Alice 8ced3d1b8e layout: Expose some non-interactive accessibility roles based on DOM node type. (#44255)
Sets the accessibility role of nodes based on their DOM node type
(ignoring ARIA roles and computed styles for now), for a small subset of
roles.

This change also re-works some details of accessibility tree building:
- Set the `root` property for the accesskit tree to the node ID for the
root DOM node, rather than creating a placeholder root node which
contains the root DOM node.
- Since we now map the `<body>` node to the `RootWebArea` role, this
required a small change to the accessibility test logic to do a tree
walk to find the `RootWebArea` node, which used to be the first child
since we artificially set the placeholder root node to be the
`RootWebArea` node.
- Have `update_node_and_children()` return a bool indicating whether any
node was updated.
- Split the code updating the node itself into its own function,
`update_node()`, which takes a DOM node and returns a tuple containing
the accessibility node ID and a bool indicating whether the node
required updating
- Add an `assert_node_by_id()` method to retrieve an accessibility node
based on its ID.

Testing: See new tests added in this PR.

---------

Signed-off-by: Alice Boxhall <alice@igalia.com>
Co-authored-by: delan azabani <dazabani@igalia.com>
2026-04-25 06:25:20 +00:00
2026-04-23 11:55:29 +00:00
2026-04-23 11:55:29 +00:00

The Servo Parallel Browser Engine Project

Servo is a prototype web browser engine written in the Rust language. It is currently developed on 64-bit macOS, 64-bit Linux, 64-bit Windows, 64-bit OpenHarmony, and Android.

Servo welcomes contribution from everyone. Check out:

Coordination of Servo development happens:

Getting started

For more detailed build instructions, see the Servo Book under Getting the Code and Building Servo.

macOS

  • Download and install Xcode and brew.
  • Install uv: curl -LsSf https://astral.sh/uv/install.sh | sh
  • Install rustup: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
  • Restart your shell to make sure cargo is available
  • Install the other dependencies: ./mach bootstrap
  • Build servoshell: ./mach build

Linux

  • Install curl:
    • Arch: sudo pacman -S --needed curl
    • Debian, Ubuntu: sudo apt install curl
    • Fedora: sudo dnf install curl
    • Gentoo: sudo emerge net-misc/curl
  • Install uv: curl -LsSf https://astral.sh/uv/install.sh | sh
  • Install rustup: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
  • Restart your shell to make sure cargo is available
  • Install the other dependencies: ./mach bootstrap
  • Build servoshell: ./mach build

Windows

  • Download uv, choco, and rustup
    • Be sure to select Quick install via the Visual Studio Community installer
  • In the Visual Studio Installer, ensure the following components are installed:
    • Windows 10/11 SDK (anything >= 10.0.19041.0) (Microsoft.VisualStudio.Component.Windows{10, 11}SDK.{>=19041})
    • MSVC v143 - VS 2022 C++ x64/x86 build tools (Latest) (Microsoft.VisualStudio.Component.VC.Tools.x86.x64)
    • C++ ATL for latest v143 build tools (x86 & x64) (Microsoft.VisualStudio.Component.VC.ATL)
  • Restart your shell to make sure cargo is available
  • Install the other dependencies: .\mach bootstrap
  • Build servoshell: .\mach build

Android

  • Ensure that the following environment variables are set:
    • ANDROID_SDK_ROOT
    • ANDROID_NDK_ROOT: $ANDROID_SDK_ROOT/ndk/28.2.13676358/ ANDROID_SDK_ROOT can be any directory (such as ~/android-sdk). All of the Android build dependencies will be installed there.
  • Install the latest version of the Android command-line tools to $ANDROID_SDK_ROOT/cmdline-tools/latest.
  • Run the following command to install the necessary components:
    sudo $ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager --install \
     "build-tools;34.0.0" \
     "emulator" \
     "ndk;28.2.13676358" \
     "platform-tools" \
     "platforms;android-33" \
     "system-images;android-33;google_apis;x86_64"
    
  • Follow the instructions above for the platform you are building on

OpenHarmony

  • Follow the instructions above for the platform you are building on to prepare the environment.
  • Depending on the target distribution (e.g. HarmonyOS NEXT vs pure OpenHarmony) the build configuration will differ slightly.
  • Ensure that the following environment variables are set
    • DEVECO_SDK_HOME (Required when targeting HarmonyOS NEXT)
    • OHOS_BASE_SDK_HOME (Required when targeting OpenHarmony)
    • OHOS_SDK_NATIVE (e.g. ${DEVECO_SDK_HOME}/default/openharmony/native or ${OHOS_BASE_SDK_HOME}/${API_VERSION}/native)
    • SERVO_OHOS_SIGNING_CONFIG: Path to json file containing a valid signing configuration for the demo app.
  • Review the detailed instructions at [Building for OpenHarmony].
  • The target distribution can be modified by passing --flavor=<default|harmonyos> to mach <build|package|install>.
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