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Make #[dom_struct] a proc_macro attribute
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@@ -14,6 +14,7 @@ use dom::webglobject::WebGLObject;
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use dom::webglrenderingcontext::MAX_UNIFORM_AND_ATTRIBUTE_LEN;
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use dom::webglshader::WebGLShader;
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use dom::window::Window;
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use dom_struct::dom_struct;
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use ipc_channel::ipc::IpcSender;
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use std::cell::Cell;
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use webrender_traits;
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