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https://github.com/SerenityOS/serenity
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LibJS: Add preparation for Intl constructors and prototypes
Add a JS_ENUMERATE_INTL_OBJECTS macro and use it to generate: - Forward declarations - CommonPropertyNames class name members - Constructor and prototype GlobalObject members, getters, visitors, and initialize_constructor() calls
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@@ -76,6 +76,8 @@
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__JS_ENUMERATE(Float32Array, float32_array, Float32ArrayPrototype, Float32ArrayConstructor, float) \
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__JS_ENUMERATE(Float64Array, float64_array, Float64ArrayPrototype, Float64ArrayConstructor, double)
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#define JS_ENUMERATE_INTL_OBJECTS
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#define JS_ENUMERATE_TEMPORAL_OBJECTS \
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__JS_ENUMERATE(Calendar, calendar, CalendarPrototype, CalendarConstructor) \
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__JS_ENUMERATE(Duration, duration, DurationPrototype, DurationConstructor) \
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@@ -197,6 +199,15 @@ JS_ENUMERATE_NATIVE_ERRORS
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JS_ENUMERATE_TYPED_ARRAYS
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#undef __JS_ENUMERATE
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namespace Intl {
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#define __JS_ENUMERATE(ClassName, snake_name, ConstructorName, PrototypeName) \
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class ClassName; \
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class ConstructorName; \
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class PrototypeName;
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JS_ENUMERATE_INTL_OBJECTS
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#undef __JS_ENUMERATE
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};
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namespace Temporal {
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#define __JS_ENUMERATE(ClassName, snake_name, ConstructorName, PrototypeName) \
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class ClassName; \
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@@ -440,6 +440,9 @@ struct CommonPropertyNames {
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#define __JS_ENUMERATE(x, a, b, c, t) PropertyName x { #x, PropertyName::StringMayBeNumber::No };
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JS_ENUMERATE_BUILTIN_TYPES
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(x, a, b, c) PropertyName x { #x, PropertyName::StringMayBeNumber::No };
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JS_ENUMERATE_INTL_OBJECTS
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(x, a, b, c) PropertyName x { #x, PropertyName::StringMayBeNumber::No };
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JS_ENUMERATE_TEMPORAL_OBJECTS
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#undef __JS_ENUMERATE
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@@ -154,6 +154,18 @@ void GlobalObject::initialize_global_object()
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JS_ENUMERATE_BUILTIN_TYPES
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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if (!m_intl_##snake_name##_prototype) \
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m_intl_##snake_name##_prototype = heap().allocate<Intl::PrototypeName>(*this, *this);
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JS_ENUMERATE_INTL_OBJECTS
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#undef __JS_ENUMERATE
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// Must be allocated before `Intl::Intl` below.
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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initialize_constructor(vm.names.ClassName, m_intl_##snake_name##_constructor, m_intl_##snake_name##_prototype);
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JS_ENUMERATE_INTL_OBJECTS
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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if (!m_temporal_##snake_name##_prototype) \
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m_temporal_##snake_name##_prototype = heap().allocate<Temporal::PrototypeName>(*this, *this);
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@@ -276,6 +288,12 @@ void GlobalObject::visit_edges(Visitor& visitor)
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JS_ENUMERATE_BUILTIN_TYPES
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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visitor.visit(m_intl_##snake_name##_constructor); \
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visitor.visit(m_intl_##snake_name##_prototype);
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JS_ENUMERATE_INTL_OBJECTS
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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visitor.visit(m_temporal_##snake_name##_constructor); \
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visitor.visit(m_temporal_##snake_name##_prototype);
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@@ -47,6 +47,12 @@ public:
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JS_ENUMERATE_BUILTIN_TYPES
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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Intl::ConstructorName* intl_##snake_name##_constructor() { return m_intl_##snake_name##_constructor; } \
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Object* intl_##snake_name##_prototype() { return m_intl_##snake_name##_prototype; }
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JS_ENUMERATE_INTL_OBJECTS
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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Temporal::ConstructorName* temporal_##snake_name##_constructor() { return m_temporal_##snake_name##_constructor; } \
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Object* temporal_##snake_name##_prototype() { return m_temporal_##snake_name##_prototype; }
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@@ -107,6 +113,12 @@ private:
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JS_ENUMERATE_BUILTIN_TYPES
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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Intl::ConstructorName* m_intl_##snake_name##_constructor { nullptr }; \
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Object* m_intl_##snake_name##_prototype { nullptr };
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JS_ENUMERATE_INTL_OBJECTS
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#undef __JS_ENUMERATE
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
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Temporal::ConstructorName* m_temporal_##snake_name##_constructor { nullptr }; \
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Object* m_temporal_##snake_name##_prototype { nullptr };
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