Files
ladybird/Tests/LibWeb/Screenshot/input/canvas-pattern.html
Jelle Raaijmakers 62ae4e878f LibWeb: Implement support for drawing with CanvasPattern
We already had the API, but drawing to the canvas was not affected by
any created CanvasPattern. This moves CanvasPatternPaintStyle to LibGfx
so we don't have to reach into LibWeb, and implements the plumbing to
let Skia use images as a fill pattern.
2025-10-23 13:20:03 +01:00

36 lines
963 B
HTML

<!DOCTYPE html>
<link rel="match" href="../expected/canvas-pattern-ref.html" />
<style>
* {
margin: 0;
}
body {
background-color: white;
}
canvas {
border: 2px solid black;
margin: 5px;
padding: 5px;
}
</style>
<canvas data-type="img" data-repeat="repeat" width="250" height="250"></canvas>
<canvas data-type="img" data-repeat="repeat-x" width="250" height="250"></canvas>
<canvas data-type="img" data-repeat="repeat-y" width="250" height="250"></canvas>
<canvas data-type="img" data-repeat="no-repeat" width="250" height="250"></canvas>
<script>
const img = new Image();
img.onload = () => {
for (const canvas of document.querySelectorAll('canvas[data-type=img]')) {
const ctx = canvas.getContext('2d');
const pattern = ctx.createPattern(img, canvas.getAttribute('data-repeat'));
ctx.fillStyle = pattern;
ctx.fillRect(0, 0, canvas.width, canvas.height);
}
};
img.src = '../data/car.png';
</script>