Files
serenity/Kernel/Devices/GPU/Console/GenericFramebufferConsole.cpp
Liav A. ef243d42fc Kernel: Remove the ConsoleManagement singleton
We don't really need it, and the entire functionality can be organically
intergrated into the VirtualConsole class, to switch between the Virtual
consoles, and manage initialization of all consoles in the global array.
2024-07-04 22:20:35 +02:00

406 lines
23 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Devices/GPU/Console/GenericFramebufferConsole.h>
namespace Kernel::Graphics {
// Note: This bitmap was generated from CathodeRegular10.font
constexpr unsigned char const font_cathode_8x16[128][16] = {
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0000 (nul)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0001
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0002
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0003
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0004
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0005
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0006
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0007
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0008
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0009
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000A
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000B
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000C
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000D
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000E
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000F
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0010
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0011
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0012
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0013
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0014
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0015
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0016
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0017
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0018
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0019
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001A
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001B
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001C
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001D
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001E
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001F
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0020 ( )
{ 0x00, 0x00, 0x30, 0x78, 0x78, 0x78, 0x78, 0x78, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00 }, // U+0021 (!)
{ 0x00, 0x00, 0x6C, 0x6C, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0022 (")
{ 0x00, 0x00, 0x6C, 0x6C, 0x6C, 0xFE, 0x6C, 0x6C, 0x6C, 0xFE, 0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00 }, // U+0023 (#)
{ 0x00, 0x00, 0x30, 0x30, 0x78, 0xCC, 0xCC, 0x60, 0x18, 0xCC, 0xCC, 0x78, 0x30, 0x30, 0x00, 0x00 }, // U+0024 ($)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xC2, 0xC4, 0x08, 0x10, 0x20, 0x46, 0x86, 0x00, 0x00, 0x00, 0x00 }, // U+0025 (%)
{ 0x00, 0x00, 0x78, 0xCC, 0xCC, 0xCC, 0x78, 0x36, 0x5C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00 }, // U+0026 (&)
{ 0x00, 0x00, 0x18, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0027 (')
{ 0x00, 0x00, 0x0C, 0x18, 0x30, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x30, 0x18, 0x0C, 0x00, 0x00 }, // U+0028 (()
{ 0x00, 0x00, 0x60, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x18, 0x30, 0x60, 0x00, 0x00 }, // U+0029 ())
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xCC, 0x30, 0xFC, 0x30, 0xCC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+002A (*)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0xFC, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+002B (+)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x30, 0x00, 0x00 }, // U+002C (,)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+002D (-)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00 }, // U+002E (.)
{ 0x00, 0x00, 0x02, 0x06, 0x04, 0x0C, 0x18, 0x10, 0x30, 0x60, 0x40, 0xC0, 0x80, 0x00, 0x00, 0x00 }, // U+002F (/)
{ 0x00, 0x00, 0x7C, 0xC6, 0xCE, 0xCE, 0xDE, 0xD6, 0xF6, 0xE6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0030 (0)
{ 0x00, 0x00, 0x30, 0x70, 0xF0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xFC, 0x00, 0x00, 0x00 }, // U+0031 (1)
{ 0x00, 0x00, 0x7C, 0xC6, 0x06, 0x06, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC6, 0xFE, 0x00, 0x00, 0x00 }, // U+0032 (2)
{ 0x00, 0x00, 0x7C, 0xC6, 0x06, 0x06, 0x04, 0x38, 0x04, 0x06, 0x06, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0033 (3)
{ 0x00, 0x00, 0x0C, 0x1C, 0x3C, 0x6C, 0xCC, 0xFE, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00, 0x00, 0x00 }, // U+0034 (4)
{ 0x00, 0x00, 0xFE, 0xC0, 0xC0, 0xC0, 0xFC, 0x06, 0x06, 0x06, 0x06, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0035 (5)
{ 0x00, 0x00, 0x1C, 0x30, 0x60, 0xC0, 0xC0, 0xFC, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0036 (6)
{ 0x00, 0x00, 0xFE, 0xC6, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x60, 0x60, 0x60, 0x60, 0x00, 0x00, 0x00 }, // U+0037 (7)
{ 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0038 (8)
{ 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0x7E, 0x06, 0x06, 0x0C, 0x18, 0x70, 0x00, 0x00, 0x00 }, // U+0039 (9)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00 }, // U+003A (:)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x60, 0x00, 0x00 }, // U+003B (;)
{ 0x00, 0x00, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xE0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x00, 0x00, 0x00 }, // U+003C (<)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+003D (=)
{ 0x00, 0x00, 0xC0, 0x60, 0x30, 0x18, 0x0C, 0x0E, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x00, 0x00, 0x00 }, // U+003E (>)
{ 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0x06, 0x0C, 0x18, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00 }, // U+003F (?)
