Files
ladybird/Libraries/LibWeb/CSS/CSSMatrixComponent.cpp
Shannon Booth fd44da6829 LibWeb/Bindings: Emit one bindings header and cpp per IDL
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.

This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.

Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
2026-04-21 07:36:13 +02:00

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/*
* Copyright (c) 2025, Sam Atkins <sam@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "CSSMatrixComponent.h"
#include <LibWeb/Bindings/CSSMatrixComponent.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/CSS/PropertyNameAndID.h>
#include <LibWeb/CSS/StyleValues/NumberStyleValue.h>
#include <LibWeb/CSS/StyleValues/TransformationStyleValue.h>
#include <LibWeb/Geometry/DOMMatrix.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::CSS {
GC_DEFINE_ALLOCATOR(CSSMatrixComponent);
GC::Ref<CSSMatrixComponent> CSSMatrixComponent::create(JS::Realm& realm, Is2D is_2d, GC::Ref<Geometry::DOMMatrix> matrix)
{
return realm.create<CSSMatrixComponent>(realm, is_2d, matrix);
}
// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssmatrixcomponent-cssmatrixcomponent
WebIDL::ExceptionOr<GC::Ref<CSSMatrixComponent>> CSSMatrixComponent::construct_impl(JS::Realm& realm, GC::Ref<Geometry::DOMMatrixReadOnly> matrix, Optional<CSSMatrixComponentOptions> options)
{
// The CSSMatrixComponent(matrix, options) constructor must, when invoked, perform the following steps:
// 1. Let this be a new CSSMatrixComponent object with its matrix internal slot set to matrix.
// NB: Done below.
// 2. If options was passed and has a is2D field, set thiss is2D internal slot to the value of that field.
// 3. Otherwise, set thiss is2D internal slot to the value of matrixs is2D internal slot.
auto is_2d = matrix->is2d() ? Is2D::Yes : Is2D::No;
if (options.has_value() && options->is2d.has_value())
is_2d = options->is2d.value() ? Is2D::Yes : Is2D::No;
auto this_ = CSSMatrixComponent::create(realm, is_2d, Geometry::DOMMatrix::create_from_dom_matrix_read_only(realm, matrix));
// 4. Return this.
return this_;
}
CSSMatrixComponent::CSSMatrixComponent(JS::Realm& realm, Is2D is_2d, GC::Ref<Geometry::DOMMatrix> matrix)
: CSSTransformComponent(realm, is_2d)
, m_matrix(matrix)
{
}
CSSMatrixComponent::~CSSMatrixComponent() = default;
void CSSMatrixComponent::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(CSSMatrixComponent);
Base::initialize(realm);
}
void CSSMatrixComponent::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_matrix);
}
// https://drafts.css-houdini.org/css-typed-om-1/#serialize-a-cssmatrixcomponent
WebIDL::ExceptionOr<Utf16String> CSSMatrixComponent::to_string() const
{
// 1. Return the serialization of thiss matrix internal slot.
// FIXME: This means we ignore our is_2d state. https://github.com/w3c/css-houdini-drafts/issues/1155
return Utf16String::from_utf8(TRY(m_matrix->to_string()));
}
WebIDL::ExceptionOr<GC::Ref<Geometry::DOMMatrix>> CSSMatrixComponent::to_matrix() const
{
// AD-HOC: Not specced, but we already have a matrix so use that.
// https://github.com/w3c/css-houdini-drafts/issues/1153
return matrix();
}
WebIDL::ExceptionOr<void> CSSMatrixComponent::set_matrix(GC::Ref<Geometry::DOMMatrix> matrix)
{
// AD-HOC: Not specced. https://github.com/w3c/css-houdini-drafts/issues/1153
// FIXME: Should this modify is_2d? Or should we modify the matrix's is_2d?
m_matrix = matrix;
return {};
}
WebIDL::ExceptionOr<NonnullRefPtr<TransformationStyleValue const>> CSSMatrixComponent::create_style_value(PropertyNameAndID const& property) const
{
if (is_2d()) {
return TransformationStyleValue::create(property.id(), TransformFunction::Matrix,
{
NumberStyleValue::create(m_matrix->a()),
NumberStyleValue::create(m_matrix->b()),
NumberStyleValue::create(m_matrix->c()),
NumberStyleValue::create(m_matrix->d()),
NumberStyleValue::create(m_matrix->e()),
NumberStyleValue::create(m_matrix->f()),
});
}
return TransformationStyleValue::create(property.id(), TransformFunction::Matrix3d,
{
NumberStyleValue::create(m_matrix->m11()),
NumberStyleValue::create(m_matrix->m12()),
NumberStyleValue::create(m_matrix->m13()),
NumberStyleValue::create(m_matrix->m14()),
NumberStyleValue::create(m_matrix->m21()),
NumberStyleValue::create(m_matrix->m22()),
NumberStyleValue::create(m_matrix->m23()),
NumberStyleValue::create(m_matrix->m24()),
NumberStyleValue::create(m_matrix->m31()),
NumberStyleValue::create(m_matrix->m32()),
NumberStyleValue::create(m_matrix->m33()),
NumberStyleValue::create(m_matrix->m34()),
NumberStyleValue::create(m_matrix->m41()),
NumberStyleValue::create(m_matrix->m42()),
NumberStyleValue::create(m_matrix->m43()),
NumberStyleValue::create(m_matrix->m44()),
});
}
}