Files
ladybird/Libraries/LibRequests/WebSocket.cpp
Sam Atkins c880a34541 LibRequests: Fail websockets when RequestServer dies
Detach live websocket wrappers from a dead RequestServer connection,
notify them with error and close events, and defer the
on_request_server_died callback out of RequestClient::die().

Without this, a dead RequestServer could leave existing websocket
objects stuck forever and future websocket construction could keep
using a stale RequestClient with no terminal events.
2026-05-05 19:14:29 +02:00

96 lines
2.1 KiB
C++

/*
* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibRequests/RequestClient.h>
#include <LibRequests/WebSocket.h>
namespace Requests {
WebSocket::WebSocket(RequestClient& client, u64 websocket_id)
: m_client(client)
, m_websocket_id(websocket_id)
{
}
WebSocket::ReadyState WebSocket::ready_state()
{
return m_ready_state;
}
void WebSocket::set_ready_state(ReadyState ready_state)
{
m_ready_state = ready_state;
}
ByteString WebSocket::subprotocol_in_use()
{
return m_subprotocol;
}
void WebSocket::set_subprotocol_in_use(ByteString subprotocol)
{
m_subprotocol = move(subprotocol);
}
void WebSocket::send(ReadonlyBytes binary_or_text_message, bool is_text)
{
if (!m_client)
return;
m_client->async_websocket_send(m_websocket_id, is_text, binary_or_text_message);
}
void WebSocket::send(StringView text_message)
{
send(text_message.bytes(), true);
}
void WebSocket::close(u16 code, ByteString reason)
{
if (!m_client)
return;
m_client->async_websocket_close(m_websocket_id, code, move(reason));
}
void WebSocket::did_open(Badge<RequestClient>)
{
if (on_open)
on_open();
}
void WebSocket::did_receive(Badge<RequestClient>, ByteBuffer data, bool is_text)
{
if (on_message)
on_message(WebSocket::Message { move(data), is_text });
}
void WebSocket::did_error(Badge<RequestClient>, i32 error_code)
{
if (on_error)
on_error((WebSocket::Error)error_code);
}
void WebSocket::did_close(Badge<RequestClient>, u16 code, ByteString reason, bool was_clean)
{
if (on_close)
on_close(code, move(reason), was_clean);
}
void WebSocket::did_request_certificates(Badge<RequestClient>)
{
if (on_certificate_requested) {
auto result = on_certificate_requested();
if (!m_client || !m_client->websocket_set_certificate(m_websocket_id, result.certificate, result.key))
dbgln("WebSocket: set_certificate failed");
}
}
void WebSocket::detach_from_client(Badge<RequestClient>)
{
m_client = nullptr;
}
}