{ 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDC, 0xC0, 0x7C, 0x00, 0x00, 0x00 }, // U+0040 (@)
{ 0x00, 0x00, 0x10, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00 }, // U+0041 (A)
{ 0x00, 0x00, 0xFC, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x66, 0x66, 0xFC, 0x00, 0x00, 0x00 }, // U+0042 (B)
{ 0x00, 0x00, 0x3C, 0x66, 0xC2, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC2, 0x66, 0x3C, 0x00, 0x00, 0x00 }, // U+0043 (C)
{ 0x00, 0x00, 0xF8, 0x6C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x6C, 0xF8, 0x00, 0x00, 0x00 }, // U+0044 (D)
{ 0x00, 0x00, 0xFE, 0x66, 0x62, 0x60, 0x68, 0x78, 0x68, 0x60, 0x62, 0x66, 0xFE, 0x00, 0x00, 0x00 }, // U+0045 (E)
{ 0x00, 0x00, 0xFE, 0x66, 0x62, 0x60, 0x64, 0x7C, 0x64, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00 }, // U+0046 (F)
{ 0x00, 0x00, 0x3C, 0x66, 0xC2, 0xC0, 0xC0, 0xDE, 0xC6, 0xC6, 0xC6, 0x66, 0x3A, 0x00, 0x00, 0x00 }, // U+0047 (G)
{ 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00 }, // U+0048 (H)
{ 0x00, 0x00, 0x78, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00 }, // U+0049 (I)
{ 0x00, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78, 0x00, 0x00, 0x00 }, // U+004A (J)
{ 0x00, 0x00, 0xE6, 0x66, 0x6C, 0x6C, 0x68, 0x78, 0x68, 0x6C, 0x6C, 0x66, 0xE6, 0x00, 0x00, 0x00 }, // U+004B (K)
{ 0x00, 0x00, 0xF0, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x62, 0x66, 0xFE, 0x00, 0x00, 0x00 }, // U+004C (L)
{ 0x00, 0x00, 0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00 }, // U+004D (M)
{ 0x00, 0x00, 0xC6, 0xE6, 0xF6, 0xFE, 0xFE, 0xDE, 0xCE, 0xC6, 0xC6, 0xC6, 0xC6, 0x00, 0x00, 0x00 }, // U+004E (N)
{ 0x00, 0x00, 0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00, 0x00, 0x00 }, // U+004F (O)
{ 0x00, 0x00, 0xFC, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00 }, // U+0050 (P)
{ 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xD6, 0xDE, 0x7C, 0x0E, 0x00, 0x00 }, // U+0051 (Q)
{ 0x00, 0x00, 0xFC, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x6C, 0x66, 0x66, 0x66, 0xF6, 0x00, 0x00, 0x00 }, // U+0052 (R)
{ 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC0, 0x60, 0x30, 0x18, 0x0C, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0053 (S)
{ 0x00, 0x00, 0xFC, 0xFC, 0xB4, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00 }, // U+0054 (T)
{ 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0055 (U)
{ 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x10, 0x00, 0x00, 0x00 }, // U+0056 (V)
{ 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xD6, 0xD6, 0xD6, 0xFE, 0x7C, 0x6C, 0x00, 0x00, 0x00 }, // U+0057 (W)
{ 0x00, 0x00, 0xC6, 0xC6, 0x6C, 0x38, 0x38, 0x38, 0x38, 0x38, 0x6C, 0xC6, 0xC6, 0x00, 0x00, 0x00 }, // U+0058 (X)
{ 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00 }, // U+0059 (Y)
{ 0x00, 0x00, 0xFE, 0xC6, 0x86, 0x0C, 0x18, 0x30, 0x60, 0x40, 0xC2, 0xC6, 0xFE, 0x00, 0x00, 0x00 }, // U+005A (Z)
{ 0x00, 0x00, 0xFC, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xFC, 0x00, 0x00, 0x00 }, // U+005B ([)
{ 0x00, 0x00, 0x80, 0xC0, 0x40, 0x60, 0x30, 0x10, 0x18, 0x0C, 0x04, 0x06, 0x02, 0x00, 0x00, 0x00 }, // U+005C (\)
{ 0x00, 0x00, 0xFC, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0xFC, 0x00, 0x00, 0x00 }, // U+005D (])
{ 0x00, 0x00, 0x20, 0x70, 0xD8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+005E (^)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00 }, // U+005F (_)
{ 0x00, 0x00, 0x60, 0x70, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0060 (`)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0C, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00 }, // U+0061 (a)
