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Add WebGL function glGetTexParameter
Set the expected result of the test `tex-input-validation.html` to CRASH, since that is caused by unrelated problems. The test was previously not executing completely, because it stopped when it didn't find the implementation of getTexParameter.
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@@ -600,7 +600,7 @@ interface WebGLRenderingContextBase
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DOMString? getShaderSource(WebGLShader? shader);
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//any getTexParameter(GLenum target, GLenum pname);
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any getTexParameter(GLenum target, GLenum pname);
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//any getUniform(WebGLProgram? program, WebGLUniformLocation? location);
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