventLoopProcess() = default;
OwnHandle process;
pid_t pid;
Function<void(pid_t)> exit_handler;
OwnHandle jobobject;
};
struct ThreadData {
static ThreadData* the()
{
thread_local OwnPtr<ThreadData> thread_data = make<ThreadData>();
if (thread_data)
return &*thread_data;
return nullptr;
}
ThreadData()
: wake_data(make<EventLoopWake>())
{
wake_data->type = CompletionType::Wake;
wake_data->wait_event.handle = CreateEvent(NULL, FALSE, FALSE, NULL);
// Consider a way for different event loops to have a different number of threads
iocp.handle = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 1);
VERIFY(iocp.handle);
NTSTATUS status = g_system.NtCreateWaitCompletionPacket(&wake_data->wait_packet.handle, GENERIC_READ | GENERIC_WRITE, NULL);
VERIFY(NT_SUCCESS(status));
status = g_system.NtAssociateWaitCompletionPacket(wake_data->wait_packet.handle, iocp.handle, wake_data->wait_event.handle, wake_data.ptr(), NULL, 0, 0, NULL);
VERIFY(NT_SUCCESS(status));
}
~ThreadData()
{
NTSTATUS status = g_system.NtCancelWaitCompletionPacket(wake_data->wait_packet.handle, TRUE);
VERIFY(NT_SUCCESS(status));
}
OwnHandle iocp;
// These are only used to register and unregister. The event loop doesn't access these.
HashMap<intptr_t, NonnullOwnPtr<EventLoopTimer>> timers;
HashMap<Notifier*, NonnullOwnPtr<EventLoopNotifier>> notifiers;
// The wake completion packet is posted to the thread's event loop to wake it.
NonnullOwnPtr<EventLoopWake> wake_data;
};
static Sync::MutexProtected<HashMap<pid_t, NonnullOwnPtr<EventLoopProcess>>> s_processes;
EventLoopImplementationWindows::EventLoopImplementationWindows()
: m_wake_event(ThreadData::the()->wake_data->wait_event.handle)
{
VERIFY(m_wake_event);
}
EventLoopImplementationWindows::~EventLoopImplementationWindows()
{
}
int EventLoopImplementationWindows::exec()
{
for (;;) {
if (m_exit_requested)
return m_exit_code;
pump(PumpMode::WaitForEvents);
}
VERIFY_NOT_REACHED();
}
static constexpr bool debug_event_loop = false;
size_t EventLoopImplementationWindows::pump(PumpMode pump_mode)
{
auto& event_queue = ThreadEventQueue::current();
auto* thread_data = ThreadData::the();
// NOTE: The number of entries to dequeue is to be optimized. Ideally we always dequeue all outstanding packets,
// but we don't want to increase the cost of each pump unnecessarily. If more than one entry is never dequeued
// at once, we could switch to using GetQueuedCompletionStatus which directly returns the values.
constexpr ULONG entry_count = 32;
OVERLAPPED_ENTRY entries[entry_count];
ULONG entries_removed = 0;
bool has_pending_events = event_queue.has_pending_events();
DWORD timeout = 0;
if (!has_pending_events && pump_mode == PumpMode::WaitForEvents)
timeout = INFINITE;
BOOL success = GetQueuedCompletionStatusEx(thread_data->iocp.handle, entries, entry_count, &entries_removed, timeout, FALSE);
dbgln_if(debug_event_loop, "Event loop dequed {} events", entries_removed);
if (success) {
for (ULONG i = 0; i < entries_removed; i++) {
auto& entry = entries[i];
auto* packet = reinterpret_cast<CompletionPacket*>(entry.lpCompletionKey);
if (packet->type == CompletionType::Wake) {
auto* wake_data = static_cast<EventLoopWake*>(packet);
NTSTATUS status = g_system.NtAssociateWaitCompletionPacket(wake_data->wait_packet.handle, thread_data->iocp.handle, wake_data->wait_event.handle, wake_data, NULL, 0, 0, NULL);
VERIFY(NT_SUCCESS(status));
continue;
}
if (packet->type == CompletionType::Timer) {
auto* timer = static_cast<EventLoopTimer*>(packet);
if (auto owner = timer->owner.strong_ref())
event_queue.post_event(owner, Event::Type::Timer);
if (timer->is_periodic) {
NTSTATUS status = g_system.NtAssociateWaitCompletionPacket(timer->wait_packet.handle, thread_data->iocp.handle, timer->timer.handle, timer, NULL, 0, 0, NULL);
VERIFY(NT_SUCCESS(status));
}
continue;
}