{ 0x00, 0x00, 0xE0, 0x60, 0x60, 0x78, 0x6C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x00, 0x00, 0x00 }, // U+0062 (b)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0xC0, 0xC0, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0063 (c)
{ 0x00, 0x00, 0x1C, 0x0C, 0x0C, 0x3C, 0x6C, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00 }, // U+0064 (d)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0xFE, 0xC0, 0xC0, 0xC0, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0065 (e)
{ 0x00, 0x00, 0x38, 0x6C, 0x64, 0x60, 0xF0, 0x60, 0x60, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00 }, // U+0066 (f)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xCC, 0xCC, 0xCC, 0xCC, 0x7C, 0x0C, 0xCC, 0x78, 0x00, 0x00 }, // U+0067 (g)
{ 0x00, 0x00, 0xE0, 0x60, 0x60, 0x6C, 0x76, 0x66, 0x66, 0x66, 0x66, 0x66, 0xE6, 0x00, 0x00, 0x00 }, // U+0068 (h)
{ 0x00, 0x00, 0x30, 0x30, 0x00, 0x70, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00 }, // U+0069 (i)
{ 0x00, 0x00, 0x06, 0x06, 0x00, 0x0E, 0x06, 0x06, 0x06, 0x06, 0x06, 0xC6, 0xC6, 0x7C, 0x00, 0x00 }, // U+006A (j)
{ 0x00, 0x00, 0xE0, 0x60, 0x60, 0x66, 0x6C, 0x68, 0x70, 0x68, 0x6C, 0x66, 0xE6, 0x00, 0x00, 0x00 }, // U+006B (k)
{ 0x00, 0x00, 0x70, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00 }, // U+006C (l)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xEC, 0xFE, 0xD6, 0xD6, 0xD6, 0xD6, 0xC6, 0xC6, 0x00, 0x00, 0x00 }, // U+006D (m)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xDC, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00 }, // U+006E (n)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+006F (o)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xDC, 0x66, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0xF0, 0x00, 0x00 }, // U+0070 (p)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xCC, 0xCC, 0xCC, 0xCC, 0x7C, 0x0C, 0x0C, 0x1E, 0x00, 0x00 }, // U+0071 (q)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xD8, 0x76, 0x66, 0x60, 0x60, 0x60, 0x60, 0xF0, 0x00, 0x00, 0x00 }, // U+0072 (r)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x7C, 0xC6, 0x40, 0x70, 0x1C, 0x04, 0xC6, 0x7C, 0x00, 0x00, 0x00 }, // U+0073 (s)
{ 0x00, 0x00, 0x10, 0x30, 0x30, 0xFC, 0x30, 0x30, 0x30, 0x30, 0x30, 0x36, 0x1C, 0x00, 0x00, 0x00 }, // U+0074 (t)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, 0x00, 0x00 }, // U+0075 (u)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x00, 0x00, 0x00 }, // U+0076 (v)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xD6, 0xD6, 0xD6, 0xFE, 0x6C, 0x00, 0x00, 0x00 }, // U+0077 (w)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xC6, 0x6C, 0x38, 0x38, 0x38, 0x38, 0x6C, 0xC6, 0x00, 0x00, 0x00 }, // U+0078 (x)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xC6, 0xC6, 0xC6, 0xC6, 0x7E, 0x06, 0x06, 0x0C, 0xF8, 0x00, 0x00 }, // U+0079 (y)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xCC, 0x0C, 0x18, 0x30, 0x60, 0x66, 0xFE, 0x00, 0x00, 0x00 }, // U+007A (z)
{ 0x00, 0x00, 0x1E, 0x30, 0x30, 0x30, 0x30, 0xE0, 0x30, 0x30, 0x30, 0x30, 0x1E, 0x00, 0x00, 0x00 }, // U+007B ({)
{ 0x00, 0x00, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00 }, // U+007C (|)
{ 0x00, 0x00, 0xF0, 0x18, 0x18, 0x18, 0x18, 0x0E, 0x18, 0x18, 0x18, 0x18, 0xF0, 0x00, 0x00, 0x00 }, // U+007D (})
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+007E (~)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } // U+007F
};
// FIXME: This assumes 32 bit BGR (Blue-Green-Red) palette
enum BGRColor : u32 {
Black = 0,
Blue = 0x0000FF,
Green = 0x00FF00,
Cyan = 0x0000FFFF,
Red = 0xFF0000,
