Files
ladybird/Libraries/LibJS/Contrib/Test262/262Object.cpp
Timothy Flynn 12d9aaebb3 LibJS: Remove gc from the global object
No other engine defines this function, so it is an observable difference
of our engine. This traces back to the earliest days of LibJS.

We now define `gc` in just the test-js and test262 runners.
2026-04-24 18:36:23 +02:00

122 lines
3.9 KiB
C++

/*
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
// NOTE: This file is not named $262Object.cpp because dollar signs in file names cause issues with some build tools.
#include <AK/TypeCasts.h>
#include <LibJS/Contrib/Test262/262Object.h>
#include <LibJS/Contrib/Test262/AgentObject.h>
#include <LibJS/Contrib/Test262/GlobalObject.h>
#include <LibJS/Contrib/Test262/IsHTMLDDA.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Runtime/ArrayBuffer.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/VM.h>
#include <LibJS/Script.h>
namespace JS::Test262 {
GC_DEFINE_ALLOCATOR($262Object);
$262Object::$262Object(Realm& realm)
: Object(Object::ConstructWithoutPrototypeTag::Tag, realm)
{
}
void $262Object::initialize(Realm& realm)
{
Base::initialize(realm);
m_agent = realm.create<AgentObject>(realm);
m_is_htmldda = realm.create<IsHTMLDDA>(realm);
u8 attr = Attribute::Writable | Attribute::Configurable;
define_native_function(realm, "clearKeptObjects"_utf16_fly_string, clear_kept_objects, 0, attr);
define_native_function(realm, "createRealm"_utf16_fly_string, create_realm, 0, attr);
define_native_function(realm, "detachArrayBuffer"_utf16_fly_string, detach_array_buffer, 1, attr);
define_native_function(realm, "evalScript"_utf16_fly_string, eval_script, 1, attr);
define_native_function(realm, "gc"_utf16_fly_string, collect_garbage, 1, attr);
define_direct_property("agent"_utf16_fly_string, m_agent, attr);
define_direct_property("global"_utf16_fly_string, &realm.global_object(), attr);
define_direct_property("IsHTMLDDA"_utf16_fly_string, m_is_htmldda, attr);
}
void $262Object::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_agent);
visitor.visit(m_is_htmldda);
}
JS_DEFINE_NATIVE_FUNCTION($262Object::clear_kept_objects)
{
vm.finish_execution_generation();
return js_undefined();
}
JS_DEFINE_NATIVE_FUNCTION($262Object::collect_garbage)
{
vm.heap().collect_garbage();
return JS::js_undefined();
}
JS_DEFINE_NATIVE_FUNCTION($262Object::create_realm)
{
GC::Ptr<JS::Test262::GlobalObject> global_object;
auto root_execution_context = MUST(JS::Realm::initialize_host_defined_realm(
vm,
[&](JS::Realm& realm) -> JS::GlobalObject* {
global_object = vm.heap().allocate<JS::Test262::GlobalObject>(realm);
return global_object;
},
nullptr));
vm.pop_execution_context();
return Value(global_object->$262());
}
JS_DEFINE_NATIVE_FUNCTION($262Object::detach_array_buffer)
{
auto array_buffer = vm.argument(0).as_if<ArrayBuffer>();
if (!array_buffer)
return vm.throw_completion<TypeError>();
TRY(JS::detach_array_buffer(vm, *array_buffer, vm.argument(1)));
return js_null();
}
JS_DEFINE_NATIVE_FUNCTION($262Object::eval_script)
{
auto source_text = TRY(vm.argument(0).to_string(vm));
// 1. Let hostDefined be any host-defined values for the provided sourceText (obtained in an implementation dependent manner)
// 2. Let realm be the current Realm Record.
auto& realm = *vm.current_realm();
// 3. Let s be ParseScript(sourceText, realm, hostDefined).
auto script_or_error = Script::parse(source_text, realm);
// 4. If s is a List of errors, then
if (script_or_error.is_error()) {
// a. Let error be the first element of s.
auto& error = script_or_error.error()[0];
// b. Return Completion { [[Type]]: throw, [[Value]]: error, [[Target]]: empty }.
return vm.throw_completion<SyntaxError>(error.to_string());
}
// 5. Let status be ScriptEvaluation(s).
auto status = vm.run(script_or_error.value());
// 6. Return Completion(status).
return status;
}
}