if (packet->type == CompletionType::Notifer) {
auto* notifier_data = static_cast<EventLoopNotifier*>(packet);
event_queue.post_event(notifier_data->notifier, Core::Event::Type::NotifierActivation);
NTSTATUS status = g_system.NtAssociateWaitCompletionPacket(notifier_data->wait_packet.handle, thread_data->iocp.handle, notifier_data->wait_event.handle, notifier_data, NULL, 0, 0, NULL);
VERIFY(NT_SUCCESS(status));
continue;
}
if (packet->type == CompletionType::Process) {
auto* process_data = static_cast<EventLoopProcess*>(packet);
pid_t const process_id = process_data->pid;
// NOTE: This may seem like the incorrect parameter, but https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-jobobject_associate_completion_port
// states that this field represents the event type indicator
DWORD const event_type = entry.dwNumberOfBytesTransferred;
if (reinterpret_cast<intptr_t>(entry.lpOverlapped) == process_id && (event_type == JOB_OBJECT_MSG_EXIT_PROCESS || event_type == JOB_OBJECT_MSG_ABNORMAL_EXIT_PROCESS)) {
Optional<NonnullOwnPtr<EventLoopProcess>> owned_process = s_processes.with_locked([&](auto& processes) {
return processes.take(process_id);
});
if (owned_process.has_value())
owned_process.release_value()->exit_handler(process_id);
}
continue;
}
VERIFY_NOT_REACHED();
}
} else {
DWORD error = GetLastError();
switch (error) {
case WAIT_TIMEOUT:
break;
default:
dbgln("GetQueuedCompletionStatusEx failed with unexpected error: {}", Error::from_windows_error(error));
VERIFY_NOT_REACHED();
}
}
return event_queue.process();
}
void EventLoopImplementationWindows::quit(int code)
{
m_exit_requested = true;
m_exit_code = code;
}
void EventLoopImplementationWindows::wake()
{
SetEvent(m_wake_event);
}
static int notifier_type_to_network_event(NotificationType type)
{
switch (type) {
case NotificationType::Read:
return FD_READ | FD_CLOSE | FD_ACCEPT;
case NotificationType::Write:
return FD_WRITE;
default:
dbgln("This notification type is not implemented: {}", (int)type);
VERIFY_NOT_REACHED();
}
}
void EventLoopManagerWindows::register_notifier(Notifier& notifier)
{
auto* thread_data = ThreadData::the();
auto& notifiers = thread_data->notifiers;
if (notifiers.contains(&notifier))
return;
HANDLE event = CreateEvent(NULL, FALSE, FALSE, NULL);
VERIFY(event);
int rc = WSAEventSelect(notifier.fd(), event, notifier_type_to_network_event(notifier.type()));
VERIFY(!rc);
auto notifier_data = make<EventLoopNotifier>();
notifier_data->type = CompletionType::Notifer;
notifier_data->notifier = &notifier;
notifier_data->wait_event.handle = event;
NTSTATUS status = g_system.NtCreateWaitCompletionPacket(&notifier_data->wait_packet.handle, GENERIC_READ | GENERIC_WRITE, NULL);
VERIFY(NT_SUCCESS(status));
status = g_system.NtAssociateWaitCompletionPacket(notifier_data->wait_packet.handle, thread_data->iocp.handle, event, notifier_data.ptr(), NULL, 0, 0, NULL);
VERIFY(NT_SUCCESS(status));
notifiers.set(&notifier, move(notifier_data));
}
void EventLoopManagerWindows::unregister_notifier(Notifier& notifier)
{
auto* thread_data = ThreadData::the();
VERIFY(thread_data);
auto& notifiers = thread_data->notifiers;
auto maybe_notifier_data = notifiers.take(&notifier);
if (!maybe_notifier_data.has_value())
return;
auto notifier_data = move(maybe_notifier_data.value());
// We are removing the signalled packets since the caller no longer expects them
NTSTATUS status = g_system.NtCancelWaitCompletionPacket(notifier_data->wait_packet.handle, TRUE);
VERIFY(NT_SUCCESS(status));
// TODO: Reuse the data structure
}
intptr_t EventLoopManagerWindows::register_timer(EventReceiver& object, int milliseconds, bool should_reload)
{
VERIFY(milliseconds >= 0);
auto* thread_data = ThreadData::the();
VERIFY(thread_data);
auto& timers = thread_data->timers;
// FIXME: This is a temporary fix for issue #3641
bool manual_reset = static_cast<Timer&>(object).is_single_shot();