Magenta = 0x00FF00FF,
Brown = 0x00964B00,
LightGray = 0x00D3D3D3,
DarkGray = 0x00A9A9A9,
BrightBlue = 0x0ADD8E6,
BrightGreen = 0x0090EE90,
BrightCyan = 0x00E0FFFF,
BrightRed = 0x00D70A53,
BrightMagenta = 0x00F984E5,
Yellow = 0x00FFE135,
White = 0x00FFFFFF,
};
static inline BGRColor convert_standard_color_to_bgr_color(Console::Color color)
{
switch (color) {
case Console::Color::Black:
return BGRColor::Black;
case Console::Color::Red:
return BGRColor::Red;
case Console::Color::Brown:
return BGRColor::Brown;
case Console::Color::Blue:
return BGRColor::Blue;
case Console::Color::Magenta:
return BGRColor::Magenta;
case Console::Color::Green:
return BGRColor::Green;
case Console::Color::Cyan:
return BGRColor::Cyan;
case Console::Color::LightGray:
return BGRColor::LightGray;
case Console::Color::DarkGray:
return BGRColor::DarkGray;
case Console::Color::BrightRed:
return BGRColor::BrightRed;
case Console::Color::BrightGreen:
return BGRColor::BrightGreen;
case Console::Color::Yellow:
return BGRColor::Yellow;
case Console::Color::BrightBlue:
return BGRColor::BrightBlue;
case Console::Color::BrightMagenta:
return BGRColor::BrightMagenta;
case Console::Color::BrightCyan:
return BGRColor::BrightCyan;
case Console::Color::White:
return BGRColor::White;
default:
VERIFY_NOT_REACHED();
}
}
size_t GenericFramebufferConsoleImpl::bytes_per_base_glyph() const
{
// FIXME: We assume we have 32 bit bpp framebuffer.
return 8 * 32;
}
size_t GenericFramebufferConsoleImpl::chars_per_line() const
{
return max_column();
}
void GenericFramebufferConsoleImpl::set_cursor(size_t x, size_t y)
{
hide_cursor();
m_x = x;
m_y = y;
show_cursor();
}
GenericFramebufferConsoleImpl::FramebufferOffset GenericFramebufferConsoleImpl::framebuffer_offset(size_t x, size_t y)
{
return { (&framebuffer_data()[x * sizeof(u32) * (m_glyph_columns + m_glyph_spacing) + y * m_glyph_rows * framebuffer_pitch()]) };
}
void GenericFramebufferConsoleImpl::hide_cursor()
{
auto offset_in_framebuffer = framebuffer_offset(m_x, m_y);
offset_in_framebuffer.bytes += framebuffer_pitch() * (m_glyph_rows - 1);
for (size_t glyph_column = 0; glyph_column < m_glyph_columns; glyph_column++)
offset_in_framebuffer.pixels[glyph_column] = m_cursor_overriden_pixels[glyph_column];
}
void GenericFramebufferConsoleImpl::show_cursor()
{
auto offset_in_framebuffer = framebuffer_offset(m_x, m_y);
offset_in_framebuffer.bytes += framebuffer_pitch() * (m_glyph_rows - 1);
for (size_t glyph_column = 0; glyph_column < m_glyph_columns; glyph_column++) {
m_cursor_overriden_pixels[glyph_column] = offset_in_framebuffer.pixels[glyph_column];
memset(offset_in_framebuffer.pixels + glyph_column, 0xff, sizeof(u32));
}
}
void GenericFramebufferConsoleImpl::clear(size_t x, size_t y, size_t length)
{
if (x == 0 && length == max_column()) {
// If we need to clear the entire row, just clean it with quick memset :)
auto offset_in_framebuffer = framebuffer_offset(x, y);
for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) {
memset(offset_in_framebuffer.pixels, 0, framebuffer_pitch());
offset_in_framebuffer.bytes += framebuffer_pitch();
}
flush(0, m_glyph_rows * y, (m_glyph_columns + m_glyph_spacing) * length, 1);
return;
}
for (size_t index = 0; index < length; index++) {
if (x >= max_column()) {
x = 0;
y++;
if (y >= max_row())
y = 0;
}
clear_glyph(x, y);
}
}
void GenericFramebufferConsoleImpl::clear_glyph(size_t x, size_t y)
{
auto offset_in_framebuffer = framebuffer_offset(x, y);
for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) {
memset(offset_in_framebuffer.pixels, 0, (m_glyph_columns + m_glyph_spacing) * sizeof(u32));