HANDLE timer = CreateWaitableTimer(NULL, manual_reset, NULL);
VERIFY(timer);
auto timer_data = make<EventLoopTimer>();
timer_data->type = CompletionType::Timer;
timer_data->timer.handle = timer;
timer_data->owner = object.make_weak_ptr();
timer_data->is_periodic = should_reload;
VERIFY(timer_data->timer.handle);
NTSTATUS status = g_system.NtCreateWaitCompletionPacket(&timer_data->wait_packet.handle, GENERIC_READ | GENERIC_WRITE, NULL);
VERIFY(NT_SUCCESS(status));
LARGE_INTEGER first_time = {};
// Measured in 0.1μs intervals, negative means starting from now
first_time.QuadPart = -10'000LL * milliseconds;
BOOL succeeded = SetWaitableTimer(timer_data->timer.handle, &first_time, should_reload ? milliseconds : 0, NULL, NULL, FALSE);
VERIFY(succeeded);
status = g_system.NtAssociateWaitCompletionPacket(timer_data->wait_packet.handle, thread_data->iocp.handle, timer_data->timer.handle, timer_data.ptr(), NULL, 0, 0, NULL);
VERIFY(NT_SUCCESS(status));
auto timer_id = reinterpret_cast<intptr_t>(timer_data.ptr());
VERIFY(!timers.get(timer_id).has_value());
timers.set(timer_id, move(timer_data));
return timer_id;
}
void EventLoopManagerWindows::unregister_timer(intptr_t timer_id)
{
if (auto* thread_data = ThreadData::the()) {
auto maybe_timer = thread_data->timers.take(timer_id);
if (!maybe_timer.has_value())
return;
auto timer = move(maybe_timer.value());
NTSTATUS status = g_system.NtCancelWaitCompletionPacket(timer->wait_packet.handle, TRUE);
VERIFY(NT_SUCCESS(status));
}
}
int EventLoopManagerWindows::register_signal([[maybe_unused]] int signal_number, [[maybe_unused]] Function<void(int)> handler)
{
dbgln("Core::EventLoopManagerWindows::register_signal() is not implemented");
VERIFY_NOT_REACHED();
}
void EventLoopManagerWindows::unregister_signal([[maybe_unused]] int handler_id)
{
dbgln("Core::EventLoopManagerWindows::unregister_signal() is not implemented");
VERIFY_NOT_REACHED();
}
void EventLoopManagerWindows::register_process(pid_t pid, ESCAPING Function<void(pid_t)> exit_handler)
{
auto* thread_data = ThreadData::the();
VERIFY(thread_data);
s_processes.with_locked([&](auto& processes) {
if (processes.contains(pid))
return;
HANDLE process_handle = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pid);
VERIFY(process_handle);
HANDLE job_object_handle = CreateJobObject(nullptr, nullptr);
VERIFY(job_object_handle);
BOOL succeeded = AssignProcessToJobObject(job_object_handle, process_handle);
VERIFY(succeeded);
auto process_data = make<EventLoopProcess>();
process_data->type = CompletionType::Process;
process_data->process.handle = process_handle;
process_data->pid = pid;
process_data->exit_handler = move(exit_handler);
process_data->jobobject.handle = job_object_handle;
JOBOBJECT_ASSOCIATE_COMPLETION_PORT joacp = { .CompletionKey = process_data.ptr(), .CompletionPort = thread_data->iocp.handle };
succeeded = SetInformationJobObject(job_object_handle, JobObjectAssociateCompletionPortInformation, &joacp, sizeof(JOBOBJECT_ASSOCIATE_COMPLETION_PORT));
VERIFY(succeeded);
processes.set(pid, move(process_data));
});
}
void EventLoopManagerWindows::unregister_process(pid_t pid)
{
auto maybe_process = s_processes.with_locked([&](auto& processes) {
return processes.take(pid);
});
if (!maybe_process.has_value())
return;
auto process_data = maybe_process.release_value();
JOBOBJECT_ASSOCIATE_COMPLETION_PORT joacp = { .CompletionKey = process_data, .CompletionPort = nullptr };
BOOL succeeded = SetInformationJobObject(process_data->jobobject.handle, JobObjectAssociateCompletionPortInformation, &joacp, sizeof(JOBOBJECT_ASSOCIATE_COMPLETION_PORT));
VERIFY(succeeded);
}
void EventLoopManagerWindows::did_post_event()
{
}
NonnullOwnPtr<EventLoopImplementation> EventLoopManagerWindows::make_implementation()
{
return make<EventLoopImplementationWindows>();
}
}