offset_in_framebuffer.bytes += framebuffer_pitch();
}
flush_glyph(x, y);
}
void GenericFramebufferConsoleImpl::enable()
{
memset(framebuffer_data(), 0, height() * framebuffer_pitch());
m_enabled.store(true);
}
void GenericFramebufferConsoleImpl::disable()
{
m_enabled.store(false);
}
void GenericFramebufferConsoleImpl::scroll_up()
{
for (size_t row = 1; row < max_row(); row++) {
auto prev_line = framebuffer_offset(0, row - 1);
auto line = framebuffer_offset(0, row);
for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) {
memmove(prev_line.pixels, line.pixels, width() * sizeof(*line.pixels));
prev_line.bytes += framebuffer_pitch();
line.bytes += framebuffer_pitch();
}
}
for (size_t column = 0; column < max_column(); column++)
clear_glyph(column, m_y);
}
void GenericFramebufferConsoleImpl::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical)
{
if (!m_enabled.load())
return;
// If we are in critical printing mode, we need to handle new lines here
// because there's no other responsible object to do that in the print call path
if (critical && (ch == '\r' || ch == '\n')) {
m_x = 0;
m_y += 1;
if (m_y >= max_row()) {
m_y = max_row() - 1;
scroll_up();
}
return;
}
if ((int)ch < 0x20 || (int)ch == 0x7f) {
// FIXME: There's no point in printing empty glyphs...
// Maybe try to add these special glyphs and print them.
return;
}
clear_glyph(x, y);
auto bitmap = font_cathode_8x16[(int)ch];
auto offset_in_framebuffer = framebuffer_offset(x, y);
BGRColor foreground_color = convert_standard_color_to_bgr_color(foreground);
BGRColor background_color = convert_standard_color_to_bgr_color(background);
for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) {
for (size_t glyph_column = m_glyph_columns; glyph_column > 0; glyph_column--) {
bool pixel_set = bitmap[glyph_row] & (1 << glyph_column);
offset_in_framebuffer.pixels[m_glyph_columns - glyph_column] = pixel_set ? foreground_color : background_color;
}
for (size_t spacing_column = 0; spacing_column < m_glyph_spacing; spacing_column++)
offset_in_framebuffer.pixels[m_glyph_columns + spacing_column] = background_color;
offset_in_framebuffer.bytes += framebuffer_pitch();
}
flush_glyph(x, y);
m_x = x + 1;
if (m_x >= max_column()) {
m_x = 0;
m_y = y + 1;
if (m_y >= max_row()) {
if (critical) {
m_y = max_row() - 1;
scroll_up();
} else {
m_y = 0;
}
}
}
}
void GenericFramebufferConsoleImpl::flush_glyph(size_t x, size_t y)
{
flush((m_glyph_columns + m_glyph_spacing) * x, m_glyph_rows * y, m_glyph_columns + m_glyph_spacing, m_glyph_rows);
}
void GenericFramebufferConsoleImpl::write(size_t x, size_t y, char ch, bool critical)
{
write(x, y, ch, m_default_background_color, m_default_foreground_color, critical);
}
void GenericFramebufferConsoleImpl::write(char ch, bool critical)
{
write(m_x, m_y, ch, m_default_background_color, m_default_foreground_color, critical);
}
void GenericFramebufferConsole::clear(size_t x, size_t y, size_t length)
{
SpinlockLocker lock(m_lock);
GenericFramebufferConsoleImpl::clear(x, y, length);
}
void GenericFramebufferConsole::clear_glyph(size_t x, size_t y)
{
VERIFY(m_lock.is_locked());
GenericFramebufferConsoleImpl::clear_glyph(x, y);
}
void GenericFramebufferConsole::enable()
{
SpinlockLocker lock(m_lock);
GenericFramebufferConsoleImpl::enable();
}
void GenericFramebufferConsole::disable()
{
SpinlockLocker lock(m_lock);
GenericFramebufferConsoleImpl::disable();
}
void GenericFramebufferConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical)
{
SpinlockLocker lock(m_lock);
GenericFramebufferConsoleImpl::write(x, y, ch, background, foreground, critical);
}
}